**** BEGIN LOGGING AT Fri Dec 07 02:59:57 2007 Dec 07 03:00:54 straz: You can ignore that warning Dec 07 03:01:03 thanks Dec 07 03:01:19 seems like I should be suspicious of main.xml Dec 07 03:05:06 this is the error: Dec 07 03:05:24 E/AndroidRuntime( 538): java.lang.RuntimeException: Unable to start activity C\ Dec 07 03:05:44 E/AndroidRuntime( 538): java.lang.RuntimeException: Unable to start activity ComponentInfo{net.gbots/net.gbots.gbots}: android.view.ViewInflate$InflateException: Binary XML file line #9: Error inflating class net.gbots.gbotsView Dec 07 03:06:10 and my main.xml: Dec 07 03:06:12 Dec 07 03:06:14 android:layout_width="fill_parent" Dec 07 03:06:17 android:layout_height="fill_parent" Dec 07 03:06:19 android:background="@drawable/background" Dec 07 03:06:21 android:padding="10px"> Dec 07 03:06:22 id="@+id/gbotsView" Dec 07 03:06:25 android:layout_width="fill_parent" Dec 07 03:06:27 android:layout_height="wrap_content" /> Dec 07 03:06:28 Dec 07 03:11:37 any ideas why line #9 might be raising an InflateException? Dec 07 03:18:28 in future, please use pastebin.com or rafb.net/paste Dec 07 03:18:46 oh, sorry, will do gladly. Dec 07 03:18:57 thanks Dec 07 03:22:51 what is gbotsView supposed to be - what are you trying to do Dec 07 03:28:41 I was trying to get my own version of hello world up in the gbotsView , drawing shapes in its onDraw method. Dec 07 03:31:01 what media player will android use for movies playing ? Dec 07 03:31:06 once I get that working, I wanted to explore adding more views into the parent layout before and after the gbotsView Dec 07 03:31:09 mmm. Dec 07 03:31:41 you sure you don't want a textview or something in there? Dec 07 03:32:21 does gbotsview implement a view? Dec 07 03:32:22 currently the onDraw for gbotsView draws a circle Dec 07 03:32:40 one sec, i'll paste into pastebin.com Dec 07 03:58:44 I saw several related to MapView, but they all seem to be specific to MapView Dec 07 03:59:55 one msg points out that the android source contains "MapViews can only be Dec 07 03:59:55 created inside instances of MapActivity." Dec 07 04:00:43 interesting, but probably not the source of my particular InflateException. Dec 07 07:12:21 Hi guys! I'm chatting from inside my android app =) Dec 07 07:12:45 AndroidChat: show off. Dec 07 07:13:24 :-) later Dec 07 07:13:58 http://i7.tinypic.com/6ph1qhj.png Dec 07 07:14:18 well, guess I won't be implementing an IRC client ... ;-) Dec 07 07:14:52 oh, was that your plan? =/ Dec 07 07:15:37 lol, not exactly :) I have some life stuff to deal with first before I can consider what I want to do with Android Dec 07 07:15:43 * Kuja nods Dec 07 07:15:49 and I don't even know when Android-capable phones will be coming to canada, anyway Dec 07 07:15:56 well, what I'm doing isn't exactly irc either =) Dec 07 07:16:07 IRC just happens to be a good feature set to start with, if you know what I mean Dec 07 07:16:15 gotcha Dec 07 07:16:50 well, heading to bed now. Goodnight :) Dec 07 07:17:40 Just trying another screen layout to make sure that everything still looks sane Dec 07 07:17:56 Ah, goodnight =) Dec 07 07:19:33 Looks sane here. Dec 07 07:20:01 http://i4.tinypic.com/6jbu9s5.png Dec 07 07:20:54 how do you change the screen layout in the IM? Dec 07 07:21:01 er, the EM :) Dec 07 07:21:10 ;-) Dec 07 07:21:13 Debug options Dec 07 07:21:19 ah, cool Dec 07 07:21:21 thanks Dec 07 07:21:22 You get to choose screen layout and size Dec 07 07:21:24 'night :) Dec 07 07:21:32 QVGA, HVGA, Portrait, Landscape Dec 07 07:21:35 Night =) Dec 07 13:55:06 odd Dec 07 13:55:41 the second spinner I display doesn't... well..spin Dec 07 14:06:36 Hi Dec 07 14:06:50 What this chan is about? Dec 07 14:07:01 Android Project Google? Or really not? Dec 07 14:13:40 Yes, that Android :-) Dec 07 15:24:35 hi * Dec 07 16:17:07 Morning all Dec 07 16:18:46 evening :) Dec 07 16:21:31 looks like it is time to start playing with aidl Dec 07 16:29:27 hmm, is there a way I should signal wanting to quit the program? Dec 07 16:56:45 kraln: access a null object;-) Dec 07 17:42:14 Hello =) Dec 07 17:44:39 Just testing... Dec 07 17:46:14 Eek, found a bug Dec 07 18:09:48 hehe to the bugfix-mobile :D Dec 07 19:35:04 Hi, I have some trouble installing Eclipse ADT plugin on Ubuntu Dec 07 19:35:32 when I try to choose Window->Preferences->Android->SDK location:... I can't find it Dec 07 19:35:39 I checked up where it was downloaded Dec 07 19:35:57 but that directory doesn't contain for example folder "tools" that Eclipse requires for ADT folder Dec 07 19:36:24 so I'm a bit lost because I don't know did I do something wrong before or where is the folder for ADT Dec 07 19:36:31 any help would be appreciated Dec 07 19:38:09 I have followed instructions from http://code.google.com/android/intro/installing.html#installingplugin Dec 07 19:38:31 and I think I've done all the steps perfectly fine until 11.c Dec 07 19:38:41 "Locate the SDK directory" Dec 07 20:25:49 pzico: yeah, and then what? Dec 07 20:27:14 I found solution already :) Dec 07 20:27:40 I mixed up SDK and ADT together in wrong place Dec 07 20:39:23 hi * Dec 07 20:40:07 hi Dec 07 20:41:13 one question. when putting code to svn I don't want put eclipse specific project preferences there, all the .something files. What is best way to get project running again in eclipse when I checkout sources Dec 07 20:41:58 I am using svn eclipse plugin so it would be nice to just checkout from eclipse and start working Dec 07 20:46:00 imho importing (svn import) a project using eclipse commands Dec 07 20:47:46 well yes, doing "new project" -> "checkout from svn" Dec 07 20:47:54 but it is missing some ADT configs i think Dec 07 20:48:02 it's not working Dec 07 20:48:27 tried to convert to android project and fixing project properties but still gave me an error :) Dec 07 20:51:59 well, have to look into it. just though if someone has had same problem Dec 07 20:58:29 [2007-12-07 22:56:00 - test] /usr/SDK/android_sdk_darwin_m3-rc22a/tools/aapt: 1: Syntax error: word unexpected (expecting ")") <-- during my first HelloActivity Dec 07 20:59:12 either sample code is broken or something else is wrong Dec 07 21:01:17 probably I need some sleep and then read the friendly manual about it Dec 07 23:42:06 So I'm writing a program that reads data from an xml file... how can I make this XML file be in my "virtual" android testing environment? Dec 07 23:46:28 add it to your resources? Dec 07 23:47:17 your virtual android testing environment? you mean on your emulated phone? Dec 07 23:47:52 if that's what you mean, and the data is static and unchanging, you'd use resources, like drawables, layouts, and strings are done currently. Dec 07 23:48:02 jasta, yeah, my emulated phone Dec 07 23:48:06 if the data is not static, you could create and modify files (it's in the android documentation very clearly marked) Dec 07 23:48:32 jasta, sweet thanks I'll try that Dec 07 23:48:38 keep in mind, though, that Google's shared preferences system and the sqlite3 interfaces should be considered first. Dec 07 23:49:02 if you are using XML for internal data in some way, i strongly advise you to rethink that idiotic decision. Dec 07 23:49:13 Oh, I know that much... but I'm creating a frontend to an already-existent java API that uses a specific file format for bible texts and genbooks Dec 07 23:51:17 I can't seem to find that location of the documentation jasta got a URL or section where I should look ? Dec 07 23:53:47 FunnyLookinHat: It is listed under "Storing and retrieving data", I believe. Dec 07 23:54:49 The file paradigm works just like on a desktop, though. Google only provides wrappers for helping you locate your files. So, if that's not what you want, you should again look at resources. Dec 08 00:21:02 i'm really itchin' to start my android dev challenge project. i'd prefer to wait for clarification of the reward process and platform source, though :\ Dec 08 00:25:02 why Dec 08 00:25:06 who cares Dec 08 00:31:14 only those who are purely in it for the money it seems :-) Dec 08 00:33:01 indeed Dec 08 01:07:47 i'll take poor assumptions for $800, alex. Dec 08 01:08:16 actually, i am interested in the source so that it will make development easier. i am interested in the rules of the android developer challenge so that i can structure my project in such a way that is at least compatible with them, if possible. Dec 08 01:12:04 it would be a shame for them to come out and impose rules that would have otherwise been simple to follow but that disqualify my project early on. Dec 08 01:12:40 i mention this, of course, because my project is to be open both in terms of source and collaboration. Dec 08 01:14:00 they are indeed a bit vague on the rules for the competition Dec 08 01:14:16 especially considering there's so much money involved Dec 08 01:15:00 lots of money puts the bar pretty high for quality Dec 08 01:15:22 and quality takes times to achieve :) Dec 08 01:16:21 precisely why i want to understand how they are weaving their roules around projects with many, active contributors. Dec 08 01:16:40 because any sufficiently ambitious project would ideally have such a structure. Dec 08 01:16:47 yeah, that'd be good to know Dec 08 01:16:57 s/roules/rules/, of course. Dec 08 01:17:00 rules have to be very clear on that point Dec 08 01:17:48 I'm not going to compete though, I just want a more mature SDK Dec 08 01:18:05 and a compatible phone when they get released Dec 08 01:18:15 I am only going to compete because it seems to line up well with my existing ambitions. It would be silly not to, in that sense. Dec 08 01:19:02 so have you decided what you're going to write? Dec 08 01:19:49 I have several ideas, but the two I will probably narrow in on depend largely on how the platform and usage evolves. Dec 08 01:20:07 ok, yeah that makes sense Dec 08 01:20:27 The one I'm excited about relates to a somewhat undeveloped idea I had many years ago regarding a new type of media management and playback scheme. Dec 08 01:21:21 or rather, most excited about. :) Dec 08 01:21:41 alright, that sounds interesting Dec 08 01:21:59 well you sure got the programming skills for it, so why not go for it indeed Dec 08 01:22:07 I want to undo the conventional transport layer of media devices to PCs or other storage mediums. Dec 08 01:22:32 Essentially generalizing the device as a media client, and not necessarily a substandard manually maintained storage cache. Dec 08 01:23:11 But again, it depends heavily on how the platform and usage evolves. I also would be encouraged by the precense of a hacked phone running a decently functional version of the stack. Dec 08 01:23:21 presence* Dec 08 01:23:34 yeah, suppose you'd need that for this kind of app Dec 08 01:23:57 the emulator probably won't cut it Dec 08 01:24:21 I think that it will for the largest portion of work and testing. But I think having a phone would have guided development in a way that can't be naturally derived from the emulator. Dec 08 01:25:08 I am hopeful that there will be many acceptable candidates for the phone's stack, though. From the hubbub on android-internals, it looks like the biggest missing piece is the source code and build tools. Dec 08 01:25:34 yeah, with the source it shouldn't be a problem getting it to work on alot of devices Dec 08 01:25:54 And that is not unlike what I had expected when hearing about Android initially. Putting Linux on a phone has not traditionally been difficult, but the device drives have been. Google is doing a lot of work solving that problem. Dec 08 01:26:09 Google and its partners, of course. Dec 08 01:27:49 But, again, there are still a great deal of unknowns. I will probably keep my project primarily on hold until Google begins clarifying some points. Dec 08 01:28:01 In the mean time, though, I will be developing on Android just doing other things ;) Dec 08 01:28:29 I suppose they will have to clear up these things pretty soon though right? Dec 08 01:28:44 before the competition starts early next year? Dec 08 01:29:11 Well, I should hope that Google has enough sensibility to know that they should clarify the rules of a challenge before it formally begins. Dec 08 01:29:51 yeah, but it's "only" 10 million dollars :) Dec 08 01:29:57 that's nothing for them Dec 08 01:30:00 I would be surprised if a major announcement was not made in early January, accompanying source code. Dec 08 01:30:33 what kind of source code? Dec 08 01:30:33 ye Dec 08 01:30:40 Careful with that thinking. It isn't about what it is worth to them, it's about what it is worth to the people that they need ;) Dec 08 01:31:05 I'd like to get my hands on the library source Dec 08 01:31:21 Google is making a clear admission that they will lean on the open source community to make their platform successful, and there are certain expectations that they must fulfill in order to convince us to do just that. Dec 08 01:31:46 $10 million is irrelevant, really. The source, open collaboration, active communication, etc. are the "prizes" that are needed. Dec 08 01:32:18 yeah, but I think they're off to a great start though Dec 08 01:32:20 parti: The source code to the platform implementation in its entirety, including all of their substrate libraries (SGL, for example). Dec 08 01:32:28 haavi: I agree, actually. Dec 08 01:33:14 every single line of code should be opened up imo :) Dec 08 01:34:24 Yes, most certainly. They could even get clever and let the device manufacturers release some closed source portions without substantially disrupting the community's sentiment toward Google and the platform in general. Dec 08 01:34:53 Although I don't want them to do that :) Dec 08 01:35:12 Anyway, I am confident that we will see a major step forward in January. Dec 08 01:35:22 And in turn, they will see a major step forward from all of us :) Dec 08 01:36:15 yess, one small step for Google, one giant leap for the Android developers! Dec 08 01:37:50 Android is about as open as a closed clam shell Dec 08 01:37:55 =P. Dec 08 01:38:14 How profound, sir. Dec 08 01:38:34 =) Dec 08 01:39:18 I mean, sure everything is treated equally, but the built in stuff has the ability to pull native calls (and we can't create our own native calls) so anything we make will be much slower than the builtins Dec 08 01:39:29 * Kraln shrugs Dec 08 01:39:31 It's a good start Dec 08 01:39:45 I would like to see bluetooth working in the emulator if I plug in a bt dongle to my computer Dec 08 01:39:54 will that work you think? Dec 08 01:39:55 haavi: I hope I'm doing my part to spread the rumor mill, too, BTW. Hopefully this will not be unlike when employees start rumors that they will be getting out early on any given Friday pressuring management to permit just that ;) Dec 08 01:40:45 Kraln: We all know that the platform is currently closed. Your contribution to this conversation is not necessayr. Dec 08 01:41:38 haavi: The specifics of the emulator are hard to say at this point. I assume it is a high priority to extends its feature set for upcoming releases, though. Dec 08 01:41:49 Kay. I'll keep it to ncessayr chat only. Dec 08 01:41:59 yeah Dec 08 01:42:05 extend* Dec 08 01:43:19 Anyway folks, I am going to leave work now. Today was not such a Friday for me :) Dec 08 01:43:45 Ah, perhaps you'll have a better weekend =) Dec 08 01:46:37 searching the docs with FF have stopped working for me :( Dec 08 01:46:42 wtf Dec 08 01:47:29 and in Opera too Dec 08 01:47:36 and in safari o.O Dec 08 01:47:56 oh so it's not only here huh Dec 08 01:49:03 works in IE7 Dec 08 01:49:06 how ironic Dec 08 02:02:46 heyy Dec 08 02:03:26 hey **** ENDING LOGGING AT Sat Dec 08 02:59:57 2007