**** BEGIN LOGGING AT Fri Feb 02 03:00:06 2018 Feb 02 06:04:28 Hello everyone! I want to contribute to beagleboard.org as a part of gsoc, I am a beginner, am really confused as to from where to start...can anyone help me out? Feb 02 13:56:39 Did you look at the ideas? Feb 02 22:51:51 Hey @arbiter774 @garybeaver @erik.welsh @wicks.cathy, can you chat here to try to expand on the PocketBeagle Speak-and-Spell idea? Feb 02 22:52:41 Better to use http://Riot.im|Riot.im, but you can start with Slack. Feb 02 23:01:05 Basically, the ideas was to re-brain a speak-and-spell with a PocketBeagle to celebrate the 40th anniversary. You would need text-to-speech and re-creating/updating the functionality (ie games, puzzles, etc.) from a SW perspective; updated display and probably some I/O expansion would be needed from a HW perspective. Speak-and-Spell was a great educational tool and bringing it back into the publ Feb 02 23:01:05 generate open-source code around the Speak-and-Spell functionality (I doubt TI ever released the source code). Plus we can get one of the creators (Gene Frantz) to then promote it. Feb 02 23:05:03 GSoC projects for http://BB.org|BB.org should be software, not hardware, but have a few simple components to wire-up is fine. Also, it should not be a “demo” project meant to be just reproduced. It should provide software useful to the community to be maintained as open source in the future. A speak-and-spell application should be fine. Feb 02 23:05:46 Just make sure it comes across as an open source software project and not a how-to. Feb 02 23:17:24 Well most people wont use the speak and spell, but they might use the pieces that make it such as voice recognition and the games and such with the black, or that was just what I was thinking Feb 02 23:21:50 agreed. I was just outlining the grand vision :slightly_smiling_face: from a HW perspective, it would be getting one of the OLED / Display Clicks working and interfacing with an I2C gpio expander. Not really that much. The bigger piece would be doing text to speech and the games / puzzles. Feb 02 23:23:02 I would want each game / puzzle to be a stand alone piece of code that could then be used across a lot of different platforms. Then you would just have an top level program which would integrate each stand-alone piece. Feb 02 23:23:49 I thought writing it in python would be straight forward. Feb 02 23:26:32 The other aspect is to build on the idea of the Speak-and-Spell and see what additional functionality would be interesting to add in today's world, like voice recognition (ie, instead of typing letters on a keyboard, you just say the letter). This could help with learning english, but could also be extended to other languages. ie have a chinese speak-and-spell, frech speak-and-spell, etc. Feb 02 23:45:37 Yes and all that technology is our there I know Google has an open source api for it. And python works out for me too since that's where most of my knowledge is Feb 03 00:00:26 A voice recognition SnS would be kinda cool. Feb 03 00:00:59 I wouldn’t use a cloud service for that. Feb 03 00:02:08 TIesr and numerous other speaker independent implementations already exist. **** ENDING LOGGING AT Sat Feb 03 03:00:01 2018