**** BEGIN LOGGING AT Sat Oct 14 03:00:01 2017 Oct 15 02:05:50 hmm, how to append u-boot.. nothing seems to work... Oct 15 02:13:13 * armpit does % work with epoch? Oct 15 02:26:25 armpit: in what context? Oct 15 02:26:35 bbappend is based on filename, not recipe variables, so epoch is irrelevent there Oct 15 02:26:42 if you mean in a preferred version, honestly not sure Oct 15 02:32:15 kergoth, no not preferred version.. I want to bbappend the oe u-boot recipe.. wildcards not working, Oct 15 02:32:47 u-boot_2017.09.bbappend seens to not to be taking affect Oct 15 02:33:30 u-boot%.bbappend does not work Oct 15 02:35:16 I am adding do_compile_append Oct 15 02:35:50 I added PR .= ".1" to double check if it was detecting things and its not Oct 15 02:44:34 like i said, bbappend isbased on filename matching Oct 15 02:44:40 as long as the filenames are the same, that's what matters Oct 15 02:52:40 something is not working, most likely me.. it is weird Oct 15 02:53:45 the most likely cause, in my experience, of a bbappend not applying (and the best way to check that is to just set a new variable and use bitbake -e to check for it, i.e. FOO="1") is your BBFILES doesn't include them for your layer, or the place you put it in the layer doesn't match the BBFILES, or the layer isn't in BBLAYERS **** ENDING LOGGING AT Sun Oct 15 03:00:00 2017