**** BEGIN LOGGING AT Fri Oct 30 02:59:58 2009 Oct 30 03:00:03 DocScrutinizer: naw, minutes lists are nothing to be scared of :) Oct 30 03:01:21 the lists for sure not. But the topics on the list, and the secret director's advice for the meeting Oct 30 03:02:11 DocScrutinizer: who would be the secret director ? Oct 30 03:02:21 like "translate a nice haiku back to start to english, for each answer to any question those westerners might utter" Oct 30 03:02:51 wpwrak: obviously that's a secret ;-P Oct 30 03:02:55 DocScrutinizer: in my experience, whenever you think something's wrong, you've almost certainly caught the rest of the gang with their pants down Oct 30 03:03:23 DocScrutinizer: of course, they get to return the favour - just because you catch one bug doesn't mean you're infallible Oct 30 03:03:35 that's why they answer in reverse haikus to puzzle you Oct 30 03:04:01 DocScrutinizer: naw, just keep on asking Oct 30 03:04:19 DocScrutinizer: those haikus aren't meant to confuse you. they just happen to :) Oct 30 03:05:19 actually I'm just kidding. My colleagues in TPE were always very patient and polite and really tried to catch up with my weird wording of maybe even more weird ideas Oct 30 03:06:11 DocScrutinizer: yeah :) and if you do the same, communication is possible :) Oct 30 03:06:22 sometimes, yes Oct 30 03:07:41 DocScrutinizer: well, i did once leave with a strange feeling about the latest change we had made :) Oct 30 03:10:06 DocScrutinizer: that was an issue of bridging ground planes. i raised an objection but wasn't too sure about it myself. martin and dkay told me they'd change it. that was about 5 minutes before i had to catch my plane. i wasn't quite sure if they'd change it just because i said it looked suspicious or because they themselves thought it was bad. well, it worked in the end. i don't even know what they finally did :) Oct 30 07:52:36 freesmartphone.org: 03mickey 07cornucopia * r917c0d872e80 10/fsogsmd/ (4 files in 2 dirs): fsogsmd: start with unit tests for SMS and CB code Oct 30 07:55:45 mrmoku|away: oe.dev merged locally.. lets see what will be rebuilded Oct 30 08:19:32 hehe.... ffalarms3 segfaulted 8) Oct 30 08:24:36 mrmoku|away: please merge oe.dev.. and while resolving conflicts in checksums.ini you can use oe.dev version (in all cases there IRC).. we have checksums for beta xorg stuff I removed a while ago.. so thats checksums we don't want to merge later to oe.dev.. Oct 30 08:25:02 mrmoku|away: will it be qt4 in shr repo? Oct 30 08:39:36 mickey|office: morning, have you tried that minimal-image with armv4t-interworking.patch? Oct 30 09:10:05 JaMa: a console image boots, but python SIGSEGVs Oct 30 09:10:14 apparantly there are more things missing from eglibc Oct 30 09:10:27 i haven't had time to get a traceback yet Oct 30 09:13:41 mickey|office: its not python itself but sqlite.. Oct 30 09:13:54 mickey|office: so thumb+internetwoking.patch is usable? Oct 30 09:14:06 no, here it was python Oct 30 09:14:20 yes, the patch itself works fine and repairs the image to a certain extent Oct 30 09:14:25 mickey|office: I tried to run frameworkd in gdb Oct 30 09:14:35 mickey|office: and last call from python was to sqlite.so Oct 30 09:14:40 mickey|office: then it segfaulted Oct 30 09:14:41 here it was at iirc Oct 30 09:14:58 does it launch in console mode? Oct 30 09:15:11 what? Oct 30 09:15:29 python Oct 30 09:16:00 i used gdb /usr/bin/python; then set args /usr/bin/frameworkd Oct 30 09:16:08 without xorg yes.. Oct 30 09:16:24 hmm, here it doesn't run without args Oct 30 09:16:27 into the CLI Oct 30 09:17:10 I guess it doesn't show output/input.. Oct 30 09:17:22 Program received signal SIGSEGV, Segmentation fault. Oct 30 09:17:22 0x40b8f234 in ?? () from /usr/lib/libsqlite3.so.0 Oct 30 09:17:40 that's much too far Oct 30 09:17:53 i'd rather run it in CLI mode for a start Oct 30 09:17:58 even without loading site files Oct 30 09:18:15 like, python -S Oct 30 09:18:28 if that works, have it load the site files Oct 30 09:18:35 ah ok.. I'll try to get backtrace with python-dbg.. if it would show something Oct 30 09:18:36 if that still works, import the module manually Oct 30 09:21:30 ahh no python-dbg package :/ Oct 30 09:22:04 import sqlite3 works Oct 30 09:22:33 good, then try a couple of statements Oct 30 09:23:05 * JaMa is looking for some python-sqlite example code.. Oct 30 09:25:12 create table gets segfault too.. Oct 30 09:25:23 good Oct 30 09:25:24 * JaMa trying sqlite3 without python now.. Oct 30 09:25:37 that means we can isolate the offending command Oct 30 09:26:02 and i can go for a breakfast... Oct 30 09:26:04 bbiab Oct 30 09:26:21 thanks Oct 30 10:09:46 yep, try sqlite3 without python. good idea Oct 30 10:15:23 JaMa: do you still want me to merge dev.org.oe into shr/merge? Oct 30 10:15:36 the only manual conflict I had was fsotransport Oct 30 10:18:46 spaetz: yes.. Oct 30 10:18:56 spaetz: it segfaults too without python.. Oct 30 10:19:19 its the same but libsqlite3-dbg doesnt exist and libsqlite-dbg is for version 2* so no usable backtrace yet.. Oct 30 10:19:48 spaetz: I had a lot of conflicts.. after checksums.ini commit yesterday etc.. Oct 30 10:20:50 but rebuilding *glibc* after oe.dev merge now.. libsqlite-dbg later today Oct 30 10:27:12 weird, I did git pull and merged and it only required manual intervention for fsotransport... Oct 30 10:27:15 let me push Oct 30 10:28:56 pushed Oct 30 10:34:52 spaetz: thanks Oct 30 10:38:11 spaetz: if you pull while having checked out the shr/merge branch it won't update your local org.openemebedded.dev branch Oct 30 10:38:20 spaetz: you have to check it out Oct 30 10:38:28 and them merge (or pull) again Oct 30 10:38:34 s/them/then/ Oct 30 10:38:35 mrmoku meant: and then merge (or pull) again Oct 30 10:41:18 SHR: 03tom 07libphone-ui * rf447ce516aeb 10/src/ (phoneui-utils.c phoneui-utils.h phoneui.c): merged conflicts Oct 30 10:41:19 SHR: 03tom 07libphone-ui * r24a88c68516c 10/src/ (phoneui-utility.c phoneui-utility.h): prefixed all the function with phoneui_utils Oct 30 10:41:20 SHR: 03tom 07libphone-ui * r91560621dcc3 10/src/ (4 files): renamed phoneui-utility.* to phoneui-utils.* Oct 30 10:41:20 SHR: 03tom 07libphone-ui * r3d372ec1d344 10/src/ (Makefile.am phoneui-utils.h): fixed makefile.am in src Oct 30 10:41:23 SHR: 03tom 07libphone-ui * r5e67c0b36a63 10/src/phoneui.h.in: fixed the include in phoneui Oct 30 10:41:28 SHR: 03tom 07libphone-ui * r3708dd15a10f 10/ (4 files in 2 dirs): added alsa to configure/makefile.am and added phoneui-utils-sound.*'s content. Oct 30 10:41:31 SHR: 03tom 07libphone-ui * r0eca551b2afb 10/TODO: updated TODO Oct 30 10:41:33 SHR: 03tom 07libphone-ui * r530181107923 10/src/ (phoneui-utils-sound.c phoneui-utils-sound.h): added the phoneui-utils-sound.* skeleton files Oct 30 10:41:52 bah. I'm tired. :) Oct 30 10:42:36 mrmoku, hey, I added two functions. :) Oct 30 10:42:39 TAsn: by doing 8 commits? bahhh ;) Oct 30 10:43:04 mrmoku, no. 2 commits. Oct 30 10:43:08 the rest were for renaming Oct 30 10:43:08 :) Oct 30 10:43:23 (phoneui-utility to phoneui-utils) Oct 30 10:43:27 SHR: 03tom 07libphone-ui-shr * r0adbda602f3c 10/src/view/ (14 files): changed to conform to the name changes in phoneui-utils.h Oct 30 10:43:27 as we discussed. Oct 30 10:43:39 yup, good Oct 30 10:44:00 JaMa: (unrelated): is xf86-video-glamo still OK after the merge, or did things break? Oct 30 10:44:23 Weiss: tested only non-KMS and seems ok Oct 30 10:44:28 btw, mrmoku sent you a patch to shr-devel Oct 30 10:44:30 mrmoku: doh Oct 30 10:44:44 Weiss: btw after that resume-speed patch, i have still about ~4sec as before.. Oct 30 10:44:46 btw, this is *not* perfect Oct 30 10:44:50 and not usable at all. :) Oct 30 10:44:56 no clue who much I have updated then. let me checkout a fresh dev.OE and compare Oct 30 10:45:04 spaetz: please merge and push again :) Oct 30 10:45:17 JaMa: interesting.. it didn't get any faster at all? Oct 30 10:45:32 spaetz: now I have lots of conflicts because head is not between my merge and oe.dev head :) Oct 30 10:45:36 so don't use it now. Oct 30 10:45:39 TAsn: yep saw your patch Oct 30 10:45:57 we still need to correctly define the static "Control Name" array Oct 30 10:46:05 and handle saving Oct 30 10:46:13 ok, so I was missing out the last 63 patches with my merge :( Oct 30 10:46:23 and handle different audio scenarios Oct 30 10:46:25 Weiss: not here (at least as I can measure resume time), but I had resume time about 4sec before when others complained about much longer times.. Oct 30 10:46:33 (headset vs handset and etc.) Oct 30 10:46:59 Weiss: i think it got faster, as i have 6-7 seconds resume without patch :P Oct 30 10:47:13 Weiss: btw xf86-video-glamo in oe.dev had overried disabling thumb architecture with arm, any idea why? Oct 30 10:47:37 blah, getting more conflicts now. Do I have to resolve them manually or can I specify which versino I prefer somehow? Oct 30 10:48:01 JaMa: interesting.. xf86-video-glamo configured without --enable-kms, and latest andy-tracking kernel? Oct 30 10:48:19 spaetz: while resolving conflicts in checksums.ini you can use oe.dev version (in all cases there IRC).. we have checksums for beta xorg stuff I removed a while ago.. so thats checksums we don't want to merge later to oe.dev.. Oct 30 10:48:32 Weiss: with --enable-kms Oct 30 10:48:38 Weiss: just non-DRM kernel.. Oct 30 10:49:15 I can try with DRM kernel.. but then I cannot measure resume time because of wsod :( Oct 30 10:52:00 very odd... that would suggest that the engine reset function isn't getting called for you.. Oct 30 10:52:10 * JaMa -> lunch, bbl Oct 30 10:53:34 do we need to keep our sane-srcrevs for webkit-* Oct 30 10:53:35 ? Oct 30 10:53:40 they are not in dev.OE Oct 30 10:53:51 eliminating now Oct 30 10:55:38 spaetz: I guess we need them for webkit-efl Oct 30 10:57:22 JaMa: then we need to add them to the dev.OE version or set them in preferred-shr-versions, I guess Oct 30 10:57:27 pushed merge BTW Oct 30 11:00:32 SHR: 03tom 07libphone-ui * r053767c2551d 10/src/ (4 files): added a free to the keyfile (forgot to do that before), fixed naming of some functions and added a call to sound_init Oct 30 11:17:03 SHR: 03tom 07libphone-ui * r0400c68134ba 10/src/ (phoneui-utils-sound.c phoneui-utils-sound.h): renamed SoundDeviceType to SoundControlType and added a couple of values Oct 30 11:17:06 mrmoku, ok, except for saving Oct 30 11:17:15 you can probably use these functions. Oct 30 11:17:28 (setting volume while in call, though it won't actually save the data) Oct 30 11:17:44 just change it in real time. Oct 30 11:17:44 :) Oct 30 11:18:14 TAsn: ok Oct 30 11:18:17 i'll probably provide a Oct 30 11:18:30 phoneui_utils_sound_save Oct 30 11:18:32 function Oct 30 11:18:39 that'll let you call it when you want to save Oct 30 11:18:56 (before switching to speaker or ending call for instance) Oct 30 11:18:59 mrmoku: shr/merge is up to date now Oct 30 11:19:09 mrmoku, anyhow, please use it, I want to see if it works :) Oct 30 11:19:37 I made some guesses there (until we'll have a config) :) Oct 30 11:19:54 atm it'll probably only work on a gta02 Oct 30 11:27:42 TAsn: got to pick up son now Oct 30 11:27:46 will try it after that Oct 30 11:27:49 bbiab Oct 30 11:30:24 cool Oct 30 11:30:28 I'm out surfing. Oct 30 11:30:30 ciao. Oct 30 11:53:20 TAsn: naahhh Oct 30 11:57:45 [11:57] OpenEmbedded: David-John Willis shr/merge * r25e876d130 openembedded.git/recipes/xorg-driver/ (3 files in 2 dirs): Oct 30 11:57:47 [11:57] OpenEmbedded: xf86-input-evtouch: Use latest Ubuntu package diff and tweak configure. Oct 30 11:57:54 [11:57] OpenEmbedded: * Add configure support to generate calibration app and udev rules for touchscreens. Oct 30 11:57:54 what's that? Oct 30 12:05:25 mrmoku: how far are we compiling a new shr-u? the JaMa patches worked in getting libxaw compiled, right? Oct 30 12:06:22 spaetz: let me check where it failed :P Oct 30 12:06:32 I am compiling a current shr/merge now, but still on 2100 from 7100 Oct 30 12:06:34 dos1: that's spaetz's merge of org.oe.dev I guess Oct 30 12:06:51 dos1: I merged in current dev.OE branch Oct 30 12:06:54 mrmoku: no, i mean what's xf86-input-evtouch ;) Oct 30 12:06:55 spaetz: dhclient failed :| Oct 30 12:06:58 mrmoku: cookie time! Oct 30 12:07:06 JaMa: why that? Oct 30 12:07:18 mrmoku: still no access from cbrake.. Oct 30 12:07:45 hehe dhclient fails due to groff too now :P Oct 30 12:07:45 groff: can't find `DESC' file Oct 30 12:08:00 mrmoku: you need to remove groff from your stagging.. Oct 30 12:08:01 oh noes, same shit Oct 30 12:08:13 I notice all the libphone stuff is in shr/merge but not in dev.OE Oct 30 12:08:14 you both tried to install groff-native? Oct 30 12:08:19 JaMa: yup, doing that now Oct 30 12:08:45 mrmoku: btw if thumb works now (as mickey confirmed today) we should rebuild again.. Oct 30 12:10:40 spaetz: wrt your e-mail, we should fix groff-native and libxaw too and enable docs.. but without better fix I'll merge it to oe.dev too Oct 30 12:10:50 ok Oct 30 12:10:51 before you do that i'd suggest checking whether everything that gets applied to glibc applies to eglibc as well Oct 30 12:11:06 if so, chances are we should apply the fixes to eglibc as well Oct 30 12:11:16 JaMa: sounds reasonable to me, no clue what OE thinks of that though Oct 30 12:11:32 spaetz: hrw suggested to disable docs too yesterday Oct 30 12:11:40 spaetz: he had same problem as you have.. Oct 30 12:11:43 ok, good then Oct 30 12:11:57 I don't have it. Current ubuntu groff seems new enough :) Oct 30 12:12:21 spaetz: I cannot test it.. as it works for me without groff on buildhost and I don't want to install older groff on buildhost just because of test.. Oct 30 12:13:32 spaetz: imho that problem is only if it detects groff but its groff on buildhost and its older than it should be Oct 30 12:14:09 spaetz: without groff it disables some docs itself Oct 30 12:17:48 got it Oct 30 12:21:50 JaMa: hmm... how do I unstage groff? cleaning is not enough... Oct 30 12:23:43 no idea.. manually? (regenerate image and then remove everything what is there from stagging area?) Oct 30 12:24:22 mooohahaaaaaa! Oct 30 12:24:38 :) Oct 30 12:24:48 pain... Oct 30 12:26:13 larsc: ping Oct 30 12:26:40 raster: maehaehahe :-) Oct 30 12:28:21 DocScrutinizer: moooooooohuaaaaaaaaaaaaaahoaaaaaaaaaaaaaaaaaaoooaaaahahahaaaaaaaaaaa! Oct 30 12:29:25 DocScrutinizer: pong Oct 30 12:29:29 raster: is that a good or a bad sound in australia? :P Oct 30 12:29:57 it's the sound you make when you are surrounded by too many sheep :) Oct 30 12:31:07 no... evil laughing Oct 30 12:31:31 larsc: when you create semi-virtual new SPK-Volume and HP-Volume control, you should sync control-#94:Amp_Spk_Switch to the Mute state of both controls. I.E. only one of both controls can be unmuted same time, and #94 (which we should keep nevertheless) should switch according to NOT SPK-mute Oct 30 12:31:35 It sounded more like sheep here ;) Oct 30 12:32:15 larsc: unmuting SPK should automatically mute HP, and vice versa Oct 30 12:32:22 * mrmoku lunch Oct 30 12:34:58 http://tinyurl.com/yfzr44v Oct 30 12:35:17 DocScrutinizer: I thought about using a enum like "Output: Speaker, Headphones" Oct 30 12:36:39 larsc: (which we should keep) not absolutely sure about that. In the end it's just an inverted alias for SPK-Mute. I leave it up to you if you think we should keep it for unclear backwards compatibility, or simply make SPK-Volume (+ mute) control #94 Oct 30 12:45:57 SHR: 03seba.dos1 07shr-themes * r7232e948e526 10/elementary/elementary-theme-niebiee/niebiee.edc: elementary-theme-niebiee: add index theme Oct 30 12:47:57 larsc: damn, why don't we have mute on any of our volume controls? Oct 30 12:48:34 larsc: which makes my suggestion above moot obviously Oct 30 12:51:31 SHR: 03seba.dos1 07shr-themes * rc86a18a9772e 10/elementary/elementary-theme-niebiee/ (TODO niebiee.edc): elementary-theme-niebiee: fix hoversel theme Oct 30 12:54:59 hey, "3D" actually has slider *and* mute Oct 30 12:59:57 larsc: maybe you can implement mute for the two new volume controls Oct 30 13:02:03 maybe Oct 30 13:02:24 but if you unmute both? Oct 30 13:02:39 but what should happen if you unmute both? Oct 30 13:10:03 larsc: I mentioned above - unmuting one shall implicitly mute the other Oct 30 13:10:15 larsc: you can mute both though Oct 30 13:10:29 freesmartphone.org: 03mickey 07cornucopia * r3f5b48d35e70 10/fsogsmd/ (src/3rdparty/fsogsm3rdparty.vapi tests/test3rdparty.vala): fsogsmd: more SMS unit tests Oct 30 13:10:51 i see Oct 30 13:12:04 muting both *could* also switch off amp completely, but seems that doesn't work due to some "hardwired" amp control inside driver Oct 30 13:12:53 toggling amp mode control had no effect at least, when I just did a test Oct 30 13:13:10 so nevermind Oct 30 13:17:03 the amp is powered down when no audio is playing on LOUT Oct 30 13:18:36 yeah, seem to remember something like that. Nasty stuff there's another control without apparant function Oct 30 13:20:48 and I think we still have a nasty bug open with switching a mux that as well doesn't behave... Oct 30 13:21:07 PaulFertser: do you remember the exact ticket? Oct 30 13:21:31 raster: rect under labels makes illume launcher way faster! thx Oct 30 13:21:54 JesusMcCloud: :) Oct 30 13:22:20 JesusMcCloud: no need for anyone to be rude :) (i know it wasnt you!) just been trying to help Oct 30 13:22:21 :) Oct 30 13:22:35 but the gta02 isnt exactly a fast device Oct 30 13:22:45 so you have to make do and accept compromises :) Oct 30 13:22:49 raster: heh, font rendering vs bitblit? Oct 30 13:22:51 if u aks me - use 32bit enigne and qvga Oct 30 13:23:06 joerg_42: i could improve evas's font rendering Oct 30 13:23:14 its generic atm Oct 30 13:23:27 it could be aceleratedwith pre-computed glyph geometry Oct 30 13:23:29 (per string) Oct 30 13:23:44 raster: the problem is - different people needs different things Oct 30 13:24:07 neo with qvga is unusable for me. and i can leave without smooth animations and scrolling Oct 30 13:24:14 raster: fr ain't fast, but the flying pigs suggested that the right icontheme (use rects without shadow alpha or rounded edges) would make it even faster, are they right? Oct 30 13:24:22 other people have different priorities unfortunately (for distro developers) Oct 30 13:24:30 +1 on using qvga - I'd rather lower res and faster UI Oct 30 13:24:48 s/leave/live/ Oct 30 13:24:59 dos1: i find that hard to believe. people have been using qvga pda's for many years before the gta02 :) Oct 30 13:25:07 raster: i wasn't ;) Oct 30 13:25:17 JesusMcCloud: correc. make sure the icon files LITERALly have no alpha Oct 30 13:25:23 dont have an alpha channel thats just all 0xff Oct 30 13:25:24 and i'm using my gta02 quite differently than people using their old pda's Oct 30 13:25:27 make them have no alpha Oct 30 13:25:31 (flatten them in gimp for example) Oct 30 13:26:10 i use inkscape for icondesign, hopefully it can export pngs without alpha channel Oct 30 13:26:14 brb Oct 30 13:26:20 i'm programming on neo, i'm using small font for displaying code, i don't need fancy ui - niebiee theme is good enough for me Oct 30 13:26:54 so vga is must have for me ;) Oct 30 13:27:35 but of course i can use qvga for some things, like playing duke nukem :D Oct 30 13:36:23 dos1: +1 Oct 30 13:38:04 raster: is there a way to make colors in edc solid (literally no alpha cahnnel?) edje_cc complaied that ti is expecting 4 arguments (rgba) Oct 30 13:42:33 JaMa: actually not sure if inskacpe wil export without alpha Oct 30 13:42:35 u'll need to make sure Oct 30 13:42:48 dos1: thats very unusual :) Oct 30 13:46:23 need to analyze the output png (i doubt that inkscape is smart enough to disable alpha if no alpha is needed) Oct 30 13:47:01 evas doesnt bother scannign all pixesls to check their alpha and disable if they are all 0 Oct 30 13:47:08 but evas is trying to save cpu Oct 30 13:47:14 so dont do work it shouldnt have to Oct 30 13:50:27 btw Oct 30 13:50:32 raster: so you ware saying what exactly? (to my defense: i just cannonballed down a kilo of selfmade froyo -> epic brainfreeze) Oct 30 13:50:50 http://www.rasterman.com/files/hello-map.png Oct 30 13:51:03 as of tonight.... all objects in evas can have maps applied Oct 30 13:51:12 u can rotate, shear, perspective flip, and more Oct 30 13:51:15 smart objects work toor Oct 30 13:51:21 that clock is a ticking edje clokc object Oct 30 13:51:44 when evas loads any image file Oct 30 13:51:50 it looks at the headers first Oct 30 13:52:06 if header saysy "i have alpha" then evas sets alpha flag and treats image as having alpha Oct 30 13:52:14 it decodes ALL image formats inot ARGB32 Oct 30 13:52:14 larsc: http://wiki.openmoko.org/wiki/Neo_1973_audio_subsystem#Recording_and_Playback_.state ->""P.S There's a bug concerning the Right and Left mux,..."" Oct 30 13:52:21 jpeg for example gets decoded into ARGB32 too Oct 30 13:52:29 the alpha channel just gets padded to 0xff Oct 30 13:52:52 and evas uses fast-path rendering avoiding blending for dtawing it (ie a memcpy or a scaled memcpy as opposed to a blend) Oct 30 13:53:01 evas does not go checking every pixel to see its alpha value Oct 30 13:53:19 larsc: I can't find the corresponding ticket, nor do I know if that's already been fixed or not. When you mess around with driver, could you have a look into that? PaulFertser might remember a few more details Oct 30 13:53:27 and if all pixesl are 0xff then disable the alpha flag (ie try and find dumb images marked as having alpha but not using it) Oct 30 13:53:48 so does it matter if the image has no alpha channel, or just doesnt use it?! Oct 30 13:54:17 if image HAS an alpha channel in the image file - ie u save as rgba not rgb Oct 30 13:54:19 then evas will blend Oct 30 13:54:24 it will use the alpha channel Oct 30 13:54:31 even if all A pixels are 0xff (solid) Oct 30 13:54:42 because the image file said it has alpha - evas obeys and uses the alpha Oct 30 13:54:59 if the image file says it has none (jpeg cant have alpha - so for example all jpegs dont set alpha) Oct 30 13:55:05 then it can do faster path rendering Oct 30 13:55:14 ie it can ignore the alpha pixels in the image Oct 30 13:55:21 even tho its jpeg it is decoded into ARGB Oct 30 13:55:27 pngs too are decode into ARGB Oct 30 13:55:30 gifs are too Oct 30 13:55:35 everythnig becomes ARGB Oct 30 13:55:42 (in the 32bit enigne) Oct 30 13:55:51 the 16bit enigne has a different format scheme Oct 30 13:55:56 larsc: (more details) also XorA and/or Broonie should now, one of them explained the issue to us back when we realized it Oct 30 13:55:56 (02:55:22 PM) raster: even tho its jpeg it is decoded into ARGB <- that line confused me, all clear now Oct 30 13:56:03 yes Oct 30 13:56:08 every PIXLE is 32bit Oct 30 13:56:10 with argb Oct 30 13:56:13 if u have alpha or not Oct 30 13:56:33 BUT the "have alpha" flag on an image tells evas if it should use alpha.. or assume its all 0xff and ignore it (and take a faster path for rendering) Oct 30 13:57:18 thx raster Oct 30 13:58:47 and Alpha really is a performance hog Oct 30 13:59:45 raster: how many MULADD ops per pixel, for Alpha? Oct 30 14:00:55 two multiply, one add? Oct 30 14:01:03 or even more? Oct 30 14:01:17 aaah, for each color Oct 30 14:01:59 JesusMcCloud: no worries Oct 30 14:02:07 note that the 32bit enghne will be slower Oct 30 14:02:15 it has to punt around 2x the data of the 16bit enigne for solid cases Oct 30 14:02:24 and 33% more for alpha channel cases Oct 30 14:02:39 but the 32bit enigne has more optimisation paths these days Oct 30 14:02:45 and it has by far the better quality output Oct 30 14:02:48 raster: so Alpha is done in glamo? Oct 30 14:02:58 and is complete, unlike 16bpp enigne Oct 30 14:03:13 DocScrutinizer: ummm.... Oct 30 14:03:19 its 2 reads, 1 write Oct 30 14:03:48 yeah, plus arithmetics Oct 30 14:04:08 if the gfx engine doesn't support that Oct 30 14:04:18 i'm checking Oct 30 14:04:28 ok Oct 30 14:04:43 ok now that i know what to do, i am kicking the block for illuem launcher to change y position of the label... cant get it where i want it... all the other stuff was way easier Oct 30 14:05:14 i'll do this in pseuso-asm Oct 30 14:05:17 err pseudoi Oct 30 14:06:17 SHR: 03seba.dos1 07shr-themes * r1d3d40975052 10/elementary/elementary-theme-niebiee/niebiee.edc: elementary-theme-niebiee: add notify theme Oct 30 14:07:33 (i'm converting to asm for u by hand) Oct 30 14:08:34 hell, even contemporary laptops cough on Alpha, if graphics chip doesn't support it Oct 30 14:08:52 depends Oct 30 14:08:54 :) Oct 30 14:10:32 heh Oct 30 14:11:04 so i started to update niebiee theme... it's time to try again adding support for disabled elements Oct 30 14:11:20 last time when i tried to add it, it broke everything - nothing was clickable ;D Oct 30 14:12:22 dos1: had the same problem when making gry* Oct 30 14:12:37 JesusMcCloud: does nEo or gry* theme support disabled elements? Oct 30 14:12:39 JesusMcCloud: oh :D Oct 30 14:13:19 dos1: so if you can pastebin an example codeblock i can compare (what exactyl do you mean by disabled? buttons that should not be clickable forexample?) Oct 30 14:13:57 raster: on shutting down, I lately seen a (basically nice) requester "some tasks don't answer. Wait, or force shutdown?" (OWTTE). Could we get a decent display of the *name* of the offending process, in this requester? Oct 30 14:14:03 JesusMcCloud: yup. buttons, checkboxes, radios, hoversels... Oct 30 14:14:32 dos1: doesnt niebiee work exactly like nEo theme (same ammount of layers images used in the same spots etc?) Oct 30 14:14:49 *(same ammount of layers images, used in the same spots etc?) Oct 30 14:16:35 JesusMcCloud: mostly yes, i based on nEo theme Oct 30 14:17:27 but i edited some things (lists/genlists and few others) Oct 30 14:17:30 dos1: in nEo theme disabled elements (buttons for example which are pngs are simply colored differently when disabled Oct 30 14:18:33 JesusMcCloud: i want to use transparency, like i did in illume theme Oct 30 14:19:07 JesusMcCloud: but i couldn't do that without breaking everything, as layers which were supposed to "eat" clicks from disabled button eaten click from whole window Oct 30 14:19:24 i don't have code now, i was trying it few weeks ago Oct 30 14:19:36 and i gave up :P Oct 30 14:20:10 dos1: so change alpha channel?! (i am not sure i get your problem) define 3 stated for butoon: default, clicked/selected, and disabled the only difference between default and disabled would be the alpha channel... Oct 30 14:20:27 JesusMcCloud: no, i don't have such problem ;P Oct 30 14:20:40 JesusMcCloud: my problem was about eating clicks from whole window Oct 30 14:20:45 DocScrutinizer-8: (alsa bug) shame on me, i think it's not on trac Oct 30 14:21:11 JesusMcCloud: when i added support of disabled elements in theme based on default theme (so disabled buttons can't be clicked), any button couldn't be clicked Oct 30 14:21:17 even enabled ones :P Oct 30 14:21:28 http://pastebin.ca/1649288 Oct 30 14:21:29 there u go Oct 30 14:21:35 thats alpha blending in a loop in pseudo-asm Oct 30 14:21:37 that was my problem Oct 30 14:21:39 thats 1 pixel Oct 30 14:22:01 u are unlikely to get a fast "non simd" bit of code Oct 30 14:22:10 ie mmx/sse can do this better with fewer ops Oct 30 14:22:21 PaulFertser: could you help larsc on looking into this? or is this bug supposed to be fixed by now? Oct 30 14:22:24 i didnt assume arm arch where the bitshifts u can get for free during other ops Oct 30 14:22:28 like mov, add, sub etc. Oct 30 14:22:35 dos1: then you should try what i suggested, you'll have transparency when diabled, or different image if you like, but you will have diasabled elements, its a nobrainer, just one line of code Oct 30 14:22:52 DocScrutinizer-8: sure, i'll notify him Oct 30 14:22:54 DocScrutinizer-8: some process is holding a window open somewhere... hmm Oct 30 14:23:07 i really should just offer to kill off the offenders Oct 30 14:23:42 anyway Oct 30 14:23:48 enjoy my pseudo-asm :) Oct 30 14:24:00 it should give you an idea of how much work it is to blend Oct 30 14:24:28 I have a faint idea ;-) Oct 30 14:24:38 it really depends on the architectrue too Oct 30 14:24:45 eg on x86.. those blends.. are not so bad Oct 30 14:24:52 as the cpu spins at such high cycles Oct 30 14:25:02 u caqn get the math in while memory is catching up Oct 30 14:25:10 queue your fetches at the start Oct 30 14:25:16 use results later Oct 30 14:25:25 spaetz: seems like SRCREV_pn-webkit-gtk ?= "48579" should be dropped or updated, do_configure is failing here, without srcrev its building 1.1.16+svnr50081 just fine Oct 30 14:26:52 DocScrutinizer-8: fyi "official" way to trac kernel bugs: https://docs.openmoko.org/trac/query?status=accepted&status=assigned&status=in_testing&status=new&status=reopened&component=System+Software&order=priority&col=id&col=summary&col=status&col=type&col=priority&col=milestone&col=component Oct 30 14:26:54 so lets seee Oct 30 14:27:33 PaulFertser: heh, seems I did exactly that Oct 30 14:27:49 dos1: http://pastebin.com/m44b42051 the code is not pretty but it works Oct 30 14:28:10 PaulFertser: and found the evil NULL deref OOPS bug while doing that Oct 30 14:28:27 i redused it to 2 muls, 1 sub, 2 add, and some logic foo w3ith ands shifts and moving around Oct 30 14:28:30 PaulFertser: which I really would like to close as well Oct 30 14:28:35 and glamo can do alpha blend Oct 30 14:28:41 spaetz: ah you commited that to oe.dev too and koen noticed :/ Oct 30 14:28:44 but.. it means both soruce and dest need to be on the glamo Oct 30 14:28:51 dest must be 16bit Oct 30 14:28:58 cant have 32bit dest Oct 30 14:29:10 (which rules out some of evas's rendering paths) Oct 30 14:29:14 JesusMcCloud: but i mean elementary theme Oct 30 14:29:32 JaMa: noticed where? Mail? Oct 30 14:29:35 * spaetz checks OE mails Oct 30 14:29:57 spaetz: latest commit.. Oct 30 14:30:00 *IF* glamo fully accelerated xrender as much as its hw was able to, my guess is what you win on the swings, you lose on the roundabouts Oct 30 14:30:02 PaulFertser: #2073 Oct 30 14:30:14 PaulFertser: :-( Oct 30 14:30:14 ie you gain on op x, y, z and lose on a, b and c Oct 30 14:30:27 dos1: i can take a look but i am not sure its different (except for maybe that e.xxx is called elm.xxx :-P) Oct 30 14:31:10 * JesusMcCloud just made all desktop icons disappear Oct 30 14:31:24 yeeeha! Oct 30 14:31:52 JaMa: mmh, seen it. Oct 30 14:32:01 JesusMcCloud: btw. you might want to put up videos of how fast u've made things etc. Oct 30 14:32:12 so people syaing "its unusable etc? ca1n look at how fast your theme is Oct 30 14:32:14 when you use it Oct 30 14:32:22 JaMa: I better hide whenever I see Koen the next few weeks Oct 30 14:33:05 spaetz: are you going to FOSDEM? :) Oct 30 14:33:18 raster: look for the latest video of "JesusMcCloud" on youtube" although this uses a drastic theme called nEo. i'll put up a video of my current theme when i polished the rough edges) Oct 30 14:33:34 DocScrutinizer: larsc: https://docs.openmoko.org/trac/ticket/2315 Oct 30 14:34:01 raster: http://www.youtube.com/watch?v=Q7w4i6R_jkY&feature=player_embedded Oct 30 14:34:12 DocScrutinizer: 2073 is not really an issue since we don't need DAI1 anyway. Oct 30 14:34:15 JaMa: I was there this year, probably not going next year. Getting a child early Jan and I promised my wife to do less traveling... Oct 30 14:34:40 spaetz: so you should be safe from Koen :) Oct 30 14:35:05 JesusMcCloud: found it! tnx Oct 30 14:37:23 raster: although i did not optimize illume desktop that much and i think i insulted you in that vid about "smooth as silk" since the default theme is not designed for devices that slow and therefore is far from "smooth as silk" Oct 30 14:37:29 raster: if i have button disabled in elementary, is callback blocked also by code, or only by theme? Oct 30 14:39:22 JesusMcCloud: u may want to use a stylus in those demos :) Oct 30 14:39:36 dos1: here's my elm button code http://pastebin.com/m3ad2d231 Oct 30 14:39:51 raster: i lost my stylus half a year ago Oct 30 14:39:55 dos1: by theme Oct 30 14:40:05 the vid is crappy quality anyways Oct 30 14:40:05 fsck ;( Oct 30 14:40:10 JesusMcCloud: u dont have anything sharp and pointy? Oct 30 14:40:10 JesusMcCloud: thanks, i'll look at it Oct 30 14:40:19 like a cocktail toothpick? Oct 30 14:40:25 i have a small army of styluses Oct 30 14:40:43 raster: you have no idea under which circumstances this vid was made Oct 30 14:41:06 JesusMcCloud: i can't see support for disabled state here... Oct 30 14:41:24 JesusMcCloud: no idea of them :) Oct 30 14:41:26 dos1: hmpf!? i'll take a close look Oct 30 14:41:49 maybe i'm blind, or flu is eating my mind, but really, i can't see it there :) Oct 30 14:42:26 dos1: damn, you are right, i dont see it either... but is ther even one example app who uses disabled buttons, is it even in the defautl theme? Oct 30 14:43:14 JesusMcCloud: elementary_test has disabled widgets, and it's in default theme Oct 30 14:43:21 but it was added quite recently Oct 30 14:43:24 * JesusMcCloud is installing elementry-tets Oct 30 14:43:38 yeah. its recent Oct 30 14:44:10 dos1: ahhh new feature like index. but still, just add another state to your widgets Oct 30 14:44:29 JesusMcCloud: i tried Oct 30 14:44:36 JesusMcCloud: btw. that latest vid isnt that recent. 3 months Oct 30 14:44:37 :) Oct 30 14:44:44 JesusMcCloud: and i failed, as none of buttons was clickable :P Oct 30 14:44:55 btw Oct 30 14:45:05 will have to apologize. the theme will be a moving tareget Oct 30 14:45:08 as features get added Oct 30 14:45:09 :( Oct 30 14:45:10 raster: but it is the latest vid i made Oct 30 14:45:15 and it will keep happening Oct 30 14:45:28 until there are no more features to be added that a theme needs to take care of Oct 30 14:45:29 :( Oct 30 14:46:36 btw Oct 30 14:46:44 in thsoe videos.. did you sue 16 or 32bit engine? Oct 30 14:47:10 dos1: in gry* theme is more like the default theme in some aspects, so it will probably be easier to add disabled buttons for me than for you... Oct 30 14:47:12 raster: 16 Oct 30 14:47:17 ok Oct 30 14:47:28 to be honest. that scrolling isnt bad Oct 30 14:47:34 considering its the gta02 Oct 30 14:48:24 scrolling is also nice also with elementary, niebiee theme and 16bit engine here Oct 30 14:48:27 -also Oct 30 14:48:39 raster: u kiddin? compared to the default is so awesome i would've boned myself if it was possible because i was so impressed by myself Oct 30 14:48:58 PaulFertser: (not a problem) I think it's so nasty it should be fixed anyway. And we don't really know if that bug doesn't showup in other situations as well Oct 30 14:49:00 JesusMcCloud: ahhaha ok. comapred to default. yes. but just looking at it... you are unlikely to get a lot faster Oct 30 14:49:07 in fact only minor improvements u can do in theme Oct 30 14:50:02 raster: kickign out 4 layers of images which use translucency does make a difference :-P Oct 30 14:50:16 and use rects where possible Oct 30 14:51:08 the boxes u use around hoversels, buttons etc. Oct 30 14:51:14 i noticed its an image -right? Oct 30 14:51:15 thats scaled? Oct 30 14:51:20 dos1: where are disabled buttons in elm test (i dont want to look at every possilbe demo) Oct 30 14:51:28 JesusMcCloud: Buttons Oct 30 14:51:34 or are they rects Oct 30 14:51:39 raster: you that is a scaled image (i know using 2 layers of rects would also be possible) Oct 30 14:51:45 my suggestion - green rect with 1 or 2 pixel smaller black rect in the middle Oct 30 14:51:51 use 2 rects Oct 30 14:51:54 it'll be faster Oct 30 14:52:49 raster: yup thats waht i did in gry* theme Oct 30 14:52:56 cool Oct 30 14:53:10 once gry* is finished the dark nEo theme will be overhauled Oct 30 14:53:16 thats pretty much the best speed u'll get our of evas etc. Oct 30 14:53:26 have no text effects if u can avoid it Oct 30 14:53:34 the rest is just keepign object count do wn Oct 30 14:53:38 dont use too many objects Oct 30 14:53:50 and otherwise... its in engine and hw Oct 30 14:53:51 hey mickeyl Oct 30 14:54:03 only text effect used is in the font outline of the battery gadget ( i ran out of colors) Oct 30 14:54:07 nothnig u can do there unless u want to get coding and u think u can improve my code :) Oct 30 14:54:28 PaulFertser: you noticed there's a dup by laf0rge for 2073 ? Oct 30 14:54:33 (i can tell u what code canbe improved - textblock can. text rendeirng could be streamlined too but u'd be needing engine api changes) Oct 30 14:54:36 DocScrutinizer-8: not really Oct 30 14:54:49 battery dopesnt matre too much Oct 30 14:54:52 it isnt draw a lot Oct 30 14:54:52 raster: C is like italian to me: i understand it when i hear it, but i cannot have a conversation Oct 30 14:55:07 raster: even if it was, it is not moving Oct 30 14:55:17 hahahahhaa Oct 30 14:55:21 PaulFertser: not really dup, or not really noticed? Oct 30 14:55:28 DocScrutinizer-8: not noticed, sorry Oct 30 14:55:54 dos1: i just saw disabled button... have to work on that. but first priority is icontheme, now that illuem launcher scrolling speed is better Oct 30 14:56:01 .win 5 Oct 30 14:56:15 anyway. time to snooze Oct 30 14:56:23 PaulFertser: https://docs.openmoko.org/trac/ticket/2179 Oct 30 14:56:24 i'mhappy to help with advice on your themeing efforts Oct 30 14:56:30 good work i'd say so far Oct 30 14:56:56 thx, raster (so how to bitchlap DJDAS ? :-P) Oct 30 14:57:03 i gave up Oct 30 14:57:08 s/bitchlap/bitchslap/ Oct 30 14:57:09 JesusMcCloud meant: thx, raster (so how to bitchslap DJDAS ? :-P) Oct 30 14:57:09 i dont bother to reply to his mails Oct 30 14:57:21 hmm Oct 30 14:57:23 strange Oct 30 14:57:38 now disabled buttons work :D Oct 30 14:57:44 someone who rants on about how much evas et.c suck - who has never even used it... it's just not worth me even reading the text anymore. Oct 30 14:58:07 raster: he uses illume on his freerunner, that is the fun part! Oct 30 14:58:14 dos1: how did you do it? Oct 30 14:58:23 well he first claimed not to Oct 30 14:58:43 then said he used fdom Oct 30 14:58:55 JesusMcCloud: just copied "disabler" layer from default theme and enable, enable_text, disable, disable_text programs Oct 30 14:59:05 and on and on and nowehre anything useful beyond rant. anyway. no point worrying about it Oct 30 14:59:12 dos1: so a nobrainer after all Oct 30 14:59:18 yup Oct 30 14:59:22 dunno why it didn't worked before ;x Oct 30 14:59:50 DocScrutinizer: ah, it's already closed as a dup. Oct 30 14:59:53 dos1: so you're ahead of the curve (for now... :-P) Oct 30 15:00:41 dos1: but wait until you see my revamped buttons (its gonna take some time...) Oct 30 15:03:52 PaulFertser: could we check if it's fixed, and close it then? Oct 30 15:04:03 PaulFertser: 2073 that is Oct 30 15:04:05 * JesusMcCloud just found the source of e17 icons (at least i think) Oct 30 15:04:34 DocScrutinizer: i think we should do that for every bug after .31 is ready. Oct 30 15:08:47 well, your new ticket really needs to get fixed finally. Major PITA Oct 30 15:10:23 tbh I never liked the idea of driver "intelligently" deciding about which subsystems to power up and which to suspend Oct 30 15:10:59 but, well, now it's the way it is, so it damn has to work at least Oct 30 15:13:07 btw this concept is a gross violation of the "alsa exposes raw controls only" pragma Oct 30 15:15:25 I'm trying to get a bt headset to work; I can connect to it successfully (the headset notifies me that it has been connected to), but I can hear anything; how would I route some sort of audio besides the GSM to it for testing? Oct 30 15:15:39 disabled buttons, hoversels and toggles done, now checkboxes :) Oct 30 15:16:33 s/I can hear/I can't hear/ Oct 30 15:16:33 net_tux meant: I'm trying to get a bt headset to work; I can connect to it successfully (the headset notifies me that it has been connected to), but I can't hear anything; how would I route some sort of audio besides the GSM to it for testing? Oct 30 15:18:41 * JesusMcCloud needs more froyo Oct 30 15:18:42 TAsn: naahhh Oct 30 15:18:47 mrmoku, replied to what? Oct 30 15:19:55 net_tux: you could route handset mic to the ADC which usually is doing the GSM inbound audio sampling Oct 30 15:21:35 I think I did that correctly - do I have to do something to configure the sampling rate? I seem to remember something about that before Oct 30 15:22:47 net_tux: iirc you can not playback digital audio from main system to analog domain, and then mix that in to the analog audio from modem to digitize and send to BT the result Oct 30 15:23:04 TAsn: to you going surfing ;) Oct 30 15:23:23 TAsn: first problem... it aborts while parsing the config now Oct 30 15:23:41 libphone-ui? Oct 30 15:23:47 I changed nothing there... Oct 30 15:24:03 net_tux: yes, you need to set up wolfson sampling rate to meet the BT format Oct 30 15:24:17 TAsn: phoneui.c:107 Oct 30 15:24:21 SHR: 03seba.dos1 07shr-themes * r2099ba619b11 10/elementary/elementary-theme-niebiee/ (TODO niebiee.edc): elementary-theme-niebiee: implement disabled widgets Oct 30 15:24:21 please see wiki, it's described there Oct 30 15:24:21 sec. Oct 30 15:24:47 really?! Oct 30 15:24:50 that's very odd. Oct 30 15:24:52 2009.10.30 13:53:07.860147 [libphone-ui] Key file contains line 'idle_screen' which is not a key-value pair, group, Oct 30 15:24:55 or comment Oct 30 15:24:58 DocScrutinizer-8: would this set that up correctly: http://pastebin.com/m267fcc22 Oct 30 15:25:13 TAsn: which I don't understand... it is all fine (and always worked) Oct 30 15:25:28 sorry, can't check atm Oct 30 15:25:38 TAsn: if I remove the idle_screen config it does the same with the next one Oct 30 15:25:39 maybe Paul can help Oct 30 15:25:45 mrmoku, hm.. yeah, I changed nothing there. Oct 30 15:25:46 hm.. Oct 30 15:26:01 TAsn: if I remove settings too... it segfaults somewhere Oct 30 15:26:10 (maybe the free of the keyfile?) Oct 30 15:26:11 odd... Oct 30 15:26:14 anyway Oct 30 15:26:15 probably that. Oct 30 15:26:15 brb Oct 30 15:26:41 as that's the only thing I changed Oct 30 15:26:46 but that shouldn't have happened. Oct 30 15:27:16 DocScrutinizer-8: what I pasted was basically just the bottom of the old BtHeadset.py script that used the python alsaaudio module to set the PCM stuff Oct 30 15:27:30 mrmoku, no, actually. Oct 30 15:27:37 it fails before getting there. Oct 30 15:30:55 DocScrutinizer-8: after connecting to the headset - what would need to happen to see any traffic using hcidump - would it just start once the PCM sampling is set correctly? I'm not seeing any traffic yet. Oct 30 15:31:50 net_tux: please ask PaulFertser, I have no experience with that topic Oct 30 15:32:03 DocScrutinizer-8: ok - thanks for the help Oct 30 15:32:06 PaulFertser: you around? Oct 30 15:34:16 net_tux: btw hci-dump won't see any of the audio data traffic that's going directly from wolfson mixer to BT Oct 30 15:34:50 DocScrutinizer-8: ah - ok, that's good to know Oct 30 15:37:52 TAsn: hmm... but it fails for you too Oct 30 15:37:53 = Oct 30 15:37:54 ? Oct 30 15:38:08 yes. Oct 30 15:38:13 after googling Oct 30 15:38:31 s/after/I'm/ Oct 30 15:38:31 TAsn meant: I'm googling Oct 30 15:38:33 net_tux: no Oct 30 15:38:34 after correct setup of mixer and BT there is no active app or driver involved in GSM2BT audio. you basically even could suspend the system Oct 30 15:38:38 net_tux: i'll bbl Oct 30 15:38:44 net_tux: ^ Oct 30 15:39:03 net_tux: but when using PCM for SCO you won't see any sco frames in hcidump. Oct 30 15:39:22 net_tux: to switch SCO to HCI (usb) you need some (famous) eeprom editing trick. Oct 30 15:39:28 net_tux: ttyl Oct 30 15:40:51 net_tux: though SCO over USB-HCI isn't exactly what you are trying to establish now Oct 30 15:41:33 PaulFertser: thanks for the info Oct 30 15:41:51 DocScrutinizer-8: right, just trying to figure out ways to debug why I'm not hearing anything Oct 30 15:41:51 net_tux: you would need this e.g. for VoIP, but - as elaborated above - NOT for GSM2BT Oct 30 15:42:08 net_tux: you might have wrong headset Oct 30 15:43:33 lindi-: what would make it "wrong"? are there some that just will never work with the FR, or is there something that hasn't been done yet to support them? Oct 30 15:43:36 mrmoku, I think I found what's wrong Oct 30 15:43:42 sec verifying. Oct 30 15:43:49 net_tux: yep Oct 30 15:44:34 lindi-: yep to which part? Oct 30 15:45:02 I'm willing to help out with whatever hasn't been done if that's the case Oct 30 15:47:06 no, nvm :| Oct 30 15:48:34 net_tux: for using internal mic in addition to GSM inbound, you need to enable "ALC Mixer MIC2 Capture Switch" (one out of range 59..62) Oct 30 15:49:12 net_tux: so you should hear in your headset when knocking on FR case Oct 30 15:49:31 net_tux: "List of non-working headsets" in wiki Oct 30 15:49:51 net_tux: http://wiki.openmoko.org/wiki/List_of_bluetooth_headsets Oct 30 15:50:00 net_tux: don't forget to enable/set the controls for mic2 according to/similar as in gsmhandset.state Oct 30 15:50:15 lindi-: thanks - I looked at that; mine's not on there Oct 30 15:50:30 net_tux: that's mainly #48 Oct 30 15:51:02 DocScrutinizer-8: that's basically what I did; though, I also disabled GSM as I didn't think it would matter if it was off when not in a call Oct 30 15:51:22 prolly correct Oct 30 15:52:22 mrmoku, ok, I think it's fixed. Oct 30 15:52:23 weird Oct 30 15:52:27 but changing the g_free Oct 30 15:52:29 solved it Oct 30 15:52:30 SHR: 03tom 07libphone-ui * r769db4d3a79d 10/src/ (phoneui-utils-sound.c phoneui.c): fixed the segfault in phoneuid, should have used g_key_file_free and not g_free. Oct 30 15:52:32 although it failed before. Oct 30 15:52:48 SHR: 03seba.dos1 07shr-themes * rfae60b16bb69 10/elementary/elementary-theme-niebiee/niebiee.edc: elementary-theme-niebiee: implement disabled toolbar items Oct 30 15:52:55 (I also changed the config file a bit, maybe that's it, as googling said there's probably something broken in the config. Oct 30 15:53:27 TAsn: ok, will try Oct 30 15:54:52 but you gotta upgrade libphone-ui-shr Oct 30 15:54:58 net_tux: which one is it? Oct 30 15:55:19 net_tux: bt-headset mic -> FR could be tested by routing it to earpiece or speaker (#79, #83. Set volume with #3, #4) as well as to GSM Oct 30 15:55:40 DocScrutinizer: that's a good idea - I'll give that a go Oct 30 15:55:46 lindi-: BlueAnt V1 Oct 30 15:56:23 net_tux: for your sanity i recommend you test the setup first on a laptop :) Oct 30 15:56:39 lindi-: muhahaha Oct 30 15:57:27 as I added to wiki my BH-203 works with one usb-bt dongle but does not work with two others Oct 30 15:57:32 BT SCO over PCM - on laptop? How'd ya suggest to do that? Oct 30 15:58:04 DocScrutinizer-8: well just routing it over usb Oct 30 15:58:18 not the same but at least it can test that the headset works Oct 30 15:58:34 that's exactly waht we ARE NOT trying to do here Oct 30 15:59:05 it works with a Nokia phone if that means anything Oct 30 15:59:12 DocScrutinizer-8: but the headset should not notice any difference? Oct 30 15:59:35 mrmoku, let me know when you get sound working correctly :) Oct 30 15:59:38 and HS working with arbitrary usb-dongle doesn't mean it's compatible with FR Oct 30 15:59:46 btw, I still need to move sound management from call-common to libphone-ui Oct 30 15:59:49 will do it asap. Oct 30 16:00:27 DocScrutinizer-8: true Oct 30 16:00:42 DocScrutinizer-8: but you can connect the usb-dongle to FR and then route audio over CPU :P Oct 30 16:01:10 works for listening to music, probably not very good for calls Oct 30 16:01:53 that's VoIP-2-BT then, and isn't what we need as well as can be done with builtin FR BT too Oct 30 16:02:58 DocScrutinizer-8: but the builtin FR BT does not seem to work with all headsets so sometimes another bt-usb dongle might add value Oct 30 16:03:39 mrmoku, what does it mean that I have all the messages window cramped onto the top left corner Oct 30 16:03:44 I remember having something like this Oct 30 16:03:48 I just not remember how to solve it. Oct 30 16:03:51 and - btw - I suggested to use this kind of setup as default for GSM as well, as it's the only way to mix in audio notification signals (like pending call) to BT during GSM call Oct 30 16:03:58 s/not/don't/ Oct 30 16:03:59 TAsn meant: I just don't remember how to solve it. Oct 30 16:04:42 ok Oct 30 16:04:43 fixed Oct 30 16:04:44 weird. Oct 30 16:04:45 nvm. Oct 30 16:04:45 :) Oct 30 16:05:05 It introduces sustained load on cpu during calls, but to me seems the better concept Oct 30 16:05:09 mrmoku, so you can test volume setting if you want. Oct 30 16:05:47 TAsn: building Oct 30 16:06:07 great :) Oct 30 16:06:22 though... I have to add another slider Oct 30 16:06:32 as there is not one volume :P Oct 30 16:07:11 * DocScrutinizer-8 *sighs* Oct 30 16:08:06 * DocScrutinizer-8 wonders why people ask him, when they don't listen and learn anyway Oct 30 16:08:20 DocScrutinizer-8: mic and speaker, no? Oct 30 16:10:37 DocScrutinizer-8: not hearing anything with bt mic to FR speaker :( I wonder if the headset can know if it is in a call and mute the mic if it is not Oct 30 16:10:42 mrmoku: SPK/HS (or SPK *and* HS, in a few days), and earpiece Oct 30 16:12:03 mrmoku: and BT headset playback, and mic Oct 30 16:12:29 net_tux: no way Oct 30 16:12:31 DocScrutinizer-8: right now I'm a freaking ignorant UI programmer, so I don't care how you call them ;) Oct 30 16:13:13 but I have two values to adjust, no? one for the mic part (whereever that mic is) and one for the speaker part (whatever the speaker is) Oct 30 16:13:20 or is that wrong too? Oct 30 16:13:33 TAsn: two slieders? Oct 30 16:13:33 ok, hope your call to alsalibwon't care too Oct 30 16:14:03 DocScrutinizer-8: that's not UI stuff Oct 30 16:14:06 mrmoku, yes. Oct 30 16:14:10 TAsn: ok, thanks Oct 30 16:14:11 two values to set. Oct 30 16:14:12 mrmoku: no, that's distinct controls I mentioned Oct 30 16:14:13 as for two sliders Oct 30 16:14:14 no idea. Oct 30 16:15:06 mrmoku: I elaborated on this yesterday in epic length, to TAsn Oct 30 16:16:18 well, cancel the BT mic part Oct 30 16:16:59 for mic it's actually always "mono sidetone playback volume" which you want to adjust Oct 30 16:17:23 DocScrutinizer-8: yep, that's why I don't care... TAsn will... I just have to handle two sliders... and TAsn has to address the correct alsa mixer component Oct 30 16:19:01 ack Oct 30 16:19:47 DocScrutinizer-8: what would an end user prefer to have as label next to those two sliders? Volume and Mic? Oct 30 16:20:05 agree Oct 30 16:20:09 TAsn: it does not segfault ;) Oct 30 16:20:14 and seems to work even :) Oct 30 16:21:22 you might want to handle ringtone volume as well, same place. During actual ringtone playback aka prior to accepting call Oct 30 16:22:14 hmm Oct 30 16:22:21 mrmoku, :) Oct 30 16:22:22 never seen that on any phone Oct 30 16:22:29 YAY, so please give volume a go ;) Oct 30 16:22:29 and dunno if it would be really practical ;x Oct 30 16:22:56 dos1: I did. And believe me, it's practical Oct 30 16:27:45 DocScrutinizer-8, I think only muting makes sense Oct 30 16:27:47 ... Oct 30 16:28:05 mrmoku, I'm almost done moving sound state entirely to libphoe-ui :) Oct 30 16:29:11 TAsn: what about muting... and speaker? Oct 30 16:29:31 mrmoku, speaker = sound state Oct 30 16:29:51 muting will be imlpmented Oct 30 16:29:53 don't worry :) Oct 30 16:30:02 for some reason thouggh Oct 30 16:30:09 frameworkd-glib is causing me problems. Oct 30 16:30:15 TAsn: what makes you believe that? o.O Oct 30 16:30:24 frameworkd-glib-odeviced-audio.h:45: error: expected '=', ',', ';', 'asm' or '__attribute__' before '*' token Oct 30 16:30:35 DocScrutinizer-8, as ringing is only there to let you know there's a cll. Oct 30 16:30:37 call* Oct 30 16:30:44 after you realized there's a call Oct 30 16:30:46 so what? Oct 30 16:30:47 you either want to answer it Oct 30 16:30:52 or mute sound Oct 30 16:31:12 why on earth would you want to lower ring volume to let's say 50%? Oct 30 16:31:30 mrmoku, when I #include Oct 30 16:31:39 no, *I* wnat to adjust ringtone the very moment I realize it's too loud (or low) Oct 30 16:31:51 DocScrutinizer-8, you have a menu for that. Oct 30 16:31:56 no need to set that on real time. Oct 30 16:32:01 there's probably a missing include in that file. Oct 30 16:32:06 mrmoku, ^ Oct 30 16:32:13 TAsn: and I'm used to do it that way, as it works on a lot of phones Oct 30 16:32:33 TAsn: fortunately that one is not from me ;) Oct 30 16:33:09 TAsn: there's even emacs to edit the statefiles. No need to have a slider. @.@ Oct 30 16:33:15 mrmoku, do you know what's wrong though? Oct 30 16:33:42 DocScrutinizer-8, I don't see why I'd want to set call volume while someone is calling me. Oct 30 16:33:50 we'll consider implementing that. Oct 30 16:34:09 TAsn: that's *your* problem Oct 30 16:34:26 nah. Oct 30 16:34:26 :) Oct 30 16:34:27 when someone is calling me, i want four things: look who is calling, accept it, reject it or mute sound Oct 30 16:34:34 dos1, I agree. Oct 30 16:34:50 mrmoku, are you fixing this? :) Oct 30 16:35:23 hi guys Oct 30 16:35:33 TAsn: what DocScrutinizer-8 says is that he will notice in that moment (incoming call) that the volume is too loud and wants to adjust it then Oct 30 16:35:35 "- why didn't you pick up my phone? - sorry, i was trying to adjust volume and i couldn't decide" :x Oct 30 16:35:45 mrmoku, I'm not an idiot, I gut that. Oct 30 16:35:45 s/phone/call/ Oct 30 16:35:46 dos1 meant: "- why didn't you pick up my call? - sorry, i was trying to adjust volume and i couldn't decide" :x Oct 30 16:35:47 (and not go to settings and adjust it later... or forget to adjust it) Oct 30 16:35:48 but I agree with dos1 Oct 30 16:35:59 mrmoku, anyhow, are you fixing libframeworkd-glib? :) Oct 30 16:36:04 I'm really anxious to give it a og. Oct 30 16:36:06 go* Oct 30 16:36:12 i also understand what DocScrutinizer-8 says ;P Oct 30 16:36:16 (libphone-ui state handling) Oct 30 16:36:41 dos1: I really couldn't care less what you do or don't wnat to do. I'm used to have a function like described above, and I don't see any reason not to implement it on FR same way it's implemented on almost all other phones Oct 30 16:36:42 TAsn: which one is missing? Oct 30 16:36:51 probably dbus or something Oct 30 16:36:52 no idea Oct 30 16:36:58 DocScrutinizer-8: where did you saw such function? Oct 30 16:37:00 I'm not the designer of this Oct 30 16:37:00 :) Oct 30 16:37:03 of this lib* Oct 30 16:37:26 never saw that on Nokia, Motorola, Samsung, LG and probably some more too phones ;x Oct 30 16:37:43 TAsn: me neither :P Oct 30 16:37:56 damn you! :) Oct 30 16:38:00 sec, trying to figure this out. Oct 30 16:38:03 ok line 45 Oct 30 16:38:10 found it? Oct 30 16:38:14 oh Oct 30 16:38:16 it was always in some menu, most often in profiles configuration Oct 30 16:38:36 with preview of volume during setting it up Oct 30 16:38:40 mrmoku, dbus Oct 30 16:38:41 ): Oct 30 16:38:48 ok Oct 30 16:38:52 DBusGProxy yes Oct 30 16:39:07 please verify the includes are ok in other files as well ;) Oct 30 16:39:35 but fix this first (and commit) Oct 30 16:39:37 i agree, probably that's nice functionality... but this way we can have dozens of functions configurable at runtime, and it can become mess really easly ;x Oct 30 16:39:41 so I'll be able to build it. :) Oct 30 16:40:10 TAsn: hmm Oct 30 16:40:29 1) you won't ever *see* it if you don't use it, as it's a function of the +/- switches usually. 2) you obviously never used it because you never seen it. 3 is all that a valid argument not to implement it? what are the negative consequences if we implement it the suggested way? Oct 30 16:40:51 TAsn: missing include for glib.h too Oct 30 16:41:04 missing many includes. :) Oct 30 16:41:27 * mrmoku is wondering if it's missing by design - and your supposed to include that first ;) Oct 30 16:41:37 that's bad. Oct 30 16:41:40 just add it there. Oct 30 16:41:42 ... Oct 30 16:42:28 DocScrutinizer-8: no. but then - why not implement changing vibration interval in realtime? or backlight blinking (when/if it'll be implented at all)? or led blinking? or even something else? Oct 30 16:43:01 and only one of my past phones had +/- switches. and IIRC they didn't work on incoming call Oct 30 16:43:19 (when playing ringtone - of course they worked when adjusting call volume during it) Oct 30 16:43:25 dos1: I'm not going to argue with people acting like a baby Oct 30 16:44:57 and, tbh, I don't give a shit anymore. Hope to use FR like a decent usual phone abandoned quite some time ago now Oct 30 16:46:56 freesmartphone.org: 03mok 07libframeworkd-glib * rf7ea17bc2a33 10/src/ (15 files in 4 dirs): Oct 30 16:46:56 freesmartphone.org: add missing includes for glib and dbus-glib to some headers Oct 30 16:46:56 freesmartphone.org: Signed-off-by: Klaus Kurzmann Oct 30 16:47:03 DocScrutinizer-8: do you have some bad moon today? someone/something got on your nerves? i don't think i had something in common with that, so please don't attack me... Oct 30 16:48:02 freesmartphone.org: 03mickey 07cornucopia * r7dc5f94bacd3 10/fsogsmd/ (3 files in 2 dirs): fsogsmd: i'll probably have to rewrite some of that *sigh* Oct 30 16:48:55 s/moon/mood/ Oct 30 16:48:56 dos1 meant: DocScrutinizer-8: do you have some bad mood today? someone/something got on your nerves? i don't think i had something in common with that, so please don't attack me... Oct 30 16:50:34 mrmoku, htanks. Oct 30 16:52:27 mrmoku, don't implement using the volume controls yet Oct 30 16:52:32 I changed a small mistake I did. Oct 30 16:52:33 :) Oct 30 16:52:41 wait a sec. ;) Oct 30 16:52:54 TAsn: too late :P Oct 30 16:53:03 it's a minor change Oct 30 16:53:11 CONTROL_SPEAKER = 0, Oct 30 16:53:11 CONTROL_MICROPHONE Oct 30 16:53:16 those are the parameters Oct 30 16:53:26 I mean the options for the first parameter Oct 30 16:53:28 ok? :) Oct 30 16:53:29 don't have to know which one is active thne? Oct 30 16:53:36 that would be good :) Oct 30 16:53:53 yeah :) Oct 30 16:53:57 as I moved handling there. Oct 30 16:54:03 yup fine :) Oct 30 16:56:13 dos1: what's your suggestion for function of volume slider during inbound ringing? hide it (why)? Let it adjust earpiece volume (won't work as we have wrong scenario loaded)? Lock it (what should user think about THAT)? I really don't like to start pondering about your reasons to argue against that function, as all the results mustn't be spoken here duetobeing more or less offensive Oct 30 16:56:41 DocScrutinizer-8: that is a different screen... no slider there (yet) Oct 30 16:56:57 OMG :X Oct 30 16:57:01 DocScrutinizer-8: well, incoming call screen and during call screen are two different screens Oct 30 16:57:23 DocScrutinizer-8, don't act so surprised. Oct 30 16:57:33 we already told you that yesterday ;] Oct 30 16:57:47 tzz Oct 30 16:57:59 * DocScrutinizer-8 off Oct 30 16:58:11 no more point in that Oct 30 16:58:15 :) Oct 30 16:58:45 SHR: 03tom 07libphone-ui * rd3cac936a909 10/src/ (phoneui-utils-sound.c phoneui-utils-sound.h): Changed the way we handle sound volume to be easier to handle and moved sound state (speaker/handset/etc) handilng to libphone-ui Oct 30 17:02:10 good mood today :) Oct 30 17:02:21 thats why shr.unstable not syned i think :) Oct 30 17:02:40 SHR: 03tom 07libphone-ui-shr * rcdeee6668127 10/src/view/ (call-active-view.c call-common.c call-common.h): Started using libphone-ui's sound state handling Oct 30 17:04:14 mrmoku, here ya go, build them both. Oct 30 17:04:19 and you can work with soind :) Oct 30 17:04:21 sound* Oct 30 17:04:27 and do whatever you like. :) Oct 30 17:05:37 TAsn: one more postscriptum: you for sure didn't tell we get even one *more* senseless screenswitching (on my 0808 there is *no* new screen on accepting inbound). And for the "traitor", I heartly send that back to whoever is messing up phoneapp on SHR intetionally to FUBAR Oct 30 17:06:22 DocScrutinizer-8, this screen switching was forever there. Oct 30 17:06:28 DocScrutinizer-8: hmm? there is new screen since i joined to SHR Oct 30 17:06:32 the reason is there is simplicity (code simplicity) Oct 30 17:06:33 and it was long before 0808 :P Oct 30 17:06:44 s/there is new screen/there was that screen/ Oct 30 17:06:52 wanted to say that too :) Oct 30 17:07:08 s/is/it's/ Oct 30 17:07:10 TAsn meant: the reason it's there is simplicity (code simplicity) Oct 30 17:11:24 btw Oct 30 17:11:31 what's that "silent" bar? Oct 30 17:11:40 TAsn: mute mic Oct 30 17:11:58 why not a button? so you wouldn't click it by mistake? Oct 30 17:12:03 (sucks!) Oct 30 17:12:15 why not a toggle? :P Oct 30 17:12:17 btw give it a go, new sound handling works nicely :) Oct 30 17:12:31 mrmoku, just too weird. ;) Oct 30 17:12:39 TAsn: building Oct 30 17:12:44 cool. Oct 30 17:12:48 let me know if volume works. Oct 30 17:12:53 yup Oct 30 17:12:56 I guessed the correct controls to change :) Oct 30 17:13:06 have to convince somebody to do a testcall ;) Oct 30 17:13:26 oops Oct 30 17:13:29 don't build. Oct 30 17:13:29 :) Oct 30 17:13:43 well... still building lfg... so you have some second :) Oct 30 17:14:32 now it's ok Oct 30 17:14:32 :) Oct 30 17:14:43 SHR: 03tom 07libphone-ui * ref882def57f8 10/src/phoneui-utils-sound.h: fixed wrong ordering of initializer Oct 30 17:15:39 wait. Oct 30 17:16:03 now you are good to go ;) Oct 30 17:16:05 SHR: 03tom 07libphone-ui-shr * r97cab928e9fe 10/src/view/call-common.c: renamed SOUND_STATE_CLEAR to SOUND_STATE_IDLE Oct 30 17:16:10 SHR: 03tom 07libphone-ui * r305eeff90c65 10/src/ (phoneui-utils-sound.c phoneui-utils-sound.h): renamed SOUND_STATE_CLEAR to SOUND_STATE_IDLE Oct 30 17:17:26 TAsn: dinner first Oct 30 17:17:37 hmm... will just push the sliders Oct 30 17:17:50 bbl Oct 30 17:17:53 JesusMcCloud: hi Oct 30 17:17:54 ciao. Oct 30 17:17:55 :) Oct 30 17:17:56 SHR: 03mok 07libphone-ui-shr * r51210223ed4d 10/src/view/ (call-active-view.c call-common.c call-common.h): Merge branch 'master' of git+ssh://git@git.shr-project.org/libphone-ui-shr Oct 30 17:17:57 SHR: 03mok 07libphone-ui-shr * rbe7d417c3706 10/src/view/call-common.c: Merge branch 'master' of git+ssh://git@git.shr-project.org/libphone-ui-shr Oct 30 17:17:57 SHR: 03mok 07libphone-ui-shr * r5afa24a5cce2 10/ (3 files in 2 dirs): add mic slider to active call screen and call appropriate phoneui_utils Oct 30 17:17:58 dinner here as well. Oct 30 17:18:02 SHR: 03tom 07libphone-ui * r4eacdf478efc 10/src/phoneui-utils-sound.c: cleaned the helper sound_get_stats function Oct 30 17:18:28 mrmoku|away, I'll let you test those when you are back :) Oct 30 17:18:42 BluesLee: hi Oct 30 17:19:08 JesusMcCloud: do you use launcher as default in your gry theme? Oct 30 17:19:22 BluesLee: nope, i just optimized illuem launcher Oct 30 17:19:45 BluesLee: any further progress in converting pngs to 16bpp ? Oct 30 17:20:09 someone should really write a replacement to the illume desktop Oct 30 17:20:12 it sucks badly. Oct 30 17:20:15 and should probably die. Oct 30 17:20:15 :) Oct 30 17:20:20 JesusMcCloud: i mean the other launcher for the apps http://wiki.shr-project.org/trac/raw-attachment/wiki/ThemeContest/ewm984d0bfc30a148dccf242acb894925c.png Oct 30 17:20:26 someone can probably make a faster replacement Oct 30 17:20:34 TAsn: it does, the best sofar is shr launcher by c_c Oct 30 17:20:35 and also one that sorts according to type of app. Oct 30 17:20:51 JesusMcCloud, does it REPLACE it? Oct 30 17:20:59 iirc it's on top of it. Oct 30 17:21:11 nope, cause it is still elm_win_basic insted of ELM_WIN_DESKTOP Oct 30 17:21:20 ... :| Oct 30 17:21:31 i know not the right way, but the best sofar Oct 30 17:21:34 JesusMcCloud: yes, i did make progress. the problem are the exif infos ... Oct 30 17:21:59 BluesLee: so can you tell me how to convert pngs to 16bpp pngs wihtout alpha? Oct 30 17:22:02 JesusMcCloud: converting seems to be okay, but the exif data doesnt get updated?! Oct 30 17:22:11 BluesLee: hmp Oct 30 17:22:12 f Oct 30 17:22:19 JesusMcCloud, that's not a replacement Oct 30 17:22:23 that's just another app. Oct 30 17:22:41 TAsn: i know, but its still lighyears ahead of illume launcher Oct 30 17:22:41 when it'll replace it correctly Oct 30 17:22:50 it'll probably will be included by default in shr. Oct 30 17:23:18 JesusMcCloud: try yourself using covert from imagemagick with the options -depth and -colorspace gray and use for instance exiftool Oct 30 17:24:04 JesusMcCloud: in kde i dont get any updated exif informations, i guess kde has a cache for that Oct 30 17:24:44 doesn imagemagick also ship with an info tool? Oct 30 17:25:06 JesusMcCloud: #1024 bug fix seems to successful for me Oct 30 17:25:26 coolio Oct 30 17:25:46 JesusMcCloud: i dont know ... i only use the command line tools not the ui Oct 30 17:26:37 i dont know about any ui Oct 30 17:27:13 JesusMcCloud: the launcher in the screenshot works well for you? i had troubles before, its much faster than flauncher, but as i said i had problems with it Oct 30 17:27:33 JesusMcCloud: there is one, also available for freerunner:-) Oct 30 17:27:35 BluesLee: new version is out, maybe this will work better for you Oct 30 17:27:42 ? Oct 30 17:28:42 how does it work for you? Oct 30 17:29:07 i mean you switched from sortdesk to launcher or not? Oct 30 17:31:59 BluesLee: u cant use sortdesk-launcher, it can not work by design Oct 30 17:32:53 JesusMcCloud: http://www.opkg.org/package_266.html Oct 30 17:33:26 oha, coolio! Oct 30 17:33:57 JesusMcCloud: i didnt tested image magick on the neo ... i cant use sortdesk-launcher as in the neo-theme in gry? Oct 30 17:35:31 you cannot use sortdesk AND launcher, that is not possible, it will fuck things up! gry* theme uses the flaunch bar, but if you look at the screenies you'll notice that no sortdesk is installed Oct 30 17:36:11 now its clear Oct 30 17:36:47 you dropped sortdesk and use launcher instead, correct? Oct 30 17:36:56 yup Oct 30 17:37:43 has someoen seen khiraly? Oct 30 17:37:49 JesusMcCloud: does it behave well? i mean the guy tries to implement a lot of things like sms/call notification .. Oct 30 17:38:13 BluesLee: apart from occasional segfault on sendign sms, its just dandy Oct 30 17:38:34 JesusMcCloud: this kind of things should be part of shr development, for me its a little bit unsatisfying Oct 30 17:39:01 but i'm off now, a fresh selchrollbraten awaits, an opportunity you MUST NOT miss! Oct 30 17:39:14 hehe, Oct 30 17:50:14 SHR: 03tom 07libphone-ui * re22c0f900d2d 10/src/phoneui-utils-sound.h: forgot to move the = 0 along with the reordering, did it now Oct 30 17:55:14 SHR: 03tom 07libphone-ui-shr * r376f5fd9628f 10/src/view/call-active-view.c: fixed the deprecated CONTROL_SPEAKER_* TO CONTROL_* Oct 30 17:55:28 omg Oct 30 17:55:31 I pushed this commit Oct 30 17:55:34 ~40 mins ago. Oct 30 17:55:35 :) Oct 30 18:00:49 http://openmoko.opendevice.org/~dos/slider.edj Oct 30 18:00:52 shr-today theme Oct 30 18:01:00 TAsn: can you look at it? :) Oct 30 18:01:28 where do I put that? Oct 30 18:01:44 /usr/share/shr-today/ Oct 30 18:02:01 oops, sorry, fixing permissions Oct 30 18:02:29 TAsn: done ;) Oct 30 18:02:38 d/ling. Oct 30 18:05:38 dos1, 404 Oct 30 18:05:53 oops Oct 30 18:06:06 nvm Oct 30 18:06:07 :) Oct 30 18:06:14 ;) Oct 30 18:07:02 dos1, ok, waiting for it to pop. Oct 30 18:07:56 TAsn: you won't notice differences immediately Oct 30 18:08:18 but after trying to unlock ;) Oct 30 18:08:18 what did you change? Oct 30 18:08:25 nice :) Oct 30 18:08:42 should it be default? Oct 30 18:09:28 I don't see why not. Oct 30 18:09:32 :) Oct 30 18:10:26 ok, commiting then :) Oct 30 18:21:23 :) Oct 30 18:21:34 dos1, great changes are coming to phone-ui ;) Oct 30 18:21:55 mrmoku|away is doing crazy (and cool) UI redesigns all the time. Oct 30 18:21:58 I'm so happy ;) Oct 30 18:22:26 :D Oct 30 18:22:37 so i think i have to look on them ;) Oct 30 19:00:32 dos1, wait, I'm just finishing work on volume :) Oct 30 19:03:20 SHR: 03tom 07libphone-ui-shr * r09c04a3e7ae4 10/src/view/call-active-view.c: added missing initialization of call Oct 30 19:05:08 dos1, can you make the animation a tad faster? :) Oct 30 19:05:11 (shr-today) Oct 30 19:17:03 TAsn: hmm Oct 30 19:17:10 mrmoku, works amazingly well :) Oct 30 19:17:13 just one small issue. Oct 30 19:17:19 it segfaults? Oct 30 19:17:21 no Oct 30 19:17:23 it works great. Oct 30 19:17:26 the only issue is that Oct 30 19:17:31 when the call starts Oct 30 19:17:41 I ask for the handset Oct 30 19:17:48 scenario Oct 30 19:18:03 and the scenario is not set Oct 30 19:18:16 immediately (done in fso) Oct 30 19:18:33 so the starting volume is read from the speakerout scenarii ;| Oct 30 19:18:40 which means it start as 0 Oct 30 19:18:40 :| Oct 30 19:19:02 ooh Oct 30 19:19:09 and for me it segfaults :P Oct 30 19:19:14 try now. Oct 30 19:19:18 I fixed everything. Oct 30 19:19:18 ... Oct 30 19:19:32 btw, the segfault was *your* fault Oct 30 19:19:33 :) Oct 30 19:19:49 for some reason you removed the set scenario call Oct 30 19:19:56 from the active call window. Oct 30 19:20:51 hmm Oct 30 19:20:55 :) Oct 30 19:21:00 it's ok. Oct 30 19:21:02 don't be sad. :) Oct 30 19:21:04 I fixed it. Oct 30 19:21:04 * mrmoku fires git blame ;) Oct 30 19:21:17 just rebuild libphone-ui and libphone-ui-shr Oct 30 19:21:18 :) Oct 30 19:22:13 oh maybe it's mine. Oct 30 19:22:15 :) Oct 30 19:22:30 not sure, to tell you the truth. Oct 30 19:23:41 I don't remember to have removed anything... which on the other hand means nothing :) Oct 30 19:24:08 ok Oct 30 19:24:11 no one's fault. Oct 30 19:24:13 :) Oct 30 19:24:14 TAsn: just that I convinced my wife to do a test call Oct 30 19:24:21 very proud of the two new sliders Oct 30 19:24:28 and then... what happened... Oct 30 19:24:32 no active call screen :P Oct 30 19:24:43 my wife was (once more) very impressed ;) Oct 30 19:25:16 TAsn: and the sliders work fine? Oct 30 19:25:33 yes. :) Oct 30 19:25:36 very good. ;) Oct 30 19:25:38 does someone use evopedia in connection with the gps feature? Oct 30 19:25:38 that would be a really great enhancement :) Oct 30 19:25:39 SHR: 03tom 07libphone-ui-shr * r5856967edb80 10/src/view/call-active-view.c: relocated the call to call_common_active_call_add so it'll be before getting of volume Oct 30 19:25:44 mrmoku, only issue though Oct 30 19:26:05 is that < 50% volume Oct 30 19:26:10 I can't hear nothing on the moko ;) Oct 30 19:26:15 (microphone volume is ok) Oct 30 19:26:25 hmm Oct 30 19:26:27 I probably mapped to the wrong control Oct 30 19:26:31 that might be nasty Oct 30 19:26:43 will make it possible to set the control in a config Oct 30 19:26:47 as that will be different on different devices Oct 30 19:26:49 so we'll be able to play with that. :) Oct 30 19:26:54 oh, btw, this reminds me Oct 30 19:26:55 good thing Oct 30 19:27:08 *UPDATE* the config file. Oct 30 19:27:17 that's may be what broke it for you ;) Oct 30 19:27:30 opkg will do that, no? Oct 30 19:27:35 (if i say y) Oct 30 19:27:58 yes. Oct 30 19:28:05 just make sure you say yes . :{ Oct 30 19:28:06 :) Oct 30 19:28:11 :) Oct 30 19:28:42 anyhow, what's blocking us from getting a new image into action? Oct 30 19:28:45 hoversel? Oct 30 19:28:57 I think even with hoversel Oct 30 19:29:04 we should create a new untsable. Oct 30 19:29:11 (oh, you wanted to build from merge, right?) Oct 30 19:29:12 :| Oct 30 19:29:51 TAsn: no, its not hoversel Oct 30 19:30:03 it's the new x stuff refusing to build on the buildhost Oct 30 19:30:10 oh. Oct 30 19:30:13 :| Oct 30 19:30:15 just disable docs. Oct 30 19:30:57 dos1: what did you build? Oct 30 19:31:05 ahh phoneapps Oct 30 19:31:36 is there an updated package of phoneui in the feeds? (somehow i fudged up my build environment and i dont wat to start building everything from scratch) Oct 30 19:32:01 jMcCloud|lunch, not yet. Oct 30 19:32:08 mrmoku, has to bulid everything first. Oct 30 19:32:14 mrmoku, wait a sec before you build :) Oct 30 19:32:35 as I'm changed something and haven't finished testing it yet. Oct 30 19:32:46 can anyone post a screenie of the new callscreen? (yes i know i am nosy, but i dont care) Oct 30 19:32:56 yeah... have to do some familiy stuff anyway first :) Oct 30 19:32:57 bbiab Oct 30 19:33:48 JesusMcCloud, sec, I'll up it. Oct 30 19:34:50 TAsn: thx (i hope my box will survive dist-upgrade, i hate the buggy software and i hate third party repos... so i am still interested even if i schoudl disconnect) Oct 30 19:35:15 ok, weird. Oct 30 19:35:26 ? Oct 30 19:35:27 mrmoku|away, mic volume doesn't work perfectly Oct 30 19:35:42 why would anyone need mic volume? Oct 30 19:35:46 no idea. Oct 30 19:35:50 mrmoku|away, it works great Oct 30 19:35:54 I just chose the wrong Oct 30 19:36:03 key. Oct 30 19:36:06 *control. Oct 30 19:38:26 how do I up to scap Oct 30 19:38:28 not from the moko? Oct 30 19:38:46 not from moko, not so simple, up it somwhere else?! Oct 30 19:39:09 you do have some webspace somewhere?! Oct 30 19:39:35 sec. Oct 30 19:40:02 or you scap-it save the screenei on moko, censor the numbers/names in sketchbook, open the result in neon, and scap that :-P Oct 30 19:40:47 stosb.com/openmoko/call.png Oct 30 19:40:57 lolwut, daft punk vs slyer vs pussycat dolls <- sick shit! Oct 30 19:41:20 or dial the operator, noone cares for that number :) Oct 30 19:41:54 JesusMcCloud, ^ have fun. Oct 30 19:41:56 I'm off. Oct 30 19:42:03 TAsn: not sure if i liek the layout, too close together Oct 30 19:42:11 ciao Oct 30 19:42:39 JesusMcCloud, complaints to mrmoku|away he's the UI designer, I just do logic. Oct 30 19:42:43 :) Oct 30 19:43:07 TAsn: will bug him Oct 30 19:48:23 mrmoku|away: TAsn just posted a screenie of the call screen. i think the sliders and toggles are too close together. who woudl need mic slider? and as for the silent/speaker... for the user they are quite the opposite, right? and they sould no both be toggled "on" i think. if these asumptions are right, why not make a 3-way-toggle for silent/speaker and if mic is needed, what about vertical volume slider to the left of t Oct 30 19:50:28 does enlightenment provide a 3-way toglle? Oct 30 19:50:38 don't think so Oct 30 19:51:43 JesusMcCloud: I think it makes sense to have both Oct 30 19:52:04 I can imagine situations where you want to have the speaker turned on but the mic muted Oct 30 19:52:17 and about the UI... it is not designed at all Oct 30 19:52:34 ahh now i get what the silent toggel is for Oct 30 19:52:40 I just stuffed the sliders/toggles there to try the new phoneui_audio stuff Oct 30 19:52:55 JesusMcCloud: yeah, probably we should call it mute :P Oct 30 19:53:00 so the silent is in fact mute Oct 30 19:53:01 huh Oct 30 19:53:04 :) Oct 30 19:53:12 * mrmoku took that from the original draft Oct 30 19:53:13 (makign a mockup with all the controls right now) Oct 30 19:53:29 so then we still need a silent button Oct 30 19:53:40 what what that do? Oct 30 19:53:51 to shut doen the sound, walk away from meeting, pickup the phone Oct 30 19:54:04 ahh... that is incoming call screen then Oct 30 19:54:13 aaaa yes :) Oct 30 19:54:19 right :) Oct 30 19:54:20 (at least as it is now) Oct 30 19:54:39 JesusMcCloud, you are wrong. Oct 30 19:54:40 my mistake :) Oct 30 19:54:47 I'd like to have speaker on Oct 30 19:54:48 and mute Oct 30 19:54:57 as speaker is for me hearding them Oct 30 19:54:59 hearing* Oct 30 19:55:01 agree with TAsn Oct 30 19:55:04 and mute is for them hearing me. Oct 30 19:55:12 net_tux: hey, i'm back Oct 30 19:55:14 TAsn: problem was misinterpretation of the Silent (instead of mute) Oct 30 19:55:15 mrmoku, hey again. :) Oct 30 19:55:21 whatever. Oct 30 19:55:41 PaulFertser: thanks for the ping - I have to leave in ~10 minutes Oct 30 19:55:51 anyhow, I chose the wrong control name :( Oct 30 19:55:51 :) Oct 30 19:55:52 TAsn: i got confused, because it was called silent Oct 30 19:56:00 JesusMcCloud, that's fine. Oct 30 19:56:05 it totally makes sense to mute mci and have speaker Oct 30 19:56:06 I just started reading over the "Bluetooth headset routed over USB on Freerunner: why we need it and what problems i faced" thread on the HW list Oct 30 19:56:07 mrmoku, I'm setting it from a config. Oct 30 19:56:08 bah. Oct 30 19:56:47 net_tux: heh, sounds familiar :D Oct 30 19:56:57 PaulFertser: should the sco counters displayed by 'hciconfig -a' be increasing Oct 30 19:57:18 net_tux: yes, when using SCO over HCI Oct 30 19:57:41 PaulFertser: but not over PCM? Oct 30 19:58:06 mrmoku: i am hoping never to have to touch the volume sliders Oct 30 19:58:17 PaulFertser: as I think about it, hciconfig implies using HCI... Oct 30 19:58:26 net_tux: iirc not. In fact i spent quite some time of mine and even some of Marcel (he said he looked over my dumps) trying to figure why one particular headset works with my laptop but doesn't work with my FR. Oct 30 19:58:45 mrmoku: but if i have to, + - might be needed for adjustment, unless the slider only affects a section of the volume range... ? Oct 30 19:59:17 mrmoku: TAsn: isn't mic volume and mute redundant? Oct 30 19:59:27 PaulFertser: before I read over this whole thread - was there any success in getting it to work over HCI? Oct 30 19:59:31 JesusMcCloud, not exactly. Oct 30 19:59:42 mute, mutes it for this specific call Oct 30 19:59:45 JesusMcCloud: no, ultimately I have complaints of people not hearing me... so I want to make mic louder Oct 30 19:59:46 the mic volume is saved. Oct 30 19:59:49 hi! I'm with my classic question Oct 30 19:59:57 shr-mrmoku(xorg) merged to shr-U? Oct 30 19:59:59 tags? Oct 30 20:00:01 ahh merge Oct 30 20:00:10 net_tux: yes, it's trivial. But the result is the same: "good" headsets work flawlessly, "odd" headsets only emit ambient noise. Oct 30 20:00:12 max_posedon: you know my classical answer? Oct 30 20:00:14 ok makes sense. but the speaker button and toggle IS redundant, right?! Oct 30 20:00:21 mrmoku, ok) I got it) Oct 30 20:00:24 JesusMcCloud: yup :) Oct 30 20:00:37 max_posedon: I don't know what to do :( Oct 30 20:00:45 so keep the button or the toggle? Oct 30 20:00:56 mrmoku, what about just merge? Oct 30 20:00:59 * mrmoku will be right back to get advise :) Oct 30 20:01:03 PaulFertser: hmm, haven't even gotten any ambient noise yet; hopefully, that means I haven't done something right yet instead of meaning I have an "odd" headset Oct 30 20:01:16 i'd vote for button, to lighten up the screen Oct 30 20:01:24 net_tux: i'd advice to get it to work for GSM first, it's easier. Oct 30 20:01:32 PaulFertser: ok Oct 30 20:02:13 net_tux: i can provide you my patched binary that switches SCO mode to HCI (and another one to switch it back), it was a quick hack just to get it going. Oct 30 20:02:26 net_tux: but i'm not sure you really want that ;) Oct 30 20:03:03 Sim Auth ... Checking... i don't use no pin no more... what is this? Oct 30 20:06:42 TAsn, mrmoku: new mockup: more symmetry, accidentally clicking something unwanted is quite close to impossilbe: http://jmccloud.jm.funpic.de/neo/in_call.png Oct 30 20:06:55 PaulFertser: I'll take your advice to keep trying to get GSM working for now. I have to go; I'll see if I can get up with you next week sometime. Thanks for the help. Oct 30 20:07:41 net_tux: welcome Oct 30 20:07:41 net_tux: and good luck Oct 30 20:08:51 JesusMcCloud: feels much lighter Oct 30 20:09:12 this way every vaudio related control is somewaht symmetric: speakerbutton in the middle of the three buttons as it is, mic mute slider above, spk volume left, mic volume right, all neat an tidy (i know the 1930 called and the want their lingo back) Oct 30 20:09:28 s/1930/1930s/ Oct 30 20:09:28 JesusMcCloud meant: this way every vaudio related control is somewaht symmetric: speakerbutton in the middle of the three buttons as it is, mic mute slider above, spk volume left, mic volume right, all neat an tidy (i know the 1930s called and the want their lingo back) Oct 30 20:09:59 What about touching "release" by one's cheek accidentally? Oct 30 20:10:57 PaulFertser: desktop simple lock :-P Oct 30 20:10:58 PaulFertser: desktop simple lock :-P Oct 30 20:11:09 damn dist upgrade fudged up internet connection Oct 30 20:11:46 * PaulFertser wants a phone that is finally usable and has lightning-fast interface. :/ Oct 30 20:12:13 PaulFertser: palm pre ;-) Oct 30 20:12:57 max_posedon: by merge you mean sync tests/mrmoku/unstable to shr-unstable? Oct 30 20:12:59 or use neo1937 and niebiee, gry* or nEo theme Oct 30 20:13:02 * sicu also wants a pointy cheek to use as a stylus for the FR ;p Oct 30 20:13:42 JesusMcCloud: phone soft is still lacking in functionality, e.g. i'd really want an incremental search in contact list. Oct 30 20:14:08 * JesusMcCloud doesnt like all that libs that are getting replaced by dist upgrade on his box...:-$ Oct 30 20:15:29 PaulFertser: i know, but i am the wrong person to talk to since i only use sim to store contacts and try to keep it clean (e.g. if someone doesnt call me for 3 months his/her number gets kicked out) Oct 30 20:16:40 JesusMcCloud: to have mute via toggle and speaker via button is somehow strange Oct 30 20:18:04 JaMa: any update on sqlite? Oct 30 20:20:24 do you guys not get the Checking on Sim auth? or is this a not upgraded config? Oct 30 20:20:26 is that volume handling already implemented? Oct 30 20:20:36 in sense - commited and pushed? Oct 30 20:21:11 yup Oct 30 20:21:16 ok Oct 30 20:21:44 vanous123: what do you mean? Oct 30 20:22:19 just ran upgrade and get stuck on Checking - Sim Auth dialog Oct 30 20:22:29 i don't use pin Oct 30 20:22:39 ahh, then that is strange Oct 30 20:22:42 I don't have that Oct 30 20:22:57 you use pin? Oct 30 20:23:15 no Oct 30 20:23:28 hmm Oct 30 20:24:02 i will try to force reinstall last reinstalled packages Oct 30 20:24:03 what about not having any names in illume launcher (only icons), unless selected? Oct 30 20:24:32 dos1: think it would speed things up? Oct 30 20:25:05 vanous123: it will, raster already confirmed that Oct 30 20:25:13 vanous123: in gry* there is something like that: http://scap.linuxtogo.org/files/6bf8f61c958904ef8e1cdcbc34ef6dde.png Oct 30 20:25:35 but it's covering wallpaper a lot Oct 30 20:25:37 is this latest gry*? Oct 30 20:25:47 so wallpaper is useless ;x Oct 30 20:26:34 vanous123: yup. i don't like it, but it's really fast as far as i heard ;) Oct 30 20:27:35 JesusMcCloud: shouldn't icons be rescalled? Oct 30 20:27:40 i see, it didn't get commited, that's why. yes, switching text off would be worth a try, good icons could be self explanatory... Oct 30 20:27:45 mrmoku, yes Oct 30 20:27:56 JesusMcCloud: they don't look really good on this screen ;x Oct 30 20:28:02 ( by merge I mean sync tests/mrmoku/unstable to shr-unstable) Oct 30 20:29:47 PaulFertser: (about your mail about wikireader) well, my parents don't understand english at all ;p Oct 30 20:30:39 dos1: does it mean millions of people should spend numerous man-hours translating all the articles? Oct 30 20:31:33 google-translate? Oct 30 20:31:51 dos1: learning English to the level enough for understanding encyclopedic articles (being assited by a dictionary) doesn't take that much time and is also useful for many other activities. Oct 30 20:32:51 PaulFertser: they do that for money in commercial encyclopedias (you'll get really, really more money for revealing encyclopedia in polish than in english here, trust me ;P), or they just *want to* do that for wikipedia Oct 30 20:33:36 and people and world are not how they should be or i/you/he/she think they should be :P Oct 30 20:33:57 and - even more important - even for me english wikipedia articles are hard to understand Oct 30 20:34:15 dos1: i don't care what people do for money and it seems to me that volunteers translating that stuff are just wasting their time. Of course it's their right to waste their time any way they like. Just i don't like that they could have improved "the only true encyclopedia" instead. Oct 30 20:34:41 PaulFertser: I have to disagree too Oct 30 20:34:49 for some reason there is even simple english wikipedia ;P Oct 30 20:34:59 I really appreciate having a german wikipedia Oct 30 20:35:06 me too about polish Oct 30 20:35:06 (which fortunately is of good quality too :) Oct 30 20:35:25 mrmoku: i just returned from a rock-climbing training that i enjoyed so all of you can't disappoint me atm :P Oct 30 20:35:35 :) Oct 30 20:36:20 PaulFertser: shut up you fucking noob, asshole and troll! Oct 30 20:36:22 (did i disappoint you? :D) Oct 30 20:36:27 (j/k of course ;)) Oct 30 20:37:06 well. for me even offensing people in english is hard Oct 30 20:37:20 dos1: how dare you to call me noob?! I'll kick your mom's ass faster than you'll be able to blink! Oct 30 20:38:03 * PaulFertser is reading _english_ wikipedia about blinking Oct 30 20:39:06 dos1: and Ainulindale will help me fo' sure Oct 30 20:39:33 to blink? ;) Oct 30 20:39:51 hehe ;D Oct 30 20:40:58 * mrmoku used a blinker to go fishing in sweden :P Oct 30 20:41:37 vanous123: to kick ass of course! Oct 30 20:42:16 :)) Oct 30 20:43:04 * dos1 is trying to remind himself some more english insults without checking dictionary :P Oct 30 20:43:05 Hahaha, dos1 admitted he lost the battle before even starting Oct 30 20:43:13 dos1: how do we disable the text in illume, via theme? Oct 30 20:46:35 vanous123: visible: 0; ? Oct 30 20:46:58 PaulFertser: you won the fight, but you didn't win the war! Oct 30 20:48:16 dos1: don't get me started about classical quotes. _English_ wikipedia will provide me with so many excellent examples that you'll get a headache from just skimming the list! Oct 30 20:49:27 I want wikireader to have russian support, just because I want dump lib.ru) Oct 30 20:49:38 (big collection of books) Oct 30 20:52:18 PaulFertser: how's your emacs dialer going? Oct 30 20:54:00 PaulFertser: I need a plan-B to stop frusstration and dispair from my current installation and the directions it's heading at, if the plan-A aka N900 won't pan out for some odd reason Oct 30 20:55:07 DocScrutinizer-8: i did nothing to improve johnsu01's code :( Oct 30 20:55:07 DocScrutinizer-8: plan b? you need a wikireader!;-) Oct 30 20:55:44 BluesLee: I need a sledgehammer Oct 30 20:57:26 DocScrutinizer-8: or a buddist guru Oct 30 20:57:27 ;) Oct 30 20:57:58 dos1: like this? http://scap.linuxtogo.org/files/a53b3c473cd678724aba17e2c11766b0.png Oct 30 20:58:18 I wonder if I should try to cut components with my new shiny green lasersword Oct 30 20:58:58 vanous123: yup Oct 30 20:59:12 or just resort to microwave - works 100% reliably Oct 30 20:59:23 just cheating, removed all the Names :), now looking at the theme files Oct 30 20:59:36 vanous123: i already have it done by theme ;) Oct 30 20:59:45 vanous123: oh, yup, you cheated Oct 30 20:59:48 :) Oct 30 20:59:53 as i have name displayed when icon is selected Oct 30 20:59:54 ;) Oct 30 21:00:06 now, what file is that, i will try to decompile and look too Oct 30 21:00:18 guys, i hope we get a nice and fast theme Oct 30 21:00:27 vanous123: if you want, i can send you edj file with niebiee theme without names Oct 30 21:00:54 i see Oct 30 21:00:54 ok, please do Oct 30 21:01:13 dunno if i should commit it... Oct 30 21:01:20 as that's quite intrusive change :P Oct 30 21:01:47 OMG these mindboggling problems. FASTER segfault, muuuuch faster, I want 6 reboots / minute :-( Oct 30 21:02:21 usability? what's that spelled? Oct 30 21:02:37 dos1: feels usable? Oct 30 21:03:00 dos1: is this niebiee? http://scap.linuxtogo.org/files/dd8c2ebe693e4c56c3b063ce7bd69547.png Oct 30 21:03:07 * DocScrutinizer-8 notices he's even more pissed than a few hours ago,and quits channel Oct 30 21:03:31 BluesLee: yes, with custom iconset Oct 30 21:04:22 dos1: i like the round icons it makes sense Oct 30 21:04:43 BluesLee: but square icons are faster (without alpha channel) Oct 30 21:05:13 BluesLee: so this one - http://scap.linuxtogo.org/files/6bf8f61c958904ef8e1cdcbc34ef6dde.png - is the fastest ;) Oct 30 21:05:16 dos1: okay, can you make something similiar with cubes? Oct 30 21:05:25 i'm not artist Oct 30 21:05:48 dos1: but you could be one Oct 30 21:06:32 BluesLee: the icons are ugly, (looked way better on screen... but it is very fast Oct 30 21:06:47 trust me, niebiee is the only thing more complicated than "use gaussian-blur in gimp and duplicate layers" which i did and it wasn't ugly :P Oct 30 21:07:20 if someone wants to try: http://openmoko.opendevice.org/~dos/illume-niebiee-labeless.edj Oct 30 21:07:29 dos1: how i get rid of alpha? Oct 30 21:08:08 dos1: post it again please when i log back in (new kernel sucks, old kernel has no sound... bbl) Oct 30 21:08:57 BluesLee: dunno, just repeating what raster said ;) Oct 30 21:09:26 dos1: and what did he said? Oct 30 21:10:00 BluesLee: when you're using png without alpha channel (so - squared, with removed information about alpha) it'll be faster :P Oct 30 21:10:03 dos1: i may try it with the black and white icons i used some months ago Oct 30 21:10:54 dos1: but how do i remove the information about the alpha channel Oct 30 21:11:13 dos1: for instance with gimp Oct 30 21:11:14 BluesLee: dunno :P Oct 30 21:12:43 BluesLee: dunno either, but some formats don't support alpha /jpeg/ so convert into jpeg and back would do... Oct 30 21:13:27 dos1: upon click, the text shows up Oct 30 21:13:43 vanous123: i know, it's intented :P Oct 30 21:18:29 before: Color Type : RGB with Alpha Oct 30 21:18:41 now: Color Type : RGB Oct 30 21:19:39 hmm, i lost transparency:-( Oct 30 21:19:59 alpha = transparency :P Oct 30 21:20:13 :) Oct 30 21:20:34 hmm, then i know how to get rid of alpha;-) Oct 30 21:21:45 JesusMcCloud: removing transparency is kacke Oct 30 21:34:58 JesusMcCloud: i should avoid circles in icons and use square motives? Oct 30 21:35:17 yup Oct 30 21:35:31 because squares can eb drawn on the fly by the theme Oct 30 21:36:21 illum lancher is tricly though (onject 1 relative to object 2 relative to object 5 relative to object 1 relative to object 4 realtive to object 2 etc.... Oct 30 21:37:00 s/illum lancher is tricly/illume launcher is tricky/ Oct 30 21:37:00 JesusMcCloud meant: illume launcher is tricky though (onject 1 relative to object 2 relative to object 5 relative to object 1 relative to object 4 realtive to object 2 etc.... Oct 30 21:37:24 it is like an endless recursive tree of objects Oct 30 21:38:12 for example if you change label it can fudge things up (icons wil get so big, they wont fit the available space) Oct 30 21:38:44 JesusMcCloud: oh man ... Oct 30 21:39:10 how do decide/measure if a theme is fast or not? Oct 30 21:39:21 although if you take acloser look you'll get the system Oct 30 21:39:27 s/do/to Oct 30 21:43:16 BluesLee: i am not sure i get the question, but in general: the less things to draw the better, the simpler the shapes, the better, the fewer layers, the better, the less effects the better, the less alpha the better, the less images (use rects instead of images) the better, in general the simplet to draw the better (for example if you have a layer thas is above a scrollable area (like flaunch) and this layer has some p Oct 30 21:44:42 JesusMcCloud: i understand but can i use for instance htop or whatever to see that theme a is faster than theme b? Oct 30 21:45:55 pff theoretically yes Oct 30 21:46:24 JesusMcCloud: it would also be nice if apps would start a little bit faster Oct 30 21:46:47 for the user feeling Oct 30 21:47:19 the neo theme is okay for me if sortdesk would be faster Oct 30 21:47:58 yes it woudl be, but theming cant cure everything (users reported, that the nEo theme speeded up start of apps, but i cant tell because making a theme is a process that takes time so you cant compare for yourself, but i highly doubt it Oct 30 21:48:28 BluesLee: the updated version of nEo theme is in mrmoku repo, so bubbles are fixed if you want to use c_c's launcher Oct 30 21:50:19 JesusMcCloud: i dont see any bubbles Oct 30 21:50:39 elemenary bubbles used for messages Oct 30 21:51:12 JesusMcCloud: i think my shr image is too old Oct 30 21:51:43 you can still install the fixed theme from mrmoku repo maually Oct 30 21:51:47 JesusMcCloud: 21.07.09 ... but i will give the new launcher a try Oct 30 21:51:56 21.07. Oct 30 21:52:01 yes Oct 30 21:52:57 can i see the build version within some proc file? Oct 30 21:53:12 never touch arunning system when it is that old! ( i just noticed, nothign of the new stuff apt-get dist-upgrade installed worked with my beloved kernel from mid 2008 took me half an hour of fiddling to get sound and xgl back running, internet is still tricky) Oct 30 21:53:14 as i am not sure ... Oct 30 21:53:26 /etc/shr-version Oct 30 21:53:42 okay! Oct 30 21:55:48 the kernel is from 8th of july Oct 30 21:57:18 nevertheless i will remove sortdesk and the comments for flaunch having all icons on one screen Oct 30 21:57:35 i dont think launcher will work on your system Oct 30 21:57:40 and then i install c_cs launcher for a quick test Oct 30 21:57:46 JesusMcCloud: why? Oct 30 21:57:49 opimd Oct 30 21:58:09 which version do you use? Oct 30 21:58:28 i will make a backup and give opkg upgrade a chance Oct 30 21:59:08 i am using mrmoku unstable atm Oct 30 21:59:37 bye Oct 30 22:01:06 gn8 Oct 30 22:25:14 Enter text here...hola Oct 30 22:25:25 io sono messicano Oct 30 22:25:49 alguien? Oct 30 22:26:46 lol Oct 30 22:32:46 haha :D Oct 30 22:33:03 writing an openmoko irc client ? ;) Oct 30 22:33:28 irssi exists ;) Oct 30 22:34:04 I use erc on shr, waaaay better;) Oct 30 22:34:21 the same as I'm using atm btw :) Oct 30 23:26:31 mrmoku|away: building minimal image from scratch.. I'll test it there Oct 30 23:51:01 mrmoku|away, have fun playing with this tomorrow (following commit) Oct 31 00:07:11 SHR: 03tom 07libphone-ui * r7fcbf49b481c 10/ (data/libphoneui.conf src/phoneui-utils-sound.c): alsa_control names are now retreived from config and not hardcoded Oct 31 00:07:11 SHR: 03tom 07libphone-ui * rc4943ca3e9e2 10/src/phoneui-utils-sound.c: cleaned the sound functions and added more sanity checks and debug info + fixed the issue with alsa not being able to find element Oct 31 00:07:31 SHR: 03tom 07libphone-ui * r63912ec62606 10/ (6 files in 2 dirs): cleaned the load function and started using the configuration file in the alsa module Oct 31 00:29:01 SHR: 03tom 07libphone-ui * r0ade034be5c4 10/src/phoneui-utils-sound.c: improved scenario setting, it's now cleaner, faster and safer Oct 31 00:29:41 I'm done for today, night. Oct 31 00:29:41 :) Oct 31 00:32:02 mrmoku|away: sqlite seems working with latest eglibc internetworking patch.. Oct 31 00:32:17 mrmoku|away: or maybe its because I updated sqlite3 to 3.6.19.. Oct 31 00:33:29 mrmoku|away: frameworkd seems ok too Oct 31 00:36:18 TAsn: giva-uppa! Oct 31 00:36:20 :) Oct 31 00:36:40 raster, huh? :) Oct 31 00:38:39 how it runs with shr? Oct 31 00:40:44 I'm done for today, night. Oct 31 00:40:45 :) Oct 31 00:40:50 giving up! :) Oct 31 00:40:56 that's not giving up! Oct 31 00:41:08 I did more than I had in todo for today! :) Oct 31 00:41:22 (which is full correct sound handling in the shr apps) Oct 31 00:41:23 :{ Oct 31 00:41:25 :) Oct 31 00:41:34 you stop hwen you have the imprint of a keyboard on the side of your face as you passed out on top of thekbd Oct 31 00:41:44 we'll know u've done enough as on irs we'll see Oct 31 00:41:46 err irc Oct 31 00:41:54 :ewdcewdfgvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv Oct 31 00:42:03 :) Oct 31 00:42:04 :) Oct 31 00:42:20 I promise you'll get a "oeuitoahyaophyucrhyr84hpyu89,a4.y9u4.8pg90,84phyhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh" next weex Oct 31 00:42:21 ok ok - go snooze Oct 31 00:42:22 week* Oct 31 00:42:28 though tomorrow there are big waves Oct 31 00:42:33 and I gotta go surfing Oct 31 00:42:34 just messing Oct 31 00:42:38 hahahahah Oct 31 00:42:45 (wake up early and go surfing :) ) Oct 31 00:42:54 it's not australia here that we always have good wave. Oct 31 00:42:57 +s Oct 31 00:43:00 here it's rare. Oct 31 00:43:00 :) Oct 31 00:44:42 night. Oct 31 00:45:04 nites! Oct 31 00:45:19 we dont always have good waves Oct 31 00:45:30 well somewhere in au u'll have good waves at any point in time Oct 31 00:45:49 but... that somewhere may be 5000km away or more from where you are Oct 31 00:45:58 That's still good enough. Oct 31 00:46:23 we have "surfable" waves probably 10% of the time Oct 31 00:46:32 or maybe 20% Oct 31 00:46:43 and even then, they are not *crazy* Oct 31 00:46:46 just surfable ;] Oct 31 00:46:48 anyhow, night. Oct 31 00:48:32 hehehe Oct 31 00:48:34 nite! Oct 31 01:34:28 shouldn't phoneui-apps RDEPEND on phoneuid? Oct 31 01:34:41 I have all phoneui-apps but no phoneuid on my neo.. **** ENDING LOGGING AT Sat Oct 31 02:59:57 2009