**** BEGIN LOGGING AT Sun Sep 07 02:59:59 2014 Sep 07 04:51:47 evening Sep 07 07:56:05 morphis: http://issues.webos-ports.org/issues/585 is something John (cobblemonster) could look into (or any of the other Enyo dev). dmanderson? Sep 07 09:46:44 morning Sep 07 09:47:03 morning Sep 07 09:48:43 Herrie: it seems to work, for the swipe of cards, in the whole stack. Of course it broke the drag'n'drop, but at least I'm now able to have all the possibilities: switch card, remove card, activate card and long-press card. Sep 07 09:48:57 :D Sep 07 09:49:03 That's really good! Sep 07 09:49:13 And I guess that also helps with resizing cards, spreading cards etc? Sep 07 09:49:39 I guess, you'll have to wait a bit for these ones ! Sep 07 09:49:55 I know I have to wait, but it should make it easier right? Sep 07 09:50:02 right Sep 07 09:50:08 Because the previous implementation was an obstruction for these ;) Sep 07 09:50:31 Yes; though it's a multi-point gesture, so maybe it would have worked. But now I'm more confident Sep 07 16:15:31 Hey all, has anyone successfully followed the porting guide? Sep 07 16:22:50 its basically what we have done to get to this point Sep 07 16:24:10 I've tried following it for my HTC One XL (evita) as well as Mako -- I keep getting a build error regarding libandroid_runtime_intermediaties export_includes. Sep 07 16:26:03 I'd seen posts on xda-developers about people getting that error when trying to port Ubuntu Touch, but no one seemed to offer a workable solution. Sep 07 16:29:49 jarz: morphis might be able to help you on this Sep 07 16:29:55 He's our main lead for porting ;) Sep 07 16:30:11 He's not that much around during the weekends usually but during the week he is Sep 07 16:31:28 Thanks Herrie Sep 07 16:32:16 Feel free to make any corrections or additions to the porting guide in case it's incorrect or incomplete! Sep 07 16:45:03 Will do. Just can't get past that bit right now... Sep 07 20:33:18 the libandroid errors often are caused by a wrong version of android Sep 07 20:41:33 Tofe how Sep 07 20:41:38 's the rework going? Sep 07 20:42:31 well, apart from the drag'n'drop, I'm iso-functional; but I'm still struggling a bit for the drag'n'drop; however that was expected Sep 07 21:38:20 Tofe still around? Sep 07 21:39:02 Herrie: he changed nicks to an away nick just 2 minutes ago. You likely missed him Sep 07 21:39:11 *3 minutes Sep 07 21:39:12 Yeah could be ;) Sep 07 21:39:20 Just wondering about some QML stuff Sep 07 21:39:39 Need to run a db query when something is rendered. So far have only done this when clicking stuff Sep 07 21:39:48 Now needs to happen without that ;) So wondering hwo to do that Sep 07 21:39:53 Too bad you can't just use HTML/CSS/JS for the browser UI :P Sep 07 21:40:02 Trying to get browser history and bookmarks to show ;) Sep 07 21:40:08 Have it more or less working though :P Sep 07 21:40:18 Just wonder how to do this when the UI is created ;P Sep 07 21:40:38 Well can do quite some JS and reuse bits from legacy/ISIS browser for JS bits Sep 07 21:41:11 Yea, but my point is that you still have to use QML for a lot :P Sep 07 21:41:45 Yeah well QML is quite easy, easier then Enyo for me personally Sep 07 21:42:22 More logical but then again I'm no programmer and didn't do any proper web development for a decade... when I was still doing some web development it was still IE6 v.s. Mozilla etc Sep 07 21:42:23 I've heard quite the opposite from Sugardave :P Sep 07 21:42:30 Chrome wasn't really around etc ;) Sep 07 21:42:44 No Ajax, advanced CSS stuff and advanced JS like nowadays ;) Sep 07 21:42:45 * GodGinrai doesn't even use Chrome Sep 07 21:43:06 QML is quite logical for some things, others I can't get my head around ;P Sep 07 21:43:45 Oh well I'll implement it for now and can always sort those small things later ;) Sep 07 21:44:00 I find Enyo a lot easier because as far as the UI is concerned, if you understand HTML and CSS, you understand the UI Sep 07 21:44:03 Most important is pulling data and displaying, when it's generated is easy to change Sep 07 21:44:26 DId you play with QML? It's quite logical to me ;) Placement of elements in the UI etc with anchoring Sep 07 21:44:48 I've only glanced over the code so far Sep 07 21:48:22 brb Sep 07 22:03:24 back **** ENDING LOGGING AT Mon Sep 08 02:59:58 2014