**** BEGIN LOGGING AT Thu Nov 06 03:00:00 2014 Nov 06 06:47:10 morning Nov 06 06:47:16 morphis: ping Nov 06 07:49:19 Herrie: pong Nov 06 07:55:13 Got my build enviroment setup and was able to build latest stable release Nov 06 07:55:31 Just wondering what I'd need to do if I want to just get a new version of webappmanager Nov 06 07:55:42 I couldn't locate the webappmanager.cpp on my machine Nov 06 07:55:46 :) Nov 06 07:56:03 I could point the .bb to my github with code instead of ports, but would still be rebuilding whole image Nov 06 07:56:16 Would just like to do this single component and deploy to test it Nov 06 07:56:51 My first time with bb so go easy on me LOL :P Nov 06 07:58:30 Herrie: can you document the steps afterwards? Nov 06 07:58:45 Sure can try Nov 06 07:58:48 good Nov 06 07:58:52 clone the repo somewhere Nov 06 07:59:06 Have the modified code on my GH Nov 06 07:59:16 updated the .bb for luna-webappmgr to point to there Nov 06 07:59:27 put it locally Nov 06 07:59:31 makes things a lot easier Nov 06 07:59:36 How :S ? Nov 06 07:59:47 git clone ... Nov 06 07:59:56 Anyway write down the steps I need to run to office ;) Will pick up from there Nov 06 08:00:31 ok Nov 06 08:00:57 put something like Nov 06 08:00:58 S_pn-luna-webappmanager = "${WORK_DIR}/luna-webappmanager" Nov 06 08:00:58 B_pn-luna-webappmanager = "${WORK_DIR}/luna-webappmanager" Nov 06 08:01:04 into your conf/local.conf at the bottom Nov 06 08:01:18 and replace ${WORK_DIR} with the path to your repo Nov 06 08:02:08 then do a MACHINE=mako bb -c compile -f luna-webappmanager Nov 06 08:02:14 ah sorry, change the line Nov 06 08:02:20 B_pn-luna-webappmanager = "${WORK_DIR}/luna-webappmanager" Nov 06 08:02:20 to Nov 06 08:02:24 B_pn-luna-webappmanager = "${WORK_DIR}/luna-webappmanager/build" Nov 06 08:05:14 narf, leave the B_pn line out Nov 06 08:15:06 after you did the bb run you can grep the binary from tmp-glibc/work/armv7a-vfp-neon-webos-linux-gnueabi/luna-webappmanager/0.2.0-7+ow+gitrAUTOINC+92f59defec-r0/build/src/LunaWebAppManager to the device Nov 06 08:28:49 morphis: Thnx will give that a go tonight :) Binary should go to user/sbin right? Nov 06 08:41:55 right Nov 06 08:48:22 OK and I can just simply copy LunaWebAppManager binary no need to opkg install the ipk? Nov 06 08:52:01 just copy it Nov 06 08:52:39 Ok will give that a go and try to document everything in wiki Nov 06 08:52:47 Herrie|Veer: thanks Nov 06 08:52:50 Setting up build env went without problems :) Nov 06 08:53:33 Build failed first time due to 2 errors but expect my internet connection was the culprit, starting build again resulted in a successful build :) Nov 06 09:12:22 morning Nov 06 09:18:55 Tofe: morning Nov 06 09:21:44 Herrie|Veer: I now have a big 200Gb of LVM volume for build, I'm ready for multi-builds :) Nov 06 09:22:02 :D Nov 06 09:22:38 I still have a ton of old HD's in my PC should just get 2* 4TB and make a mirror for them :P Nov 06 09:22:48 So I have backups as well in case one dies :P Nov 06 09:23:06 Biggest ones are 750GB now :s Nov 06 09:28:40 Herrie|Veer: my lvm is built out of old disks too, but anyway it's just for builds, it's no big deal if one of them dies Nov 06 09:30:25 Yeah well got some for storage too, might put the disks in my NAS though, got 2 * 2TB in there now and put those in PC instead ;) Nov 06 09:30:53 And throw out the 6 I have in there now :P Should reduce some db output as well so mrs will be happy LOL Nov 06 18:49:25 Tofe: ping Nov 06 18:50:18 morphis: pong Nov 06 18:52:54 Tofe: you have a dizzy build already ready? Nov 06 18:53:38 yes, my mako dizzy build just finished Nov 06 18:53:43 great Nov 06 18:53:57 the keyboard never seems to get the focus Nov 06 18:54:01 so you can't type on it Nov 06 18:54:19 oh, ok Nov 06 19:00:43 not sure what causes this Nov 06 19:00:57 that's weird, yes Nov 06 19:01:11 it comes up bot doesn't get any touch events as it seems Nov 06 19:04:32 I'm uploading dizzy as we speak Nov 06 19:14:12 right... weird... Nov 06 19:17:45 To test how well LuneOS supports curtting edge web technologies, I ran this 3D game, and it works, but is not impressive: http://www.famospace.com/ Nov 06 19:21:59 DougReeder: it will get a lot better with the next release Nov 06 19:22:03 performance wise Nov 06 19:23:02 I’m mostly glad it works at all. Nov 06 19:23:39 My current problem with webOS is not lack of apps, but being unable to view web content that people send me. Nov 06 19:24:42 morphis: we see a lot of qml errors (cannot read property of null) in the qml output of the first use app Nov 06 19:24:54 Tofe: possible :) Nov 06 19:26:04 wow, it's refreshing every second the wifi list! Ok, I'm sticking to the kbd issue :p Nov 06 19:26:16 Tofe: yeah .. Nov 06 19:26:25 didn't had the time to fix the wifi service Nov 06 19:26:37 normally it should do that better Nov 06 19:27:55 DougReeder: https://github.com/webOS-ports/luna-webappmanager/commit/bbeefa825272fe7c89cfec07f934f56b835460da Nov 06 19:28:03 Headless apps (noWindow) will be back :) Nov 06 19:28:16 morphis: but the first use app looks great, imho Nov 06 19:28:39 Tofe: :) Nov 06 19:29:45 Ah, that’s nice. That will help with some legacy apps - I don’t know how many. Nov 06 19:30:04 morphis: I don't think it's a "focus" issue, it looks like the window is "insensitive" Nov 06 19:31:36 Tofe: hm Nov 06 19:34:28 It could be that we have to activate a subview or something Nov 06 19:34:53 not sure at all, anyway; just throwing ideas. Nov 06 19:37:16 must be on maliit side, I guess, as we have no clicking problem with other windows Nov 06 19:37:39 I must be missing an important thing here Nov 06 22:35:33 I see the bitbake recipe for an Enyo app runs tools/deploy.js and copies the directory to the appropriate location, without ever building an IPK. Is there a manual analog of that proceedure, for developing an app without running a build? Nov 06 23:02:18 DougReeder: Have you looked at the Enyo bootplate app template? It comes with scripts to run that deploy tool and explains about all that. Nov 06 23:06:37 Oh, definitely Nov 06 23:07:08 It expects you to use Cordova for webOS, which is way out of data, and unneeded for LuneOS. Nov 06 23:12:58 DougReeder: were you looking to do something specific within the oe build environment or outside of it? Wondering if the traditional webos routine might be sufficient. Nov 06 23:40:07 I’m working on the Contacts app, and, as an app, it can be installed without sideloading the whole OS, which will speed up testing. Nov 06 23:40:56 I wondered if anyone had done anything to automate this process, for faster development. Nov 06 23:41:24 I think building a traditional webOS IPK is the easiest route. Nov 07 00:55:23 I changed the deploy.sh script to produce an IPK. It installs fine. In fact, it works better than the built in, because you can scroll through all the items. Nov 07 00:55:46 …which means it isn’t getting properly installed in a regular build. **** ENDING LOGGING AT Fri Nov 07 03:00:00 2014