**** BEGIN LOGGING AT Sat Oct 18 02:59:59 2014 Oct 18 03:00:52 aww, thats the end of the n7 Oct 18 03:01:22 ? Oct 18 03:01:57 cliffreich_, nope Oct 18 03:02:22 all activities capable of handling the data are always selected Oct 18 03:16:15 how can I get a boot.ini file into a gentymotion avd? Oct 18 03:34:23 hi. trying to flash the new images. i got to recovery mode, but neither of 'fastboot oem unlock' or './flash-all' work. trying on ubuntu 14.04 and nexus 5 with android l preview installed. any help please? adb devices shows nothing with the phone on fastboot mode.. Oct 18 03:34:55 nabn please read topic Oct 18 03:35:38 g00s: sorry. Oct 18 03:50:34 so quiet for such an interesting day :) Oct 18 03:54:06 too much work Oct 18 03:54:10 to little time to chit chat Oct 18 03:56:51 Would anyone know why I'm getting errors related to R as shown in the log http://pastebin.com/EWCbqpmb ? R.java seems to be building just fine, but even PackageManager can't even find the app_name string (the Resource number 0x7f070033 mentioned) Oct 18 03:57:06 I've tried cleaning projects in Eclipse and restarting Eclipse Oct 18 03:57:36 seemingly haven't changed anything to /res/ to create errors there I think Oct 18 04:00:26 i upgraded everything Oct 18 04:00:33 so i dowloaded the new adt bundle and android studio Oct 18 04:01:00 and eclipse or AS i download api 16-20 and now i created an AVD Oct 18 04:01:04 but when i start it it doesn't Oct 18 04:01:12 any idea what could have gone wrong? Oct 18 04:01:58 how can I get a boot.ini file into a gentymotion avd? Oct 18 04:05:47 sick aof this shit Oct 18 04:06:19 shmoon theres a bug in the canary build of mac osx android studio avd manager Oct 18 04:06:30 just use teh cmd line tool Oct 18 04:08:01 i am on 0.8.6 which is beta Oct 18 04:08:13 how do you fire up from the cmdline btw? Oct 18 04:09:29 any idea how this can be solved http://pastie.org/9657959 Oct 18 04:09:58 I've got to parse a text file Oct 18 04:10:18 the text file as a global config section, and another block that relies on the global config. Oct 18 04:10:21 install haxm shmoon? Oct 18 04:10:38 I'm guessing the file will only ever be 1000 lines long, not ever too big. Is it alright to throw it all in memory? Oct 18 04:10:54 under extras there is intel x86 emulator accelerator (HAXM installer) - i have installed that JacobTabak Oct 18 04:11:02 Or is it better to iteratoe over the file twice from the input stream? first pass reading global second pass reading else Oct 18 04:11:21 shmoon: have you installed it through SDK manager or actually installed from the file too? Oct 18 04:12:35 from the SDK manager on both eclipse and android studio, Flozzo Oct 18 04:13:10 yea so go to your SDK dir\extras\intel\Hardware_Accelerated_Execution_Manager Oct 18 04:13:20 install intelhaxm.exe Oct 18 04:14:05 Flozzo: i dont have that file, these are what i have http://puu.sh/cgGeE/0aeb4eb359.png Oct 18 04:14:33 assuemd windows, soz, install whichever is relevant to you Oct 18 04:16:20 ok will choose the second thank Oct 18 04:17:19 lol there has to be something or the other always http://pastebin.com/ReujnfUJ Oct 18 04:18:23 lasserix_ why read it twice ? typically only need to do that when resolving backreferences Oct 18 04:18:30 g00s Oct 18 04:18:41 something int he global section i need for parsing the other section correctly Oct 18 04:19:07 so the other sections are physically before the global ? Oct 18 04:19:08 so unless the user follows instructions andorders it correctly (which you cannever count on) Oct 18 04:19:15 it's user defined so... Oct 18 04:19:26 but no, the instructions say do global first Oct 18 04:19:30 but i have no guarentee Oct 18 04:19:44 if the instructions say, the parser should just error Oct 18 04:19:59 you'll need error handling any how Oct 18 04:20:22 so you mean if the global is not before, just throw an error? Oct 18 04:20:23 and not knowing which section comes first puts you in this nondeterminism Oct 18 04:20:30 ya Oct 18 04:20:40 the thing is they could do it in XML and don't need to put the global first, Oct 18 04:20:50 but you're saying i should just make that the standard and consider else an error? Oct 18 04:20:52 oh this file is xml ? Oct 18 04:20:56 well Oct 18 04:20:57 it can be Oct 18 04:21:09 right now i just have the comma delimited table + global Oct 18 04:21:17 i thought you were parsing with antlr / parboiled or something ;) Oct 18 04:21:22 no Oct 18 04:21:32 built the parser already for the non-xml form Oct 18 04:21:53 it's fairly simple 10 global variables, a list of lines with 6 variables for the rest Oct 18 04:22:17 using a parser probably would have been smart, but i dont think i have actually coded a parser before so i figured it'd be good practice ;p Oct 18 04:22:47 if its a regular language, non - hierarchical structures, ragel is great Oct 18 04:23:43 mm it looks like &someglobalproperty=value, &someotherglobalproperty=value for the global part Oct 18 04:23:51 but xml, meh - i would still have a state machine for your xml parser; keep it simple, define the order Oct 18 04:24:07 hmm Oct 18 04:24:08 okay Oct 18 04:24:20 with xml you can use a validating parser and schema Oct 18 04:24:27 ugh i hate that stuff :) Oct 18 04:24:45 its for a cool purpose can't wait to get it done and put it on the store :) Oct 18 04:25:01 going to try and finish by the end of this weekend Oct 18 04:25:05 no sleeeping for me! Oct 18 04:25:17 code twice and slow, twice the mistakes ! Oct 18 04:25:45 ahh i got my laser of concentration shining in my forehead and a couple of gallons of cold brew coffee Oct 18 04:25:46 :) Oct 18 04:26:18 and to take breaks just play / walk the cat, so unless i need to eat i should be set Oct 18 04:26:34 that reminds me i should probably go get some chocolate before the stores close! Oct 18 04:26:37 walk the cat :| Oct 18 04:26:44 are you working on any projects latley? Oct 18 04:27:01 hm, yeah. always distracted though Oct 18 04:27:35 lasserix_ didn't you tell me a while ago economics wasn't science ? Oct 18 04:28:00 maybe it was somebody else Oct 18 04:28:29 i might have said something along those lines, but i am not sure i would have said that Oct 18 04:28:36 ah, k Oct 18 04:28:38 *im pretty sure i wouldn't have said that Oct 18 04:28:45 right now reading a book "reality mining" Oct 18 04:28:52 well it's hard to say since like a lot of microecon is all made bull shit ;p Oct 18 04:29:01 oh yeah? Oct 18 04:29:03 :) Oct 18 04:29:34 well, right now migrating to the new android goodies :| Oct 18 04:31:14 with wear and all? Oct 18 04:31:17 do you have a watch? Oct 18 04:31:33 nah, not interested in that Oct 18 04:31:45 just updating to the new sdks, etc Oct 18 04:31:53 ugh, even a java jdk update 7u72 Oct 18 04:32:59 ahh Oct 18 04:33:02 you don't have to update jdk... Oct 18 04:33:04 cool Oct 18 04:35:05 so now, with action modes deprecated - what are you supposed to use instead for tabs ? Oct 18 04:35:15 the old action bar tabs ? Oct 18 04:36:35 has anyone else got this msg while installing intel HAXM before http://pastebin.com/ReujnfUJ ? any idea how to resolve Oct 18 04:40:10 shmoon maybe you bios has vt-x disabled ? Oct 18 04:54:01 anyone have any idea why my resources aren't building despite no changes since the last working build? Oct 18 04:55:49 Have no idea how this happened but it's rather annoying Oct 18 04:56:56 Flozzo try building from the command line; clean first Oct 18 05:02:56 Aapt runs flawlessly from cmd assuming I'm doing it right, Oct 18 05:03:33 also if on windows, maybe you need build tools 20.0.1 Oct 18 05:03:53 Im on 21.0.1 now I'm pretty sure Oct 18 05:03:54 err 21.0.1 Oct 18 05:03:58 ok Oct 18 05:14:40 deprecated doesn't mean you have to stop using it Oct 18 05:14:53 saw some idiot today tweet about the camera API being deprecated Oct 18 05:15:31 it usually just means there is a better way to do it; i wasn't sure what the better way was :) Oct 18 05:15:55 fancy swiping tabs! Oct 18 05:15:59 it's all the rage Oct 18 05:16:05 So I'm curious about screen capture in the new version. Does it allow you to capture any application's video output, as long as the intent is marked non-secure? Oct 18 05:16:12 Also, is it possible to capture audio yet? Oct 18 05:16:19 yes, dunno, respectively Oct 18 05:16:28 hm, thanks Oct 18 05:16:38 i need a screen video capture app that converts right to a GIF though Oct 18 05:17:09 Alexis_Evo: try it out, let us know! (re: audio) Oct 18 05:17:12 You mean gifv? :P Oct 18 05:18:26 the reason I ask is because I've been wanting to make an app for streaming games to sites like twitch.tv. you've been able to use the undocumented api for a while, but it was always hacky. if you can't capture audio then you'll still need root + hacky :/. Oct 18 05:19:48 what's the capture API again? Oct 18 05:19:51 i forget already Oct 18 05:21:10 So verbose build output in eclipse doesn't seem to give any errors Oct 18 05:21:35 foudn it Oct 18 05:21:43 Lint checks don't give anything either, not that necessarily rules errors out, but then again I didn't change anything Oct 18 05:22:00 Alexis_Evo: "The API only allows capturing non-secure screen content, and not system audio" Oct 18 05:22:52 yeah I just found that >< Oct 18 05:23:04 I was reading the main overview page before. Oct 18 05:25:09 JakeWharton: can you display animated .gif's inside an app ? without webview ? Oct 18 05:25:31 sure. you can use a drawable that constantly invalidates itself and steps through frames Oct 18 05:25:52 there must be some libs someone did already I guess Oct 18 05:26:00 there are Oct 18 05:26:08 but i'm mostly thinking for email and sharing externally Oct 18 05:26:12 not so much for on-device watching Oct 18 05:26:21 I was thinking I could make the video player instead of showing static thumbnails in the details, show animated .gif :) Oct 18 05:27:20 that would be sweet, haven't seen a player that does that yet Oct 18 05:27:56 yeah. doesn't even really have to be a .gif (since it's a horrible, terrible format) Oct 18 05:28:05 you can just cycle through frames as pngs Oct 18 05:29:30 Build.VERSION_CODES.L should be deprecated Oct 18 05:29:47 you're right, less conversions, I just parse frames and cycle through png's Oct 18 05:38:49 is there a glass channel, too, or is this it? Oct 18 05:43:05 whats glass ? :D Oct 18 05:50:23 uh, gdk/google glass/etc Oct 18 05:51:41 Hi, I have an action bar with 3 tabs on the top and now I need another action bar below. Oct 18 05:51:42 Just read about adding android:uiOptions="splitActionBarWhenNarrow" on manifest.xml but the thing is I need that bar below always, not just when the size isn't enough. Any idea? Oct 18 05:53:05 yeboot mikedg might know of a channel. glass isn't discussed here but thats only because ... nobody has Oct 18 05:54:54 lol Oct 18 05:56:51 JuNiOx: do it yourself Oct 18 06:02:07 g00s: ya maybe Oct 18 06:02:10 I Oct 18 06:02:17 sorry was away, tyring to get friend's phone Oct 18 06:02:39 so my friends phone is being detected by computer (mac) but not mine :( Oct 18 06:06:03 humm... do i need permission from the user to use crashlytic in my app? Oct 18 06:08:17 no Oct 18 06:08:28 cliffreich_ for crash reports, i'd guess no - but for analytics, put an option to enable / disable Oct 18 06:08:55 some people want to opt out of analytics Oct 18 06:08:58 oh ok Oct 18 06:10:07 but you don't need permission so you don't have to Oct 18 06:16:07 hey guys Oct 18 06:16:41 is there a guide anywhere for making something like the three lines that transform into and arrow and rotate animation thing in the new play store? Oct 18 06:24:00 there's like 3 implementations on GitHub Oct 18 06:24:03 chaosagent: https://github.com/ChrisRenke/DrawerArrowDrawable https://github.com/ikimuhendis/LDrawer Oct 18 06:25:16 thx :) Oct 18 06:26:29 how is it done natively in android L? Oct 18 06:26:55 i heard something about just defining some lines, defining some new points, and running a funciton to animate it Oct 18 06:27:00 or something like that Oct 18 06:30:11 chaosagent: Something like that. May want to check this out too for how it is done: https://github.com/markushi/android-ui/blob/master/src/main/java/at/markushi/ui/action/Action.java Oct 18 06:45:04 What version of the Linux kernel does Android 5 have? Oct 18 06:51:26 Nivag wouldnt that show up in Settings -> About ? Oct 18 06:51:33 start up an emu and find out Oct 18 06:52:10 it's 3.4 Oct 18 06:52:16 g00s: I am not in a position to use A5 at the moment. Oct 18 06:53:32 JakeWharton: 3.4! I thought they were going to use a 3.8 or later kernel. Any idea why the have stayed with 3.4? Oct 18 06:54:02 i have no idea Oct 18 06:54:32 3.17 is the latest :| Oct 18 06:55:03 damn this Oct 18 06:55:34 3.4.104 .... took a long time to get to 104 :) Oct 18 06:56:11 g00s: from memory 3.8 was the first kernel that did most of what android needed without heavy modification Oct 18 07:00:20 hi! :) Oct 18 07:01:37 does android wearables support developed imes? Oct 18 07:06:06 anyone with 0.8.13, can you load the remote plugins list? Oct 18 07:06:14 IJ 14 loads them fine Oct 18 07:08:16 it's failing in java.io.FileInputStream.readBytes which is a native method Oct 18 07:10:34 JakeWharton you mean "Browse Repositories..." ? i get an ide internal error Oct 18 07:14:32 for a UK based developer, where can I read more about taxes (VAT) and how to calculate / apply them to my products on the google play store. I have not released any apps yet and I want to have this problem sorted out before I start Oct 18 07:23:03 AS 0.8.13 is major trouble Oct 18 07:24:20 oh creating a custom LinkedHashMap is all fun Oct 18 07:24:33 still sure it will explode when i run it Oct 18 07:25:31 i keep getting this error 'cannot find runtime to invoke' when i build my project; but its fine from the command line Oct 18 07:26:48 g00s: is it hanging big time? Oct 18 07:26:57 2014-10-18 00:25:20,420 [ 243621] INFO - tor.impl.FileEditorManagerImpl - Project opening took 88486 ms Oct 18 07:27:08 80 seconds to open a project! Oct 18 07:27:26 that's on a fresh install Oct 18 07:27:40 is there any plugin to create serializable? i installed this but it doesnt appear with alt ins http://plugins.jetbrains.com/plugin/?idea&id=185 Oct 18 07:27:41 i did a fresh install too, but i haven't seen that. my machine is always slow ;) Oct 18 07:27:56 cliffreich_: no one should ever use Serializable Oct 18 07:28:11 i need to store an object to file Oct 18 07:28:34 what's in the object? Oct 18 07:28:42 FileOutputStream fos = context.openFileOutput(key, Context.MODE_PRIVATE); Oct 18 07:28:42 ObjectOutputStream oos = new ObjectOutputStream(fos); Oct 18 07:28:48 a Custom class Oct 18 07:28:54 with what kind of data Oct 18 07:29:07 an array from another custom object Oct 18 07:29:23 its from my models... Oct 18 07:29:27 i need a lot of models Oct 18 07:29:44 because of json Oct 18 07:30:18 why don't you use json for the file as well? Oct 18 07:30:36 oh Oct 18 07:30:46 so i can write it just with json? Oct 18 07:30:52 lot better Oct 18 07:31:16 sure. then it's human-readable and in a consistent format whether it's coming from the network or the file Oct 18 07:33:30 will try that ty for the suggestgion. i was about to make everything serializable and the parcelable thing already took lot of time Oct 18 07:34:49 too many models Oct 18 07:45:05 Never saw a problem with that though Oct 18 07:45:24 It warrants my regular subscription to playboy Oct 18 07:46:38 Is it possible to convert UTF-8 as u+2222 to a string? Oct 18 07:48:24 nm Oct 18 07:51:05 alright, brand new JDK and AS and I get hangs Oct 18 07:51:22 thread dump just shows it's sitting in native code trying to read from an input stream backed by a socket Oct 18 07:53:02 my AS still runs under the old apple jvm Oct 18 07:53:14 yes, so are minem Oct 18 07:53:28 i should try siwtching to JDK 7 Oct 18 07:54:13 don't try uninstalling the apple one. i'm sure you know how to get AS to use the oracle one Oct 18 07:54:23 but ... font AA was terribad Oct 18 07:56:08 same problem Oct 18 07:56:13 and yes, the rendering is terrible Oct 18 07:56:33 might as well try JDK 8 for kicks Oct 18 07:57:51 same problem, same stack trace Oct 18 07:58:03 they all fail in native code that's heading towards a socket read Oct 18 07:58:13 guess I can give it the 'ol Window reboot Oct 18 08:05:24 has anyone messed with the softkeyboard samples in eclipse? Oct 18 08:06:00 eclipse says: "Tip: Use View.isInEditMode() in your custom views to skip code when shown in Eclipse" but I have no clue about what I should do with this, TBH... Oct 18 08:08:18 AS running on JDK 7 and JDK 8 starts up 2-3x faster Oct 18 08:15:01 JakeWharton fonts still look bad with java 8 ? Oct 18 08:15:05 yes Oct 18 08:15:14 maybe not bad, just different Oct 18 08:15:28 fuu. apple uses quartz backend, oracle does greyscale AA Oct 18 08:15:44 if you have high dpi, probably not as noticeable Oct 18 08:16:10 oracle does subpixel font aa for JavaFx, not swing Oct 18 08:16:28 I did factory reset but still phone not getting detected Oct 18 08:16:33 what could have gone wrong really Oct 18 08:16:53 shmoon: USB port Oct 18 08:16:57 The cord Oct 18 08:16:59 etc Oct 18 08:17:12 but i used same cord with my friends phone and that gets detected just fine Oct 18 08:17:24 >usb port Oct 18 08:17:36 ok so mac's usb port? Oct 18 08:17:46 i mean i have replaced just my phone with friends phone and detection and testing works fine Oct 18 08:17:51 Sure, plug it into a different one Oct 18 08:17:54 as soon as i replace his with my nexus 4 no detection Oct 18 08:17:58 i did i have only 2 Oct 18 08:18:03 Welp Oct 18 08:18:19 welp? Oct 18 08:18:41 Custom kernel on that nexus 4? Oct 18 08:19:01 nope, its google's i think, i never did anything on that. never rooted or messed with it Oct 18 08:19:39 Can it mount as external storage fine? Oct 18 08:21:20 i am not sure about that but i dont see it in finder not does it show up in android file transfer program, that says no device attached Oct 18 08:21:56 :/ Oct 18 08:22:27 Try plugging it into another computer, if it's stil no go it could be its time Oct 18 08:23:44 Well, not so much it can't be used for dev, you can have usb debugging via the network still Oct 18 08:30:45 Darklust: in another computer its still a no go yeah Oct 18 08:30:54 usb debugging via network how Darklust ? Oct 18 08:31:04 like i can still test apps? awesome how couldthat be done Oct 18 08:31:40 shmoon: Sure can, it has to be rooted and it's a modification to the build.prop or you can run an app like adb wifi Oct 18 08:32:03 You simply use adb connect ip:port Oct 18 08:32:15 ok,rooted and code modification is too complicated for me. i will look into the adb wifi and adb connect thing, thanks Oct 18 08:32:16 It'll work just like it's plugged in Oct 18 08:32:35 how will i bind my mobile to that ip:port Oct 18 08:33:20 When network adb is enabled on the phone. The port is 5555 by default Oct 18 08:34:26 is there a tutorial for this that i can follow along ? Oct 18 08:34:41 cuz am still a little confused as to what to do on the phone Oct 18 08:35:40 shmoon: I'll tell you now, if the phone has no root, you won't be able to run the apps that allow you to do thi Oct 18 08:36:09 And it sounds like a diode went in the micro usb port, so yeah Oct 18 08:36:38 ok so without rooting it i cant do wifi testing Oct 18 08:36:54 Right Oct 18 08:37:08 ahh man pretty certain i coded something but now it is not there Oct 18 08:37:21 ok so this is something for future then when i am learning how to root and all Oct 18 08:37:31 shmoon: Time to get a nexus 5? :D Oct 18 08:37:35 cuz i have heard you can mess up your phone while rooting and i have 1 phone only Oct 18 08:37:40 you dont have to do that in nexus 5 ? Oct 18 08:38:05 No you do, but your hardware seems impaired on the 4 Oct 18 08:38:23 ya man sad Oct 18 08:38:27 Remember, nexus device were meant to be modified, its quite easy to do Oct 18 08:39:40 i dont have much money to spend :P maybe i'll get a cheap phone like moto e Oct 18 08:39:57 shmoon: did you try a different usb port and different cable ? Oct 18 08:40:31 Hi everyone Oct 18 08:41:00 good morning Oct 18 08:41:00 I want to store a password in my app using shared preferences, is there a library to encrypt/decrypt it? Oct 18 08:41:32 how do i check how much memory is using my object when debugging or any way? Oct 18 08:41:34 No Oct 18 08:41:52 nonono wtiger do not store passwords in SharedPreferences Oct 18 08:41:56 oya shmooz Oct 18 08:42:08 ^^ what darklust said Oct 18 08:42:22 Darklust so where do I store them? Oct 18 08:42:24 shmoon: then maybe it needs the newest usb drivers installed Oct 18 08:42:32 database Oct 18 08:42:40 shmooz: how do i dothat? Oct 18 08:42:44 usb driverson the phone? Oct 18 08:42:46 sqlite3 Oct 18 08:42:51 Doesn't Android have an equivalent to the keychain? Oct 18 08:43:18 tricknology create a sqllite db specially for a password? Oct 18 08:43:20 shmoon: USB drivers you install on your dev PC that's specific to your phone's model Oct 18 08:43:31 Don't store passwords in databases either :( Oct 18 08:43:47 but i never installed any usb drivers on my mac for this nexus 4 before shmooz Oct 18 08:43:54 cornishpastry, and other settings.. Oct 18 08:44:08 shmooz: my htc phone didn't work until I found the right version of the USB drivers for it Oct 18 08:44:47 for me it was working for the past few months but suddenly stopped Oct 18 08:45:02 my friends phone gets detected fine which is a moto g and moto e Oct 18 08:45:19 really, you shouldn't be storing sensitive anything on the phone Oct 18 08:45:36 hmm, gotcha Oct 18 08:45:41 Should really just be storing a token Oct 18 08:45:45 shmoon: did you check the settings to see if USB debugging is on ? and developer mode enabled, I suppose you did Oct 18 08:45:47 OAuth/etc. Oct 18 08:45:52 ^ then put the token in the db Oct 18 08:45:53 ohh kay Oct 18 08:46:04 Or, if you must, use AccountManager Oct 18 08:46:11 Since that seems almost like the iOS keychain Oct 18 08:46:28 yeah, think so Oct 18 08:46:39 will check out AccountManager Oct 18 08:46:53 shmoon: I would factory reset it before giving up Oct 18 08:48:10 shmooz: i checked those debugging checkboxes. id id factory reset once and then it got detected but that laster for some 15mins Oct 18 08:48:14 now it doesn't detect again Oct 18 08:49:39 shmoon: maybe it's a not enough USB power issue?, try unplugging other USB devices Oct 18 08:50:21 there are no other usb devices just this Oct 18 08:50:37 ok get a moto e then :P Oct 18 08:50:45 hm Oct 18 08:50:57 really sad Oct 18 08:51:03 everything except 1 thing that i really need will work Oct 18 08:52:56 just tried a new cable Oct 18 08:53:00 it did get detected but for 2mins Oct 18 08:53:03 then again undetected Oct 18 08:53:04 sucks Oct 18 08:53:53 I hope everybody's excited! Oct 18 08:54:08 shmoon: try this ... http://www.android.gs/how-to-install-google-nexus-4-usb-drivers-for-adb-sideload-support/ Oct 18 08:54:41 shmooz: From what schmoon is describing, that won't help Oct 18 08:55:08 Having the wrong drivers wouldn't have the phone detected for a short while before dropping again Oct 18 08:55:24 Sculptor: Download the USB Driver rar file for Windows from here for here. Oct 18 08:55:28 i am on mac Oct 18 08:55:33 sorry shmooz not that buddy Oct 18 08:55:46 I had a flaky driver that did random stuff, and then I found a more stable one Oct 18 08:56:10 shmooz: On a mac? Oct 18 08:56:28 no Oct 18 08:56:35 :p Oct 18 08:58:12 but there's instructions here for a mac too ... http://www.teamandroid.com/2012/11/04/lg-nexus-4-usb-drivers-download/ Oct 18 08:59:17 my app reach a heap size of ~40mb, is that too much? Oct 18 08:59:36 it talks about AFT first which is not firing up Oct 18 09:02:13 . Oct 18 09:04:19 i was just thinking Oct 18 09:04:26 maybe i could try installing android L and give it a last shot Oct 18 09:04:34 that might do some magic Oct 18 09:06:37 shmoon: How will you install L without adb Oct 18 09:06:40 :x Oct 18 09:07:11 Well, specifically data via a cable, cuz fastboot Oct 18 09:07:37 ...right Oct 18 09:07:42 OTA Oct 18 09:07:44 cliffreich_: you will get problems on older phones Oct 18 09:07:50 ok Oct 18 09:08:04 some will throw OOM at 32 or even 16 mb Oct 18 09:08:06 im targetting >!4 Oct 18 09:11:07 Is there some resource that details what exactly is backwards compatible for material design? Oct 18 09:11:21 cliffreich_: you cant assume max heap from api level Oct 18 09:11:31 most new devices will have more then 32mb, but you cant know Oct 18 09:11:43 this: https://chris.banes.me/2014/10/17/appcompat-v21/ ? Oct 18 09:12:33 heheh i want a 4.0 runing on 32mb Oct 18 09:12:55 i think you are save on most phones though Oct 18 09:13:11 but still Oct 18 09:13:40 i making a thing to deal with garbage collection and so. so im worried about memory usage Oct 18 09:15:03 cliffreich_: is it a game ? Oct 18 09:15:55 nah, data downloaded from the internet Oct 18 09:16:02 What are the risks of testing your app on the real phone you have? Oct 18 09:16:28 depending on what you are doing Oct 18 09:16:44 for a learner like me Oct 18 09:16:47 i started yesterday Oct 18 09:17:06 what is the worst that could happen> Oct 18 09:17:14 the app could crash :) Oct 18 09:17:28 any damage to the phone? :) Oct 18 09:17:34 but nothing really bad could happen unless you mess arround with root Oct 18 09:17:46 I'll probably never root in my life Oct 18 09:17:48 ffs, seems my app doesn't work with build tools 21.0.1, for some unknown reason resources aren;t included in build. Any ideas? Oct 18 09:18:20 btw wait... Oct 18 09:18:21 ... Oct 18 09:18:31 my target sdk is 5.0 Oct 18 09:18:39 Ha Oct 18 09:18:41 and i've downloaded the 5.0 package Oct 18 09:18:50 but my phone is kitkat Oct 18 09:18:53 running on* Oct 18 09:19:16 Oh you mean sdk v21 Oct 18 09:19:27 I mean umm Oct 18 09:19:29 Thought you were referring to an ancient sdk Oct 18 09:21:22 GreatBlitz: Unless you do stuff like requesting root and try to delete system files you are save Oct 18 09:21:45 Darklust, I mean I downloaded the package with API level 21, but my phone has level 19 Oct 18 09:21:49 Will it work Oct 18 09:21:54 apps are encapsuled in their own environment to prevent system damage and stuff and will crash if something is wrong without crashing the phone Oct 18 09:22:01 GreatBlitz: Sure Oct 18 09:22:06 but you must be careful when doing stuff like sending sms Oct 18 09:22:10 Why? Oct 18 09:22:42 gonna be expensive if you do a mistake and code an infinite loop sending 1000s of sms Oct 18 09:23:49 my phone is rooted and im running all kinds of craps to test heheh Oct 18 09:24:01 not messing with root functions Oct 18 09:24:06 yup Oct 18 09:24:22 testing without root is garbage anyways Oct 18 09:24:30 because you cant pull databases, prefs and stuff Oct 18 09:33:03 Does anyone here use Ganymotion? Oct 18 09:33:08 I just discovered it Oct 18 09:33:08 yep Oct 18 09:33:12 its awesome Oct 18 09:33:20 Okay my same question- Oct 18 09:33:44 Ganymede supports max of 4.4, my app on 5.0, yadayadayada, will it run? Oct 18 09:33:49 Ganymotion* Oct 18 09:33:58 its genymotion. Oct 18 09:34:05 Sorry Oct 18 09:34:15 Eclipse took hold of my mind there. Oct 18 09:34:31 There was an eclipse version called Ganymede Oct 18 09:34:38 Anyways Oct 18 09:34:44 Genymede supports max of 4.4, my app on 5.0, yadayadayada, will it run? Oct 18 09:34:51 is the fficial 5.0 sdk already out? the one that makes you run it on lower devices? Oct 18 09:34:51 Genymotion* Oct 18 09:35:03 What do you mean? Oct 18 09:35:16 Official 5.0 sdk? Oct 18 09:35:20 yes it is Oct 18 09:35:29 you can get it on the sdk manager Oct 18 09:35:57 So danijoo , will it run? Oct 18 09:36:18 you can get it on sdk manager since months. Oct 18 09:36:25 How do you start the Android Emulator? Oct 18 09:36:34 You go into your AVD manager Oct 18 09:36:37 but it was only the beta one which didnt allow you to run the app on lower devices Oct 18 09:36:38 select your AVD Oct 18 09:36:40 start Oct 18 09:37:25 Well Oct 18 09:37:37 at the top of d.android.com for the past few days Oct 18 09:37:39 it was showing Oct 18 09:37:56 "The official Android 5.0 SDK will be out on October 17" Oct 18 09:38:18 VonKranke: POKE 816,157 Oct 18 09:38:19 :) Oct 18 09:39:06 AVD manager Oct 18 09:39:08 why dony you just test it GreatBlitz? Oct 18 09:39:15 Okai Oct 18 09:39:22 There doesn't seem to be a command for that. Oct 18 09:39:23 Okay time for some sleep Oct 18 09:39:26 bai everyone Oct 18 09:39:40 I've got ddms Oct 18 09:39:45 And thank you danijoo and Darklust Oct 18 09:41:06 i guess there is no way to check the memory used by an object Oct 18 09:42:05 cliffreich_: These kind of statements are really clever on the internet since they tickle people's natural desire to contradict. Oct 18 09:43:03 cliffreich_: https://developer.android.com/tools/debugging/debugging-memory.html Oct 18 09:46:05 wow tonnes of icons https://google.github.io/material-design-icons/ Oct 18 09:48:46 Hmm they're .svg Oct 18 09:50:32 https://github.com/google/material-design-icons github with pngs Oct 18 09:54:31 marrrk dont spoil my reverse psychology techniques pls :) Oct 18 09:55:19 danijoo i was using that but kidna confused with the interface and object description, so im reading to understant better Oct 18 09:57:18 1 byte array(byte[], boolean[]) is 16mb, oh well Oct 18 09:59:36 cliffreich_, just go over your code&make sure all objects created are needed, and keep things in the right scopes so as soon as objects arent needed they get GCd Oct 18 10:01:38 will android 5.0 be able to run on older devices? does it have special requirements so that it is only compatible with modern hardware? Oct 18 10:03:43 anything released before now is older...what has your googlefu told you? Oct 18 10:04:07 humm ill do whatitis Oct 18 10:04:13 older, modern, vague Oct 18 10:04:26 but is good to learn all that Oct 18 10:04:32 its the same with every new android version Oct 18 10:04:37 some old devices are captable Oct 18 10:04:43 but companies wont make upgrades :p Oct 18 10:07:08 cliffreich, can always post code sometimes and see if others see optimizations you dont. if you find bottlenecks Oct 18 10:08:06 impressive fail. http://hackaday.com/2014/10/17/anonabox-how-to-fail-horribly-at-kickstarter/ fail Oct 18 10:08:22 wow 2 fails in one. wrong channel :D Oct 18 10:09:59 yeah i post code sometimes, and will do but still finishing this thing Oct 18 10:10:30 is good to call methods to store values when onDestroy is called by the system after system settings changed? Oct 18 10:10:52 i think its not calling onpause nor onstop Oct 18 10:10:55 oh wait Oct 18 10:11:04 i forgot onsave nvm Oct 18 10:12:07 few sleep here Oct 18 10:25:28 Hello, is the custom watchface API for Android Wear released yet? If not, where will it be announced when it is so I can check from time to time? Oct 18 10:29:20 any reason why my v7 appcompat toolbar extends the entirety of my layout? Oct 18 10:29:36 https://gist.github.com/anonymous/53c7793b8264d6577c57 xml is here Oct 18 10:29:49 image of issue here http://images.rymate.co.uk/images/rtW07Ni.png Oct 18 10:33:42 cause its parent has width = match_parent&the toolbar width = match_parent? whats the drawer container width? Oct 18 10:34:17 hello, a quick question. does fastboot -w erases my eMMC on a nexus 5? Oct 18 10:41:52 Hi Oct 18 10:42:31 I am getting setup window support handles message repeatedly in the logcat as I enter into edittext Oct 18 10:43:23 why is it so... Oct 18 10:53:18 hi danijoo Oct 18 10:55:12 Is it easier to get google play services on the official android emulator than genymotion? Oct 18 10:58:52 try it, document it, let us know where on the easist scale it landed Oct 18 11:05:15 So the answer to the question is you don't know. Oct 18 11:06:18 probably not, as it wasnt a real question. Oct 18 11:09:02 Implying that there's no way to measure the "easiness" of two things. Oct 18 11:12:22 it should all be relative to how well you know either path. if you know both are capable, implementing it is just picking a path you are familiar with. if you think the path you choose is inferior, its worth checking the other. probably no right or wrong. just what works and how comfortable you are with it Oct 18 11:15:31 yeah alright, I have lots of trouble with the normal emulator, so I was afraid to waste a lot of time there if it's impossible or really hard to get the Play stuff working on it. Oct 18 11:16:40 hi niru Oct 18 11:18:04 you arent the first. if your googling says genymotion can do it with less work try it. do you have an actual device to use? seems emulation is better suited for different devices sizes and hardware, gps seems less dependant on device as much as internet Oct 18 11:20:35 its easier on genymotion Oct 18 11:20:42 because you only have to drag + drop the zip Oct 18 11:20:48 no adb etc needed Oct 18 11:22:52 hey Oct 18 11:33:09 danijoo: it keeps on crashing on my genymotion, though Oct 18 11:33:27 marrrk: yeah same here. but the gps features are working Oct 18 11:33:29 so thats ok Oct 18 11:33:38 i want gcm Oct 18 12:33:49 how do i force a grid view to take the whole space? it is inside CardView which is inside scrollview, So I don't care about the scrolling Oct 18 12:50:22 hi, I have two i9070's, one that I use, and one that I don't Oct 18 12:51:12 do you guys think I could compile, say, novafusion's kernel, together with the rest of the system, and have a regular linux working on this phone? Oct 18 12:51:32 just to test and such, even if it's non-functional as a phone Oct 18 12:55:17 guanche: you can Oct 18 12:55:30 you'll have to take a system that support touch Oct 18 12:55:32 and the drivers Oct 18 12:55:39 but for example, see ubuntu touch Oct 18 12:55:44 that work on nexus devices Oct 18 12:56:15 I've done previous xlib development, which is one of the things I wanted to try out, or either that new replacement Oct 18 12:56:37 guys any idea about this http://stackoverflow.com/questions/26439794/errors-when-trying-to-use-gson-to-store-data-in-files Oct 18 12:56:45 guanche: I think you better take a look on Ubuntu touch source Oct 18 12:57:02 and to make, say, calls work, it is that the gsm module interrupts the cpu or one really needs libhybris and propietary stuff? Oct 18 12:57:09 yes, I would Oct 18 12:58:19 in my case for this phone, gpu drivers and such are available as open source binary (kernel side) modules Oct 18 12:58:30 guanche: also, I heard people were able to run linux on Nexus 7 Oct 18 12:58:55 ahm, that would be great, really Oct 18 12:59:00 http://forum.xda-developers.com/showthread.php?t=2093797 Oct 18 12:59:48 it even has multi-boot Oct 18 13:04:28 guanche: yea, the multibot is awsome, had it on my nexus 4 Oct 18 13:05:27 and you know of some currently in use linux oses in phones? besides ubuntu and other majors, which might need proper hardware requierements Oct 18 13:12:44 When is it safe to call getActionBar? Oct 18 13:30:11 finally got my problem fixed Oct 18 13:35:51 hi Oct 18 13:50:28 marrrk: when there's an action bar i guess Oct 18 13:51:17 It was worth the wait! I finally have my answer. Thanks, rymate1234 ! Oct 18 13:51:27 lol Oct 18 13:52:11 Yeah, it was my mistake, the theme I used didn't have one, so you're right. Oct 18 13:54:54 using gson to store in files is the worst thing Oct 18 13:55:02 cant make this work Oct 18 14:04:07 worst thing in the world Oct 18 14:19:14 RecycleView doesn't work in ScrollView. does somebody tested it and have a solution? Oct 18 14:28:23 Does android still support java 6 for android 4.4.2 and 4.4.4? Oct 18 14:29:11 java 7 has all the features of java 6 Oct 18 14:29:27 but yes it support Oct 18 14:30:07 something odd going on in mac os x 10.10 i get error like my java not install like it not. Oct 18 14:30:11 thanks. Oct 18 14:31:07 yoavst,Maybe i have to do a reinstall. Oct 18 14:32:34 i thought java 7 was not the same as java 6. Oct 18 14:38:45 guys i need some help wtith AVD Oct 18 14:38:49 using intel x86 Oct 18 14:51:16 how do i install this HAXM thing Oct 18 14:51:22 i get a message during the installation Oct 18 14:51:31 Intel HAXM can be installed, but will not function until these features are enabled Oct 18 14:55:31 which OS? Oct 18 14:55:48 on Windows just run through the installer Oct 18 14:55:58 OS X similar, IIRC Oct 18 14:56:44 Hi, got an issue using the new v7 compat library for material design with a Toolbar element and a navigation drawer. it appears that when the navigation drawer is open, I cannot interact with any buttons on the Toolbar. How do I stop this happening? Oct 18 14:57:18 hackkitten: OSX, i ran through the isntaller and in the end i got the message Oct 18 14:57:48 http://pastebin.com/J2NHqa7G Oct 18 14:59:40 shmoon: can't really help you there... for me on OS X the system hangs every time I try to use an emulator with HAXM enabled =/ Oct 18 15:00:22 shmoon: try using this command in the terminal to enable it: sudo kextload –b com.intel.kext.intelhaxm Oct 18 15:00:32 shmoon: oh wait.. hardware features... I think it's talking about the BIOS option for virtualization Oct 18 15:00:36 can't remember the name for it Oct 18 15:01:01 VT-x, I guess Oct 18 15:01:09 it's a BIOS option and apparently disabled on your system Oct 18 15:01:40 rymate1234: http://pastebin.com/jaRsTHaC Oct 18 15:01:49 how do you trigger BIOS on mac hackkitten ? Oct 18 15:04:25 UEFI there, but should be a similar idea... MacBook, iMac? Oct 18 15:04:33 a quick google search should suffice :) Oct 18 15:04:47 I think VT-x is actually enabled on my mid-2012 MacBook Pro Oct 18 15:04:58 at least VMWare etc. haven't complained about it yet Oct 18 15:05:12 * hackkitten is on a Windows laptop right now, though Oct 18 15:05:24 macbook pro 15" retina early 2013 Oct 18 15:05:38 google lead me to cmd opt o + f nothing happening though Oct 18 15:05:46 it will invoke something called EFI, but nothing Oct 18 15:06:49 EFI is the BIOS replacement on Macs for a while now Oct 18 15:06:55 also on new PCs/laptops :) Oct 18 15:07:22 yeah Oct 18 15:07:27 it's weird Oct 18 15:07:45 my EFI bios setup actually has mouse support Oct 18 15:07:52 maybe google on enabling VT-x on Mac? Oct 18 15:08:05 * hackkitten her current laptop seems to have only a boring BIOS~ Oct 18 15:08:13 seen some UEFI setups with really fancy graphics, though Oct 18 15:08:15 is there anyway to move a genymotion avd to the avd list of your sdk, or vice versa Oct 18 15:15:27 yosemiteeeeee ...ugh Oct 18 15:16:34 hackkitten: i did google Oct 18 15:16:43 rymate1234: so how do you trigger your EFI ? Oct 18 15:17:14 on my laptop I hold delete on boot Oct 18 15:18:19 anyone know why v7 compat Toolbar buttons dont appear to work when a nav drawer is open? https://gfycat.com/BlondSomberIcelandicsheepdog# Oct 18 15:19:47 i will try that thanks Oct 18 15:21:10 just read the material design guidelines, apparently navigation drawers now are supposed to overlap the toolbar Oct 18 15:21:13 dang Oct 18 15:22:00 rymate1234 thats not platform rule Oct 18 15:22:11 thats a guideline that is not all that great anyways Oct 18 15:22:14 ...except it doesnt in most google apps updated to material design Oct 18 15:22:16 yay Oct 18 15:22:17 go google Oct 18 15:22:43 hm nothing happens Oct 18 15:22:48 i kept delete pressed during restart Oct 18 15:22:48 * rymate1234 continutes trying to get his Toolbar to recognise touches with a navigation drawer open Oct 18 15:22:52 as well as shutdown and start Oct 18 15:22:59 shmoon: my laptop is a toshiba Oct 18 15:23:10 maybe apple locked it down more Oct 18 15:23:42 hm Oct 18 15:24:07 actually searches for nabling vt-x in mac gets results related to vmware, etc. which probably has some option when you're trying to setup Oct 18 15:32:08 i think when installing HAXM it should depcifcially tell whats missing for it Oct 18 15:32:16 i shpould just give up on this shit and live with genymotion Oct 18 15:32:39 genymotion is faster than haxm anyway Oct 18 15:32:47 sadly no android lollipop for genymotion yet Oct 18 15:32:53 as long as you dont need the google api's Oct 18 15:32:57 or any of that ;) Oct 18 15:33:07 eh you can just flash the gapps Oct 18 15:33:08 :p Oct 18 15:35:04 where i should include the method to delete cache files, onstop or ondestroy? Oct 18 15:38:11 cliffreich_ is that not more down to your own design ? Oct 18 15:41:16 I have an app that doesn't have a dimens file Oct 18 15:41:18 lol Oct 18 15:41:21 LEL Oct 18 15:43:41 StingRay_ I'm not sure about that... i need that cache in case tthe system kills the activity Oct 18 15:43:41 How can I get a "materialised" SeekBar? Oct 18 15:43:47 so i cant delete onStop Oct 18 15:47:01 because internet is expensive (and sometimes API's)! Oct 18 15:47:13 so i cant just delete everything when app goes onsttop Oct 18 15:47:37 and now that im thinking i cant delete ondestroy either if i want to keep it when system kills activity Oct 18 15:48:15 can i just leave them there and make the app replace the data everytime is reopened Oct 18 15:50:03 Do I need to use a shader in my opengles program if I use a texture? Oct 18 15:50:12 aren't those just for extra success? Oct 18 15:50:40 can anyone please tell me how to change a boot.prop file Oct 18 15:52:46 for extra effects lol Oct 18 16:38:46 any opengl experts here? Oct 18 16:41:17 hello all Oct 18 16:43:09 I have trouble finding easy opengles textures tutorials Oct 18 16:43:10 http://www.learnopengles.com/android-lesson-four-introducing-basic-texturing/ Oct 18 16:43:17 says simple then goes on to 3D Oct 18 16:43:27 I just want to display some bitmaps, a ny tips+ Oct 18 16:43:42 hello Oct 18 16:43:52 i found this: https://code.google.com/p/android-native-egl-example/ Oct 18 16:44:06 anyone know how implement in android 5.0 new navigation drawer? Oct 18 16:44:08 i created the ndk-build Oct 18 16:44:27 it creates me a libprg.so Oct 18 16:44:40 how can i start it? Oct 18 16:44:42 paule32, you've created a library Oct 18 16:44:47 KrisGroove new navigation drawer ? Oct 18 16:44:55 you can load it in your app and then use it Oct 18 16:45:07 ah ok Oct 18 16:45:31 Hey guys, I just launched an IndieGoGo campaign and I'm looking for constructive criticism if possible. https://www.indiegogo.com/projects/vanir-s-vengeance-android-rts Oct 18 16:45:31 do you have a step by step guide how to load .so files in android apps? Oct 18 16:45:35 wait what Oct 18 16:45:42 android 5.0 lollipop SDK is out? Oct 18 16:45:49 * OverCoder can't wait to check it out Oct 18 16:45:58 yes Oct 18 16:46:00 xD Oct 18 16:46:23 so you mean the few years old nav drawer Oct 18 16:46:29 but you want animation on an icon ? Oct 18 16:46:50 anyone tried yosemite with AS ? Oct 18 16:46:59 seems to think I can only use java 8 Oct 18 16:52:50 StingRay_, the hamburger is animated in L Oct 18 16:53:17 hamburger ? you programmers are well funny :) Oct 18 16:53:29 paule32, same as in java Oct 18 16:55:57 StingRay_, the 3 line button has been called a hamburger in design parlance for a while now Oct 18 16:56:45 I use now Compat library and have ne waction bar and menu :) but I want add arrow drawer with animation and new nav drawer Oct 18 16:57:13 like in https://lh3.ggpht.com/FXUNlzMTnmjHALRxLRGUVnwU4xc7Po8iHMRG0WRo7wn2RfJffF-Sv0ChtBRYlyYf0ps=h900-rw Oct 18 16:57:19 pfn still dont alter the "wtf" aspect Oct 18 16:57:52 has nothing to do with programmers Oct 18 16:59:52 pfn: ok, found the java code for the example Oct 18 17:00:22 pfn: how can i create the app (i assume javac) without eclipse Oct 18 17:01:58 paule32, without an ide? use any commandline build tool: ant, gradle, maven, sbt, etc Oct 18 17:02:25 ok Oct 18 17:04:17 should i name my app "GNOME" or "GNOME for Android"? Oct 18 17:06:49 Are either of those trademark infringements? >_> Oct 18 17:10:10 what apps have cool home screen widgets? Oct 18 17:10:32 I haven't seen any widgets that have as complex a user interaction as qicr Oct 18 17:14:55 pfn I would think most uses for a widget are passive... look at similar apps...sms? Oct 18 17:24:37 i have a build.xml, how can i create apk with "ant" Oct 18 17:24:54 is it enough to type in "ant" under terminal Oct 18 17:24:55 ? Oct 18 17:27:36 surely there are tutorials and guides out there on building apks with command line Oct 18 17:27:37 installing eclipse + sdk + eclipse adk plugin on linux... done all of that, but the eclipse adk plugin doesn't seem to be working? the instructions I found all said I need to set where the sdk is, but the options are not where they said they will be, but the adk plugin was installed? Oct 18 17:28:06 adk plugin? what is that? Oct 18 17:28:17 don't you mean adt? Oct 18 17:28:36 ravilov, probably ;) Oct 18 17:28:58 you can't hope to find your way around if you don't even know what things are called properly :p Oct 18 17:29:34 ravilov, sorry mum Oct 18 17:30:25 go to help > about, you should see 4 android buttons there if ADT is installed correctly Oct 18 17:31:06 but yeah, the ADT plugin isn't doing it's job right, can't do the last step of setting the sdk location, as it's (adt) is just not there? Oct 18 17:31:59 least 3 android labled buttons, yes. Oct 18 17:32:32 smellymoo just go into eclipse preferences. there should be a category there for android or adt Oct 18 17:32:51 I have 4 - DDMS, traceview, hierarchy viewer, ADT Oct 18 17:32:53 the adt used to complain on startup if no sdk was set Oct 18 17:33:54 Hey, I have 3 options that show on pressing menu button , I want these options to be displayed by pressing an icon on actionbar instead , something like this Oct 18 17:33:55 Android Traceview, Android Native Developer Tools, Android Hierarchy Viewer, Android Developer Tools, Android Dalvik Debug Monitor Service... all installed. Oct 18 17:33:56 http://www.google.co.in/imgres?imgurl=http://img.wonderhowto.com/img/37/19/63540007829643/0/get-samsung-galaxy-smart-alert-feature-your-nexus-5-other-android-phone.w654.jpg&imgrefurl=http://nexus5.wonderhowto.com/how-to/get-samsung-galaxy-smart-alert-feature-your-nexus-5-other-android-phone-0156063/&h=1162&w=654&tbnid=7GL41fAQo0lG7M:&zoom=1&docid=Z6NWF4GHxt137M&ei=S6RCVJWeNszauQShhICoAQ&tbm=isch&client=u Oct 18 17:33:58 buntu Oct 18 17:34:21 g00s, yes, I would go there and do that... if there was a category for android there. Oct 18 17:34:38 maybe you don't have the adt O.o Oct 18 17:34:42 g00s I've been yosemite'd :) Oct 18 17:34:50 is it good ? Oct 18 17:34:57 erm, different Oct 18 17:35:16 i'm not sure if i should install 10.9.x or 10.10 on my old mbp Oct 18 17:35:16 g00s, just listed all the things I have installed, totally do have the ADT installed in eclipse, it says so. Oct 18 17:35:17 want to try that call from computer sh*t so yeah... good if you need the little things Oct 18 17:35:42 g00s I put 10.10 on a very old mbp Oct 18 17:35:50 2009 nvidia one Oct 18 17:35:52 no performance issues ? Oct 18 17:35:56 na, quite nice Oct 18 17:36:07 even on the shitty intel power saving gfx Oct 18 17:36:17 ravilov, I have all the stuff installed (listed it above)... any other help? Oct 18 17:36:27 i have nvidia 9400 i think Oct 18 17:36:30 heh Oct 18 17:36:40 * StingRay_ goes to check Oct 18 17:36:58 yeah 9400m Oct 18 17:38:39 g00s is it bad that I like the way apple is going with simplistic design and hate the way google is headed .... i feel dirty Oct 18 17:38:58 i haven't seen it yet. i'm still on 10.7 XD Oct 18 17:39:11 well I have been on 10.8 till now Oct 18 17:39:26 i'm going to do a fresh install. i'm sure my filesystem is fragmented to hell Oct 18 17:39:35 lots of cruft and self inflicted damage Oct 18 17:39:43 can someone help with this adt plugin bs?... killing me... I have installed the right things, but it's not doing anything. Oct 18 17:39:49 StingRay_ oh, whats the story with jvm on 10.10 ? Oct 18 17:39:55 g00s bad! Oct 18 17:39:57 :) Oct 18 17:40:03 yeah its always bad, how bad ? Oct 18 17:40:11 2 choices bad Oct 18 17:40:17 java 6, or 8 Oct 18 17:40:27 but are those apple jvms ? Oct 18 17:40:30 6 is Oct 18 17:40:38 shit man Oct 18 17:40:55 java 7 is much faster ; had lots of vm performance features Oct 18 17:40:56 I know...but lucky I'm too noobish to care about using java 6 Oct 18 17:41:13 but when i tried running AS on non-apple jvm, it looked terrible Oct 18 17:41:19 with the font stuff Oct 18 17:41:20 tis oracle that dont have 7 for OSX Oct 18 17:41:24 so i just stayed with apple java 6 Oct 18 17:41:37 wat? i'm using java 7 for OSZ Oct 18 17:41:42 they just put out 7u72 Oct 18 17:41:47 10.10 sorry Oct 18 17:42:00 How can i add some menuitems in action overflow ? Oct 18 17:42:08 feh, i'll just wait until 10.10.1 or something Oct 18 17:42:11 yeha I was on 7, now not an option Oct 18 17:42:48 I dam love ios8 design too ... oh no... whats happening Oct 18 17:43:14 i dont really think android needed a new design. i like the holo :| Oct 18 17:43:29 but i guess they want web & native to look the same so Oct 18 17:44:10 new design guides make no sense and are horrid in most cases.... they copied ios8 functional design and added lots of pointless bling Oct 18 17:45:15 build.xml:542: Unable to resolve project target 'android-10' Oct 18 17:45:20 i'm worried the most about the animations Oct 18 17:45:28 what does these message means? Oct 18 17:45:48 g00s dont happen to know where icc profs are on mac ? Oct 18 17:45:57 no Oct 18 17:46:18 StingRay_ also turn off that finder thingy that sends your queries to apple :D Oct 18 17:46:27 what ????!! Oct 18 17:46:28 searchlight, whatever Oct 18 17:46:35 whatever the fuck they call that thing Oct 18 17:46:43 sends to apple ? Oct 18 17:46:58 yeah, because it not just for local but web searches too Oct 18 17:49:36 I:\Android\myapp\bin>adb install NativeEglExample-release-unsigned.apk Oct 18 17:49:37 771 KB/s (242475 bytes in 0.307s) Oct 18 17:49:37 pkg: /data/local/tmp/NativeEglExample-release-unsigned.apk Oct 18 17:49:37 Failure [INSTALL_PARSE_FAILED_NO_CERTIFICATES] Oct 18 17:49:42 StingRay_ https://fix-macosx.com/ Oct 18 17:49:54 wait dont do that Oct 18 17:50:55 StingRay_ the fix is in here somewhere https://news.ycombinator.com/item?id=8473580 Oct 18 17:51:04 probably Privacy preferences Oct 18 17:52:20 I have linux (fedora 20), installed eclipse kepler with: Android Traceview, "Android Native Developer Tools, Android Hierarchy Viewer, Android Developer Tools, Android Dalvik Debug Monitor Service" installed, just reinstalled adt, and nothing is showing up in the preferences options for android... wtf? Oct 18 17:59:57 Do I need to use a shader to use a texture? Oct 18 18:07:53 ok, i have successfuly sign the apk and successfuly installed it Oct 18 18:08:20 but when i try start it, i get error "We are sorry..." Oct 18 18:08:55 have i do to push the .so file? Oct 18 18:09:15 if so, who ? Oct 18 18:10:28 [NTCTC001|g66s5lqt4buc9epjyz1%2-f3awbuyy6k+39r7!mjtp53mmt+9mw+g3qxgeqdb943ozyeuz5dtutusrwkzn8+yxdq%xka%isdnknf6flsd836bm2lf8vc-4177uj-08?xh0t#?n1m60hk9z3uhu%+#b70uh?8v8cey0hklfxhw+im94bzrveauijid0-3k2hf4o7jifp%5!x81a23pq0%qjy0#mjzra1mwb?hw2pedsegh0pcny1dmcozncp!v0#hcr2q?5hlg27c45?cbcw+w3sa6#4vtb?qj-eyzfm8yo4ao3-fbd54#d0-1t0cd3] Oct 18 18:10:29 paule32 is this your app ? Oct 18 18:10:43 Sorry, does anyone know how can I solve this problem :"Error:(36, 21) No resource found that matches the given name: attr 'android:actionModeShareDrawable'." Oct 18 18:11:11 I really don't know what to do 'cause the problem is inside the appCompat folder Oct 18 18:11:24 g00s: no, https://code.google.com/p/android-native-egl-example/source/browse/ Oct 18 18:16:26 hey ,how can i display overlow items in actionbar even if menu button is present Oct 18 18:17:32 g00s: have a hint? Oct 18 18:20:13 killer: showAsAction="always Oct 18 18:20:18 " Oct 18 18:21:10 Good so I went through all the drawables and stuff in appcompat and there is no trace of the SeekBar Oct 18 18:22:17 Darklust: I m doing this programmatically , so SHOW_AS_ACTION_ALWAYS? Oct 18 18:23:54 killer: You got it Oct 18 18:28:50 How can I make TransitionDrawables run one after another and not all in parelle? Oct 18 18:33:00 can someone help me? Oct 18 18:33:16 i download an native app example: https://code.google.com/p/android-native-egl-example/source/browse/ Oct 18 18:33:24 build was fine Oct 18 18:33:50 signing with java keytool, and jarsigner was fine Oct 18 18:33:53 oh so this IS a thing Oct 18 18:34:02 adb install was fine Oct 18 18:34:13 but starting ? Oct 18 18:34:34 So I am using ADT to learn developing android apps Oct 18 18:34:51 i use a emulator, too Oct 18 18:35:07 There are multiple errors in SystemUiHiderHoneycomb.java Oct 18 18:35:21 the only thing i change, was the project.properties file Oct 18 18:35:22 Note that this file while auto-generated Oct 18 18:35:30 *was Oct 18 18:35:48 target=android-8 Oct 18 18:36:47 Here is error 1, on line 1, package com.example.testapp.util; (ERROR: The type java.langObject cannot be resolved...) Oct 18 18:37:47 I used touse this for an icon in actionbar mnu2.setIcon(R.drawable.next); Oct 18 18:37:54 how do i get share icon Oct 18 18:38:16 WTF! how do I get ADT working, what a sack of shit. Oct 18 18:38:21 i think it comes by default in android , Oct 18 18:38:56 smellymoo, do you have an error? Oct 18 18:39:04 smellymoo: Seriously, is that how you ask for help? Oct 18 18:39:11 what's the default box for holding fragments? Oct 18 18:40:15 I do realise that it is a sack of *uhmm* and I myself look forward to that day when I can use just Notepad++ to develop android apps. Oct 18 18:40:41 astroduck, yes, asked lots of times, and added useful info, just being ignored. hoodedice, no error, found one place that said I need to install GEF and SWF(or something similar) did that. and reinstalled ADT, and still nothing. Oct 18 18:41:50 wonder why anyone would need those to run eclipse, but if they said it, it must be true Oct 18 18:42:08 I would, try doing different stuf depending on what OS I'm on Oct 18 18:42:14 killer: R.drawable.ic_menu_share ? Oct 18 18:42:48 hoodedice, linux fedora 20... followed all the different instructions, to no avail. Oct 18 18:43:19 marrrk: By holding, do you mean how to add them into your activity's layout? If yes, then you can simply use LinearLayout/RelativeLayout. See here: http://developer.android.com/guide/components/fragments.html scroll down to "Adding a fragment to an activity" Oct 18 18:44:29 I want a layout with some text at the top and then different fragments beneath that. I want changes of the fragments to be animated. The thing holding the fragments will be fixed to the bottom of its containing view. Oct 18 18:45:05 smellymoo: If you're using studio then that happened to me too, just updated all available updates in SDK manager and it worked, did you try that? Oct 18 18:45:15 hoodedice, WST I mean... all these 3 letter acros get annoying to rem. Oct 18 18:45:36 so is google doing something different with Samples that are typically found in the SDK manager? API 21 has no samples bundle Oct 18 18:45:42 Aster, updated the SDK and updated everything on eclipse. Oct 18 18:45:59 g00s, I heard that the folder was changed or something, not too sure... Oct 18 18:47:27 marrrk: How about ViewGroup? Oct 18 18:47:40 Okay. Oct 18 18:47:47 I was thinking of FrameLayout right now. Oct 18 18:47:57 But maybe ViewGroup does the job. Oct 18 18:48:12 smellymoo: try running it from a terminal Oct 18 18:48:19 you might get an error Oct 18 18:50:25 Will the FragmentManager take care of back stack management? Oct 18 18:51:01 hoodedice, tried (not su) and it did nothing interesting. Oct 18 18:51:19 try (with su) pls Oct 18 18:54:17 "Google I/O App Source Updated for Android 5.0 SDK" Oct 18 18:56:22 android emulator uses 1.8G !! not to mention how slow it is :( Oct 18 18:58:27 csst0111: Using HAXM/KVM? Oct 18 18:58:38 you need good HW for android dev :( Oct 18 18:58:48 flan3002, nope Oct 18 18:58:49 eh, I'm using a celery here Oct 18 18:59:01 dual core 1.9 GHz, and that too on Windows 8.1 Oct 18 18:59:02 csst0111: Well, you should. Oct 18 18:59:19 also, HAX is only for x86 AVDs Oct 18 18:59:42 But those are fine to use for most stuff. Oct 18 18:59:46 if you want to test on a real ARM device, you'll need a fast PC/real android device Oct 18 18:59:56 flan3002, I get : CPU acceleration status: KVM is not installed on this machine (/dev/kvm is missing). Oct 18 18:59:59 g00s: Again, I'm developing on a $99 android netbook Oct 18 19:00:05 Good hw? Ha Oct 18 19:00:07 ^woosh Oct 18 19:00:23 Darklust what tools are you using ? Oct 18 19:00:23 I will soon be developing on a $75 tablet Oct 18 19:00:24 Darklust, $99 ? hmmm... with L ? Oct 18 19:00:27 beat that! Oct 18 19:00:28 csst0111: I don't know about your setup. Make kvm work and the emulator can be blazingly fast. Oct 18 19:00:40 flan3002, ok I'l check it thank you Oct 18 19:00:46 csst0111: Nope, it's from RiteAid pharmacy and runs 4.2 Oct 18 19:01:11 okay, you win Oct 18 19:01:15 i don't believe it Oct 18 19:01:16 But via adb I have 7 other devices to test on Oct 18 19:01:22 I have moto G - the old one - but want to try 5.0 too so emulator is my only option right now Oct 18 19:01:37 .gif Oct 18 19:02:24 g00s: Also, I'm using AIDE and an app I wrote to simulate AVD on an android device Oct 18 19:02:52 why wouls you want to simulate AVD on an android? Oct 18 19:02:55 i can use edlin on a $99 chrombook too Oct 18 19:03:15 So I can test an app on all my devices simultaneously Oct 18 19:04:23 What it does is polls for the devices on my hotspot network, then sends/runs the app after compilation Oct 18 19:11:00 Why is the download for the Android SDK so slow? Too many people downloading it or are the servers just shit? Oct 18 19:11:58 yes Oct 18 19:12:12 Yes what? Oct 18 19:12:26 both Oct 18 19:12:39 4KiB/s yay! Oct 18 19:12:40 i mean, whats your speed Oct 18 19:12:42 please, it took me an hour to get it yesterday Oct 18 19:12:49 thats odd Oct 18 19:12:54 (or was it something else?) Oct 18 19:12:55 400 minutes now hoodedice, don't complain. Oct 18 19:13:01 it should be way over 100KB/s Oct 18 19:13:11 My internet speed is 70Mb/s Oct 18 19:14:16 I'm just gonna download it all Oct 18 19:14:29 That 100MB file downloaded in less than 20s Oct 18 19:15:42 MESSAGE The following is a complete list of bundles which are not resolved, see the prior log entry for the root cause if it exists: Oct 18 19:15:59 ran it in console with debug options Oct 18 19:16:33 Now I'm getting 3MB/s down :D Oct 18 19:16:48 you might want to pasta that unresolved bundles on a pastebin-like thing Oct 18 19:18:38 I'd prefer if he's pizza that on a pastebin-like thing, hoodedice. Oct 18 19:19:20 I'd give pizza chance too maybe Oct 18 19:19:31 but pasta's cheap! Oct 18 19:19:38 Pizza is also cheap Oct 18 19:19:44 help. it appears gestures no longer work in my glass activities. Oct 18 19:19:48 i'm running xe22 Oct 18 19:19:48 Are you American? hoodedice Oct 18 19:20:03 no Oct 18 19:20:04 :O Oct 18 19:20:07 fortunately Oct 18 19:20:07 =P Oct 18 19:20:14 but I live here Oct 18 19:20:16 *there Oct 18 19:20:21 hoodedice, good. You can judge the taste of pizza. Americans can't. Oct 18 19:20:38 Amount of good pizza I tasted in America: 0. Oct 18 19:20:50 Percentage of bad pizza in America: 100%. Oct 18 19:21:10 I eat Papa John's every Thursday, when I have enough money Oct 18 19:21:14 it is okay Oct 18 19:21:33 Percentage of so called 'Belgian' waffles in America: 100%. Amount of real Belgian waffles in America: .1% (that stand in NYC). Oct 18 19:21:41 It's a disgrace to Belgium. Oct 18 19:22:05 :p Oct 18 19:22:23 Damnit! https://www.dropbox.com/s/ylodd3ncky3hp3s/Schermafdruk%202014-10-18%2021.22.20.png?dl=0 Oct 18 19:22:47 stop and restart Oct 18 19:22:52 I just did Oct 18 19:23:00 then you are out of options Oct 18 19:23:12 May Google has mercy on me. Oct 18 19:23:16 have* Oct 18 19:23:55 They should use Bittorrent for this. Oct 18 19:24:04 that would be piracy :f Oct 18 19:24:11 since this has gone a little offtopic: https://www.youtube.com/watch?v=IkAp5gAYDUQ Oct 18 19:24:31 Bittorrent != piracy Ashiren Oct 18 19:24:47 not according to google and whatnot Oct 18 19:24:50 Ashiren == #sarcasm Oct 18 19:25:04 Ashiren: so when I torrent a linux distro I'm a filthy pirate? Oct 18 19:25:05 hoodedice, since the offtopic topic is war: https://www.youtube.com/watch?v=Hp2P8srFi4I Oct 18 19:25:38 Ashiren: So when I torrent The Purge 2 I'm a filthy pirate? Oct 18 19:25:46 eeyup Oct 18 19:25:48 Military training in Mali is funny, but I also feel bad for them and for laughing. Oct 18 19:26:01 So when I torrent Windows I'm a filthy pirate? Oct 18 19:26:48 You're all filthy pirates because I say so Oct 18 19:27:13 you'll also get harrpes Oct 18 19:27:50 Arrrrds Oct 18 19:27:54 i always thought of bittorrent downloads as cheaper but not faster Oct 18 19:36:21 okay, so to do some things, I decided to unlink ADT from the SDK Oct 18 19:36:32 and in the process, eclipse purged itself, partially Oct 18 19:37:19 hey \o, Oct 18 19:37:22 Hope it made it to the toilet Oct 18 19:37:39 Or you have a crapton of kitty litter Oct 18 19:38:52 guys.. what’s up with public class PosActivity extends Activity implements GooglePlayServicesClient.ConnectionCallbacks, GooglePlayServicesClient.OnConnectionFailedListener { Oct 18 19:39:56 okay, now that I don't have eclipse, should I restart with Android Studio or do ADT again? Oct 18 19:40:41 nevermind my line.. ;) Oct 18 19:40:48 yellow duck syndrom Oct 18 19:41:30 I need to flash Android 5 instead of L to access the API 21, right? Oct 18 19:42:57 Muchoz: are you comparing a liege waffle to a US belgian waffle? belgian waffles in the US are more like brussels waffles, but even bigger Oct 18 19:43:08 Muchoz: No, the official sdk is compatible with the last dev preview Oct 18 19:43:13 imo, Belgium could use some maple syrup Oct 18 19:43:23 cybrNaut, they're like plastic waffles. Not Belgian waffles. Please, don't tell me about my waffles. Oct 18 19:44:03 Muchoz: i think you've just had a bad chef. they should not be like plastic Oct 18 19:44:28 cybrNaut, I tasted quite a bit of them. They either taste like plastic or like flour. Oct 18 19:44:45 cybrNaut, I don't think you've ever tasted a waffle in Belgium. Oct 18 19:45:00 waffle wars!!! Oct 18 19:45:21 Muchoz: i've had all kinds, including the liege style with clumps of sugar in it Oct 18 19:45:23 * hoodedice throws a doughnut Oct 18 19:45:48 cybrNaut, then you don't know what you're talking about sir. Oct 18 19:45:51 belgians don't serve them properly Oct 18 19:45:57 HAH Oct 18 19:46:16 belgians smother the waffle in chocolate, and then hand it to you as you walk Oct 18 19:46:26 so you have to play a game of staying clean Oct 18 19:46:33 cybrNaut, I never eat a waffle with chocolate. Oct 18 19:46:44 Muchoz: you've not been to belgium then Oct 18 19:46:47 And they don't, you always need to ask whether you want chocolate. Oct 18 19:46:50 cybrNaut, I live in Belgium. Oct 18 19:47:23 Muchoz: there is only one waffle vendor in belgium that has figured out what to do with the chocolate (they inject it) Oct 18 19:47:34 cybrNaut, WHAT? NO Oct 18 19:47:42 You don't do that! Oct 18 19:47:45 everywhere else you go in belgium, they give you a sloppy one dripping with chocolate Oct 18 19:47:45 Horrible! Oct 18 19:48:10 You need to ask for one with whipped cream and flour powder or whatever it's called. Oct 18 19:48:34 And perhaps some ice cream, delicious! Oct 18 19:48:37 Muchoz: that's a brussels waffle.. normally only in restos, not as common on the street Oct 18 19:49:24 cybrNaut, I live in Belgium and there is an equal amount of both waffles. Oct 18 19:49:34 Mostly some only sell Brussels. Oct 18 19:49:43 Or the other way around. Oct 18 19:50:03 mostly some? In Brussels, liege waffles are far more common, i shit you not Oct 18 19:50:26 why the fuck are we talking about waffles Oct 18 19:50:46 g00s: android developers gotta eat! Oct 18 19:51:06 g00s: Android development is like a stack of waffles... ___fill_in_the_blank__ Oct 18 19:51:41 Wait.... waffles stack.... application stack... Oct 18 19:51:43 g00s, got a problem with Belgian waffles my friend? Oct 18 19:51:54 no :) Oct 18 19:51:59 This channel cannot be more ontopic! Oct 18 19:51:59 Muchoz: which part of belgium? Oct 18 19:52:07 Can i get 2 actionbars , one at top and other at bottom ? Oct 18 19:52:07 Ghent, beautiful Ghent! Oct 18 19:52:09 anybody know why a modern library would depend on com.google.android:android:4.1.1.4 Oct 18 19:52:12 Ghent best city <4 Oct 18 19:52:14 <3* Oct 18 19:52:18 in maven central? Oct 18 19:52:37 hi everybody Oct 18 19:52:47 killer you can probably get actionbars in your actionbars now Oct 18 19:53:02 Muchoz: i ordered a brussels waffle with whipped cream and strawberries at a place that was famous for them, and the strawberries were tiny canned things Oct 18 19:53:16 imo, the strawberries should be big and fresh Oct 18 19:53:34 not what you would find in a can of pie filling Oct 18 19:53:50 cybrNaut, they always are. You should never go to those big ones, they're horrible. You probably went to that australian kinda thing. I don't really like those. Oct 18 19:53:57 g00s: what Oct 18 19:54:12 cybrNaut, you need to get them from a stand somewhere in the city. From someone that makes them fresh. Oct 18 19:54:20 g00s: to mess with future developers Oct 18 19:54:23 And that has fresh strawberries (in the season ofc) Oct 18 19:54:23 killer you mean split action bar Oct 18 19:54:32 Men, you have already published your physical address on google play store? Oct 18 19:54:49 or did you find viable alternatives? Oct 18 19:54:56 * cybrNaut won't touch google play w/ a barge pole Oct 18 19:55:03 better to get your apps from f-droid Oct 18 19:55:26 and if you *must* have a play store app, use a 3rd party downloader site and side-load it Oct 18 19:55:41 g00s: No , i mean 2 seperate bars , one at top and toher at bottom ,can i do that Oct 18 19:56:09 I have a game on the Google Play Store. The free version have a rate of 350 download by day on average. Oct 18 19:56:25 I have tried to publish it on Amazon Store: 4 download by day! :( Oct 18 19:56:52 I don't mind the physical address actually, but that's probably because I'm publishing my app for 'my company'. Oct 18 19:56:59 AGPX: i won't even see it unless it appears on f-droid Oct 18 19:57:18 what's f-droid? Oct 18 19:57:19 AGPX: what about d paid version on google play Oct 18 19:57:54 AGPX: it's a place for trustworthy apps.. a repo that let's you inspect the code, track differences, etc Oct 18 19:57:54 Much less killer, the paid version have a rate of 6 download / day Oct 18 19:58:27 say, if my website is hoodedice.weebly.com, would my app be com.weebly.hoodedice.app ? Oct 18 19:58:32 cybrNaut but it is a place frequented by the end users? Oct 18 19:58:59 what app, BTW? Oct 18 19:59:07 AGPX: yes, but generally the steet-wise knowledgable variety of users Oct 18 19:59:16 hoodedice: Get a top level domain ya bum Oct 18 19:59:22 I mean, I believe that Amazon was the second biggest store for Android. Am I wrong? Oct 18 19:59:28 don't have an app out yet Oct 18 19:59:39 AGPX: it's a smaller crowd, but otoh there aren't a gazillion apps, so if you put your app on it all f-droid users are likely to notice it Oct 18 19:59:43 will do once I get some serious dough rolling in Oct 18 20:00:10 AGPX, also, I heard that SailfishOS uses this Yandex app store or something Oct 18 20:00:34 The main issue, in my opinion, is that users have easy access to Google Play Store Oct 18 20:00:47 killer yeah you can use Toolbar in 21 i think Oct 18 20:00:53 To access the Amazon, you have to download the .apk and manually install it. Not for every users. Oct 18 20:01:11 AGPX: It's the Internet Explorer syndrome, it's just there Oct 18 20:01:18 I mean, the .apk of the Amazon's "App-Shop" application Oct 18 20:01:46 it comes pre-installed on crappy Amazon phones and tablets Oct 18 20:01:56 Why are you even trying to target that Oct 18 20:02:05 Just release and forget Oct 18 20:02:28 < don't listen to this guy, he has 0 app dev XP Oct 18 20:02:42 g00s, because that's how the maven plugin works Oct 18 20:02:42 Visibility is absolutely imporant Oct 18 20:02:57 can you link me to your app? Oct 18 20:03:03 From 350 download to 4 download is quite a disaster! Oct 18 20:03:05 4.1.1.4 happens to be published on Central, and nothing newer Oct 18 20:03:12 o/ Oct 18 20:03:20 g00s, you're supposed to deploy locally... Oct 18 20:03:39 pfn i don't understand, the top level project is an android library Oct 18 20:03:39 can you link me to your app? Oct 18 20:03:42 The game is Final Karate. I'm the author. You can find it on Google Play Store and Amazon one. I have 350,000 download of the free version on Google Play. Oct 18 20:03:46 like gradle Oct 18 20:03:56 OHH shit they don't use the android gradle-plugin Oct 18 20:04:11 right, they use maven Oct 18 20:04:27 the maven plugin sucks Oct 18 20:04:27 It was my first application. Oct 18 20:04:36 (on Android) Oct 18 20:04:39 AGPX: 350,000 cool , did you used admob ? Oct 18 20:04:53 looks neat Oct 18 20:04:53 the reviews don't Oct 18 20:04:54 I can't believe people can actually use it to develop Oct 18 20:04:58 oh no, the reviews look good too Oct 18 20:05:45 killer: no. I have a free demo version (limited in the number of rounds you can play) and a paid version without this limit. Never tried with banners. Oct 18 20:05:45 can't wait for intellij 14 Oct 18 20:05:54 hrm Oct 18 20:05:56 goooooood Oct 18 20:05:59 Maybe the only solution to abandon Google Play Store Oct 18 20:06:04 you are a good dev Oct 18 20:06:07 i should really try out the eap Oct 18 20:06:08 to don't* Oct 18 20:06:29 keep making apps, as long as they don't have banners in it, I'll be spreading the word Oct 18 20:06:30 AGPX: What's the logic behind the $1.41 pricetag? Just a random number? Oct 18 20:06:34 How do I use those slide-to-right-to-get-menu activities? Oct 18 20:06:54 Should I write them myself, or is it safe to use Google's? Oct 18 20:07:02 w00tc0d3: it is some library, let me google that Oct 18 20:07:16 Darklust, currency conversion Oct 18 20:07:43 Ah Oct 18 20:07:44 https://github.com/jfeinstein10/SlidingMenu Oct 18 20:07:46 hoodedice: :) Oct 18 20:07:51 The price I choose is 0.99 Euro. Google "translate" if for others country and currency. Oct 18 20:07:52 thank you! Oct 18 20:07:56 w00tc0d3: ^^ That's an open source one Oct 18 20:08:00 no prob Oct 18 20:08:04 hoodedice: doesn't Google also ship them with the API? Oct 18 20:08:18 not sure =/ Oct 18 20:08:19 if=it* Oct 18 20:08:32 if they do, then that one should be safe haha Oct 18 20:08:53 OpenGL1.0 seems easier than 2.0, is it a bad idea to stay with 1.0? Oct 18 20:09:01 probably Oct 18 20:09:15 Actually the name is fundamental. It's easy to reach my game thorugh the "Karate" keyword. I have another game that is just simply unreachable due to its name. Oct 18 20:09:18 w00tc0d3, don't use that, use support-v4 Oct 18 20:09:57 pfn: support-v4? Sorry for my ignorance, I just restarted Android dev after 3 years of not having touched Android code at all. ;) Oct 18 20:10:17 w00tc0d3, use Google Oct 18 20:10:23 search Oct 18 20:10:28 so anyone upgraded to yosemite? I wanna know if it breaks essential stuff :/ Oct 18 20:10:30 sure Oct 18 20:10:38 Afzal stinray did Oct 18 20:10:39 hello guys, I getting crash aplication erro is: Caused by: org.xmlpull.v1.XmlPullParserException: Binary XML file line #2: tag requires a 'drawable' attribute or child tag defining a drawable, because I put a selector to change a relativelayout color when it is clicked... Oct 18 20:10:52 and support-v4 has been around for almost 4 years Oct 18 20:10:56 g00s, ah, he's not online but thanks! Oct 18 20:11:08 Afzal let me know how it works out :D Oct 18 20:11:37 g00s, yeah, I'm gonna wait like a week since I don't see a good reaction from Romain Guy on twitter lol Oct 18 20:11:42 pfn: You recommend me to use support-v4 instead of SlidingMenu? What are the pros and cons of both? (Yes, I have googled it ;)) Oct 18 20:11:48 Yuri_Harrison, so use a drawable Oct 18 20:11:53 I use my laptop 98% for work these days Oct 18 20:11:58 Afzal oh did romain see problems ? Oct 18 20:12:16 w00tc0d3, it's standard api, use standards or gtfo Oct 18 20:12:28 g00s, he was complaining after text not being *that* readable and the battery life on his Macbook Air became terrible Oct 18 20:12:37 oh shit Oct 18 20:12:47 they fucked with the font AA O.o Oct 18 20:12:56 yeah because of translucency Oct 18 20:12:58 man thats what i like about windows Oct 18 20:13:00 pfn: I don't understand Oct 18 20:13:01 sorry Oct 18 20:13:15 Afzal gah, some compositing fucked the AA bahhh Oct 18 20:13:31 what's not to understand, it says it needs drawable, so use one Oct 18 20:13:37 guys.. is there any smarter way now to mask square image to circular image with alpha channel.. than running them threw bitmap class? Oct 18 20:13:44 I mean with 5.0 Oct 18 20:14:00 chemic, dig through the api and see for yourself Oct 18 20:14:43 success: I definitely prefer OpenGL ES 2.0 Oct 18 20:14:46 I'm not touching L until it's available on my phone Oct 18 20:15:08 it’s damn nice.. that last dev preview.. mmm :) Oct 18 20:15:23 AGPX, OK, just displaying a bitmap in OPENGLES1.0 was easy, but all the tutorials doing it in OPENGLES2.0 are hard, you have to shading and stuff Oct 18 20:15:28 I wrote my two games in OpenGL ES 1.0, but now I switch to OpenGL ES 2.0. Oct 18 20:15:39 I just want a basic tutorial that displays a Bitmap/Texture in 2D Oct 18 20:15:52 With just the minimum amount of code Oct 18 20:16:05 I just figured out the name of the activity. It's a Navigation Draw Activity. Oct 18 20:16:24 With the ES 2.0 you can make shaders. They are by far more powerful. Oct 18 20:16:45 AGPX, do you know/have a basic 2D texture example? Oct 18 20:17:00 AGPX, might be more powerful but it is hard to get how set it all up Oct 18 20:17:23 success, if you want to develop a game, I suggest to you to use Cocos2D Oct 18 20:17:27 (for 2D games) Oct 18 20:17:40 You have many benefits. Oct 18 20:17:42 no, i want to program directly towards OPENGLES to learn it Oct 18 20:17:57 then I can use an engine when I make a bigger project later Oct 18 20:17:59 Is it a bad habit to use Google's code for the Navigation Drawer Activity? Or do all developers do that? Oct 18 20:18:06 I have ported Final Karate to iOS and I have rewrited it in Objective-C. Not an easy task. Oct 18 20:18:41 With Cocos2D and similar, you can write your game in C++ and recompile it on Android, iOS and Windows Phone 8. Oct 18 20:19:02 In addition it hides the complexity of OpenGL ES. Oct 18 20:19:24 and make an abstraction over sound, file system, gesture management etc... Oct 18 20:19:54 AGPX: fair enough but like I said I want to learn OPENGLES Oct 18 20:20:13 ok Oct 18 20:20:47 In the Android SDK there is a basic example if I remember correctly. Oct 18 20:20:57 Have you seen it? Oct 18 20:21:13 AS really doesn't like it when you checkout a branch from git and the underlying FS changes a bit; always internal IDE errors Oct 18 20:22:30 http://obviam.net/index.php/texture-mapping-opengl-android-displaying-images-using-opengl-and-squares/ Oct 18 20:22:41 downloading AS - download error every fifteen seconds. fml. Oct 18 20:22:42 AGPX: i want something as simple as thta for OPENGLES2.0 Oct 18 20:23:07 w00tc0d3 why would it be bad to use google's code for that? Oct 18 20:23:18 thats a rediculous question Oct 18 20:23:48 g00s: dunno, every community has its own habits Oct 18 20:23:59 I have been involved in projects where this is not-done Oct 18 20:24:03 ugh Oct 18 20:24:19 g00s: good news Oct 18 20:24:25 they work with the principle: write your own code or go home Oct 18 20:24:52 g00s: the emulator was fail, now, i can run native app's under real devices Oct 18 20:25:06 w00tc0d3 well then write your own code Oct 18 20:25:07 success, look at this: http://www.learnopengles.com/android-lesson-one-getting-started/ (the fourth lesson is about Texture Mapping). Oct 18 20:25:11 It use OpenGL ES 2.0 Oct 18 20:25:41 paule32 nice ;) Oct 18 20:25:47 AGPX, I played your game just now Oct 18 20:26:24 Final Karate or Planet Balls? Oct 18 20:26:25 g00s: how can i code a full screen app - without title bar? Oct 18 20:26:48 paule32 you have to use the theme that has no title bar i rhink Oct 18 20:26:54 google for it ;) Oct 18 20:27:03 (I suggest you to download Planet Balls from Amazon. The Google Play is an older version). Oct 18 20:27:33 it's really well made, but you should kind of tweak the animations out a bit more Oct 18 20:27:33 If I keep mashing the attack buttons, it looks nice, but the keyframes between stand and start-animation are kind of glitchy Oct 18 20:28:07 hoodedice: I know, but the graphics is the hardest part and I'm only a coder :) Oct 18 20:28:32 ^this is why I don't make games Oct 18 20:28:34 It was an adventure to make Final Karate. Oct 18 20:28:45 What has happened to findViewById? Oct 18 20:28:52 I can't make something pretty worth shit Oct 18 20:29:06 also, if you've played Tekken or Street Fighter or Mortal Kombat, you can see that the characters move even when they are standing still, aka, breathing, tactical movement... Oct 18 20:29:06 Final Karate Oct 18 20:29:06 I get it =) Oct 18 20:29:06 but your game has potential Oct 18 20:29:07 there is a definite lack of non-shitty non-mainstream games on android Oct 18 20:29:58 hoodedice: I have buyed the karate model from TurboSquid. Oct 18 20:29:59 $50 Oct 18 20:30:16 That's awesome Oct 18 20:30:18 Yes it's a 3d model that I have then rendered in 2D png images. Oct 18 20:30:23 about 700 images. Oct 18 20:30:23 $50 isn't bad Oct 18 20:30:39 yes but model wasn't rigged. Oct 18 20:30:56 I have done it by myself. Oct 18 20:31:25 Then I found free motion capture of karate moves. Oct 18 20:31:35 And I have animated the guy. Oct 18 20:32:04 wow Oct 18 20:32:06 The missing animation (like when the player fall on the floor) is made by me. Oct 18 20:32:15 The graphics was the hardest part. Oct 18 20:32:17 That's dedication Oct 18 20:32:22 All happen on PC. Oct 18 20:32:26 I made some editors. Oct 18 20:32:45 There's the sprite editor to align frames. Oct 18 20:32:54 indeed Oct 18 20:32:57 The collision editor to build collision masks. Oct 18 20:33:26 Then I do the fighting algorithm. Oct 18 20:34:03 Oh before it, I have realized the collision algorithm: the key behind the IA. Oct 18 20:34:13 (I shall not talk about my try at making a AAA unity3d game, because I failed) Oct 18 20:34:35 After Final Karate I do "Planet Balls" Oct 18 20:34:49 It's an "puzzle-arcade" Oct 18 20:34:52 a* Oct 18 20:35:10 http://arstechnica.com/gaming/2014/10/android-5-0-dev-preview-updated-includes-hidden-flappy-bird-clone/ Oct 18 20:35:21 Some part of the graphics is made on paper and then acquired with scanner. Oct 18 20:35:26 Hand drawed. Oct 18 20:36:04 For music I paid a friend of mine :) (A musician). Oct 18 20:36:22 The music is also an area when I have 0 ability. Oct 18 20:36:26 where* Oct 18 20:36:36 I did that too AGPX Oct 18 20:36:36 hand drawn, imported into inkscape and then redrawn Oct 18 20:36:36 and then theoretically give it to blender master, who would then make mesh Oct 18 20:36:36 but that never happened Oct 18 20:37:38 hooded ice to make a game, we need a digital artist :) Oct 18 20:37:49 AGPX: I threw 99 eurocents at you Oct 18 20:38:14 Darklust: many thanks, I really appreciate your support! :) Oct 18 20:38:39 > eurocents Oct 18 20:39:02 hoodedice yes, 0.99 € Oct 18 20:39:05 0.99 euro Oct 18 20:39:08 Heh well, whatever they're called Oct 18 20:39:10 0.69 is for me, 0.30 for Gogogle Oct 18 20:39:13 Google* Oct 18 20:39:14 I have some knowledge of inkscape and blender Oct 18 20:39:14 I just didn't find time to do it while also going to college Oct 18 20:39:14 (I still go to college) Oct 18 20:39:21 AGPX: what did you use to develop your games? Oct 18 20:40:17 I think they're called pennies or something Oct 18 20:40:41 Buoy172: both Final Karate and Planet Balls was developed only using Android SDK, no game libraries. Oct 18 20:41:12 But I have decided that my next games will be developed used libraries like Cocos2D Oct 18 20:41:13 did you use the ndk? Oct 18 20:41:51 because I wish to target Android/iOS/WP8 and also I like to code it in C++. Oct 18 20:41:57 No, for these games. Oct 18 20:42:02 I have used NDK for other tasks. Oct 18 20:42:08 Final Karate runs quite smooth Oct 18 20:42:15 on my tablet Oct 18 20:42:25 I haven't checked out planet balls yet Oct 18 20:42:27 Coded on Samsung Galaxy S with Android Froyo 2.2 Oct 18 20:42:37 I prefer Planet Balls Oct 18 20:42:44 There is a promotional video Oct 18 20:42:47 on youtube Oct 18 20:42:52 I saw that Oct 18 20:42:53 if you search planet balls. Oct 18 20:43:17 the video is available through the google play market Oct 18 20:43:31 yes. Planet balls planet ball took me much longer. Oct 18 20:43:36 than Final Karate. Oct 18 20:43:48 But with its name is quite undiscoverable on market Oct 18 20:44:03 The name is fundamental. Oct 18 20:44:09 yeah Oct 18 20:44:15 this is my last game: https://play.google.com/store/apps/details?id=air.com.kire.hiwaycarrace Oct 18 20:44:45 called "highway car racing", and as you said, those words are so common that if you search it in the market it comes out like 50th Oct 18 20:45:06 looks nicd! Oct 18 20:45:07 looks nice! Oct 18 20:45:29 I have a couple of other games, but this one is my latest and runs best imo Oct 18 20:45:47 I use Flash/Starling for my games, but I might move to cocos2d Oct 18 20:46:08 Cocos2D is nice. Oct 18 20:46:20 I definitely suggest it. Oct 18 20:46:26 I'm writing another game with it. Oct 18 20:46:50 you can use raw opengl as well, right? with cocos2d? Oct 18 20:46:55 Another issue in using Java is that the apk can easily be decompiled. Oct 18 20:46:58 AGPX: yes the fourth lesson is to complicated Oct 18 20:47:21 for instance if you want to have some 3d models Oct 18 20:47:23 Buoy172: yes, you can extend it, making new primitives. I have done it. Oct 18 20:48:12 success: you skip the other 3 lessons? :) Oct 18 20:48:42 success: maybe following them all, the fourth will be less complicated. Oct 18 20:49:28 AGPX: do you use eclipse with cocos2d? Oct 18 20:49:33 success: however, have you never used shader (on PC) before? Oct 18 20:50:13 Score 15700, guy kicked me in the nuts and killed me Oct 18 20:50:14 Buoy172: yes, Eclipse under Windows. So you need cygwin. Oct 18 20:50:24 Darklust: lol :D Oct 18 20:50:24 Can some help me with this iPhone app..... ummm I am confused Oct 18 20:50:55 you are in an android channel asking for iphone support. Yes, you are confused Oct 18 20:50:58 Found theres a way to disable the simple mode and have a grid with individual attacks Oct 18 20:51:01 I like fighting games. In the future I will make another one for sure. Let me realize my home-made motion capture system :D Oct 18 20:51:03 I like that Oct 18 20:51:34 can i use a usb keyboard as alternative for the touch screen? with and without bluethout= Oct 18 20:51:45 SuD, I was joking Oct 18 20:51:59 paule32: i have used a usb mouse with my phone Oct 18 20:52:54 OERIAS: use Titanium and you make the cross platform development an easy task :) Oct 18 20:52:55 my tablet has no usb Oct 18 20:53:01 the question was dump Oct 18 20:53:30 AGPX: with cocos2d you can also make a windows game, right? Oct 18 20:53:32 success: what's not clear in the fourth lesson? Maybe I can be helpful. Oct 18 20:53:37 paule32, OTG cable Oct 18 20:53:41 a bluetooth mouse might work, depending on the rom i think Oct 18 20:54:02 There has to be a cable that allows USB access Oct 18 20:54:06 Buoy172: yes, just recompile it. Not tried on Microsoft platform tough. Oct 18 20:54:11 OERIAS: yes, im stupid Oct 18 20:54:19 Windows and WP8 use DirectX Oct 18 20:54:27 instead of OpenGL Oct 18 20:54:29 AGPX: you work on mac? Oct 18 20:54:47 so the question must be: is it possible to access a ibm pc via usb Oct 18 20:54:51 AGPX: everyting uses openGL (windows included), and directx is only on windows Oct 18 20:55:32 paule32: wait, use the phone as keyboard, or use a keyboard on the phone, or what? Oct 18 20:55:35 Buoy172: afaik Windows Phone 8 haven't opengl support. Oct 18 20:55:46 AGPX: I just want to know if I can use for example VisualStudio to develop a game with Cocos2D, and then use eclipse just for the final touches when porting to android Oct 18 20:55:59 AGPX: ok, perhaps so Oct 18 20:56:22 SuD: external keyboard, real hardware, on pda Oct 18 20:56:22 there's libraries like "Angle project" that wraps OpenGL API on DirectX. Never tried. Oct 18 20:56:34 not interested in that Oct 18 20:57:10 paule32: if the hardware supports it, then you need an OTG cable (which is a special USB cable), and if the rom supports it Oct 18 20:58:06 Buoy172: you can do it with Visual Studio (2008/2010 for sure), but you can obviously deploy the application only on Windows platforms. Oct 18 20:58:16 For Android you need eclipse. Oct 18 20:58:17 yeah Oct 18 20:58:20 I know Oct 18 20:58:38 I mean, I want to develop/debug it on windows, and then when it's finalized I use eclipse Oct 18 20:58:48 I have Eclipse, Cygwin and NDK installed on Windows. Oct 18 20:58:51 as opposed to using eclipse all the time during development Oct 18 20:58:54 (Eclipse = ADT) Oct 18 20:58:59 yeah, me too Oct 18 20:59:15 new android channe: Oct 18 20:59:23 #android-os Oct 18 20:59:37 buoy172: please dont use something emulated software, i have suck today and learn, only real hardware is ok Oct 18 20:59:49 OERIAS: About AOSP dev? Oct 18 20:59:51 paule32: what do you mean? Oct 18 21:00:00 yes Oct 18 21:00:04 flan3002, yes Oct 18 21:00:13 Buoy172: well, actually I find Eclipse good to develop with Cocos2D-x. No problem at all. Oct 18 21:00:14 paule32: ah, I get it Oct 18 21:00:22 hmm Oct 18 21:00:37 I don't really like eclipse :( Oct 18 21:00:40 I use to test application on my Nexus 5 Oct 18 21:00:47 i tried to develop a app under windows, without eclipse, and with the emulator, but the computer slows and buoy172 slows down Oct 18 21:00:56 but also on software emulators Oct 18 21:01:01 AGPX: nah, youre right, i guess I have to work through the first lessons. but it would have been simpler with just one simple example using textures instead Oct 18 21:01:05 not the Android one! Oct 18 21:01:13 now I have to convert to 2D Oct 18 21:01:14 I mean the Google Emulator Oct 18 21:01:33 there are definitely better (faster) emulators Oct 18 21:01:48 like Genymotion Oct 18 21:01:51 It's so shitty the Google Emulator Oct 18 21:02:01 Have you tried Genymotion? Oct 18 21:02:05 It's free and fast like hell Oct 18 21:02:06 But it's free... Oct 18 21:02:15 no, but I'll definitely give it a try Oct 18 21:02:23 I mean... the Google Emulator is free and fast like hell. Oct 18 21:02:29 ! Oct 18 21:02:32 Actually free, not restricted like Genymotion. Oct 18 21:02:39 buoy172: you can perferctly develop app's under the console with ant. ndk, sdk tools Oct 18 21:02:48 flan3002: what kind of restriction? Oct 18 21:02:50 Good evening all. Wonder if I could seek your advice on something - I have a friend of mine who is claiming that the release of 5.0 is heading to the Nexus 4, 5 and 6 over the next two or so weeks - yet from my understanding, the preview only went out to the devs yesterday. Don't you have stuff to iron out first, especially since it'll be going to google handsets? Oct 18 21:03:03 I found the Google Emulator really slow. Oct 18 21:03:22 Google Emulator is slow as hell Oct 18 21:03:32 Genymotion is fast as the iOS Simulator. Oct 18 21:03:43 It use virtual box to virtualize the phone. Oct 18 21:03:58 I'm definitely trying it out Oct 18 21:04:11 no real? Oct 18 21:04:13 AGPX: Am I confusing something, or didn't you have to buy a license for more than ten virtual devices? Oct 18 21:04:44 AGPX: Oh, and you can't use it for commercial stuff if you don't buy a license. Oct 18 21:04:56 AGPX, I want to remove all the lighting stuff and just display the texture in 2D Oct 18 21:05:26 AGPX: And when I use the Google Emulator, it is as fast as the actual device, if not faster. Oct 18 21:05:46 give it a font like "terminal" (windows) Oct 18 21:05:55 AGPX: Network degradation is free in the Google Emulator, but costy in Genymotion. Oct 18 21:05:57 flan3002: I think I miss the commercial stuff issue. Oct 18 21:06:13 AGPX: https://shop.genymotion.com/index.php?controller=order-opc Oct 18 21:06:57 AGPX: Just make sure to use HAXM or KVM and x86 images and you shall be fine. Oct 18 21:07:14 AGPX: do you use the free version of Genymotion? Oct 18 21:07:17 * flan3002 feels like he is defending the Google Emulator a lot recently. Oct 18 21:07:51 Buoy172: I generally use my hw device, because you can test touch response by far better. Oct 18 21:08:13 Recently I have tried Genymotion. Oct 18 21:08:20 It's good. Oct 18 21:08:28 AGPX: genymotion has free and indie version. I'm asking which one you use? did you purchase the indie? Oct 18 21:09:32 nope, I have evaluated the free version. And I think it worth the buy. Oct 18 21:09:51 AGPX: Are you using x86 images? Oct 18 21:10:15 flan3002: I'm aware that if you use x86 image with HAXM the Google Emulator is quite faster. Oct 18 21:10:23 But I have some issues Oct 18 21:10:32 Like installation timeout Oct 18 21:10:45 when I try to run the install the application Oct 18 21:10:52 That... uhm... shouldn't happen. :) Oct 18 21:11:00 On all x86 images? Oct 18 21:11:36 However I ue the Emulator to test game on different devices (different Android version and/or hardware), not during the development itself. I prefer to test application on real devices. Oct 18 21:12:18 Especially for games like Planet Balls that exploit the multi-touch. Oct 18 21:12:26 Sure. Oct 18 21:12:40 Multi-touch is a nightmare! Oct 18 21:12:52 I have many many issue with several devices. Oct 18 21:13:01 wow really>? Oct 18 21:13:04 wow really? Oct 18 21:13:11 Yes, many devices have no real multi touch Oct 18 21:13:32 and Android can track the finger correctly in some situations Oct 18 21:13:56 this is true for cheap device though. Oct 18 21:14:04 doesn't cocos2d have touch events or something? Oct 18 21:14:16 yes it have. Oct 18 21:14:35 cause I haven't had any major issues with multitouch. As I said I used AS3/Starling, and there are touch events Oct 18 21:15:45 I found problems expecially with older devices. Oct 18 21:15:58 On my nexus 5 it works like charm. Oct 18 21:16:12 However it's an hardware issue, not software. Oct 18 21:16:25 has anyone had problems with the shadow disappearing under the actionbar on L? Oct 18 21:16:40 well the oldest device I have is HTC Desire. Maybe I too would have issues with much older devices :) Oct 18 21:16:41 hi g00s Oct 18 21:16:47 hey canadiancow Oct 18 21:17:02 how are things ? Oct 18 21:17:05 pretty good Oct 18 21:17:12 trying to get a shadow to show up on L :( Oct 18 21:17:45 i think its time to become expert at recyclerview Oct 18 21:18:31 My games are 2 years old. At the times HTC Desire was the top device :) Oct 18 21:18:38 time* Oct 18 21:18:50 yeah i havent really played with recyclerview much Oct 18 21:18:58 hmm it's older actually. I got it in 2009 and has android 2.2 Oct 18 21:19:27 canadiancow the question i have about it; is whether its a replacement for listview - or are there some things listview does better Oct 18 21:19:50 i think it's a complete replacement, and way better Oct 18 21:19:58 :D Oct 18 21:20:11 why do many variable names start with 'm'? Oct 18 21:20:13 It's way better Oct 18 21:20:17 success: if you want to get rid of the lighting in the fragment shader you have to simply replace all the code inside the main function with: gl_FragColor = texture2D(u_Texture, v_TexCoordinate); Oct 18 21:20:22 success: a single line Oct 18 21:20:36 i also intent to use Toolbar right away Oct 18 21:20:52 toolbar is nice Oct 18 21:20:57 you can really customize all the shiz Oct 18 21:21:27 i'm still unclear with navigation modes being deprecated. what are the best alternatives to tabs then? do we just use TabHost ? Oct 18 21:21:37 or swipe tabs Oct 18 21:21:37 w00tc0d3: Because some people like to follow more or less stupid naming conventions. Oct 18 21:21:49 w00tc0d3: And some people have to. :P Oct 18 21:21:57 dont use tabs :P Oct 18 21:22:01 the spinner is easy enough i guess, but tabs had some smarts about being inside the AB or below it Oct 18 21:22:04 flan3002: Ah okay, clear. :) Oct 18 21:22:15 canadiancow oh, so are they downplaying tabs ? Oct 18 21:22:25 haven't they been deprecated for a while? Oct 18 21:22:34 do any google apps still use tabs? Oct 18 21:22:39 canadiancow, dialer Oct 18 21:22:45 under the hood i don't know Oct 18 21:22:53 ah Afzal good point Oct 18 21:22:55 when i mean tabs, i mean in general Oct 18 21:23:09 dunno what AB uses for its actual tabs widget Oct 18 21:23:15 tab host has always been garbage, do not use Oct 18 21:25:44 i guess the docs still need updating http://developer.android.com/training/implementing-navigation/lateral.html still talks about Tabs in the AB Oct 18 21:26:20 ok, I have to go now. Oct 18 21:26:28 I have to look at f-droid. Oct 18 21:26:38 I need a valid alternative to Google Play. Oct 18 21:27:31 I don't want to make my home address public. Damn Google! Oct 18 21:27:41 AGPX just put town, state Oct 18 21:28:01 g00s: afaik they want your home address Oct 18 21:28:10 you must be physically reachable Oct 18 21:28:16 yeah i wonder around town unless i have a place to sleep Oct 18 21:28:17 * pfn wishes Yamaha would set targetSdkVersion to something modern Oct 18 21:29:12 AGPX anyhow, i've seen plenty of that (no street address) Oct 18 21:29:33 I really like my new receiver and the android app, but it needs modernization badly Oct 18 21:30:04 g00s: I think that Google will remove application that not expose an address. Oct 18 21:30:14 Or even close the developer account. Oct 18 21:30:24 it is an address Oct 18 21:30:29 just not that accurate :) Oct 18 21:31:29 i just looked at 5 paid apps, none had addresses Oct 18 21:31:33 haha Oct 18 21:32:10 hello all Oct 18 21:32:11 It's not mandatory yet. Google say to me I have 6 days to accept the new license. My nick name is "DigitaLIgnote", can I publish my address? :) Oct 18 21:32:18 well anyhow, i don't want to give advice that gets you in trouble Oct 18 21:33:00 that whole address thing was super lame Oct 18 21:33:29 can someone tell me how I get this "slide left or right" animation/ui element into my app. The thing that is common in alarm clocks e.g. left for snooze and right for stop. Oct 18 21:33:55 g00s: other stores don't have this requirement. Oct 18 21:34:19 AGPX thats because other stores are the seller, you get royalty. google is making you the seller Oct 18 21:34:48 I am happy if someone tells me how this "slide left or right" stuff is called - then I can search for it myself :D Oct 18 21:35:03 g00s: yes, but both get 30% of revenues. What the difference? Oct 18 21:35:27 the difference is, when you are the seller your address needs to be available Oct 18 21:37:37 Afzal StingRay_ is here Oct 18 21:37:50 g00s, thanks! Oct 18 21:38:00 get 'em ! Oct 18 21:38:02 * StingRay_ looks puzzled Oct 18 21:38:07 * StingRay_ looks scared Oct 18 21:38:07 chaaaarge ! Oct 18 21:38:16 StingRay_, how's Yosemite? Any compatibility issues with java/python? Oct 18 21:38:26 ...i mean, how are you? Oct 18 21:38:27 Afzal we Oct 18 21:38:38 well* yeah Oct 18 21:38:46 * Napalm runs head first at StingRay_ Oct 18 21:38:48 java 7 is a no no so far Oct 18 21:38:50 hey g00s Oct 18 21:38:56 hey Napalm :) Oct 18 21:39:05 so have to do an old java 6 install fix from apple Oct 18 21:39:22 * StingRay_ is not brave enough to go java 8 Oct 18 21:39:30 eeh, that doesn't sound good at all Oct 18 21:39:35 everytime i use RecyclerView I feel better Oct 18 21:39:42 java 8 will work OK, its just the fonts are wonky Oct 18 21:39:44 it just does everything i want Oct 18 21:39:48 ok, bye Oct 18 21:39:55 Android Studio works with java 8? Oct 18 21:39:57 Napalm waiting for your RecyclerView book ! Oct 18 21:39:58 g00s ? Oct 18 21:40:00 unlike its predecessor Oct 18 21:40:07 which i hate Oct 18 21:40:15 * Napalm shudders at the thought of ListView Oct 18 21:40:25 Napalm is it all in the support lib now ? Oct 18 21:40:31 yes Oct 18 21:40:31 ListView can go in the recycling bin! Oct 18 21:40:34 Napalm so would you basically remove all your listviews from a project and replace with recyclerview ? Oct 18 21:40:35 it was before Oct 18 21:40:37 It's time for RecyclerView! Oct 18 21:40:43 g00s: yes Oct 18 21:41:24 do we still need to use things like cwac-merge if your adapter has multiple 'sections' of things ? Oct 18 21:41:38 nope Oct 18 21:41:44 all gone Oct 18 21:41:49 ah right, what about the LayoutManager thingies that we have to use with RecyclerView now? Oct 18 21:42:02 Napalm orly ? man thats awesome ... Oct 18 21:42:02 Afzal: what about them? Oct 18 21:42:20 I remember there was only LinearLayoutManager and nothing else or something Oct 18 21:42:26 not really sure about the details Oct 18 21:43:08 They have Grid and StaggeredGrid LayoutManagers as well now Oct 18 21:43:10 the one thing i currently miss that I think should be in L is scene animations with fragments Oct 18 21:43:16 im working on a work around at the moment Oct 18 21:43:22 i think I have something useful Oct 18 21:43:36 And Grid lets items span multiple columns Oct 18 21:43:38 also backwards compatible to v7 Oct 18 21:43:54 Alright, well I'm just gonna port this scala lcamera-debug app to normal java Oct 18 21:44:01 so I can start extending it Oct 18 21:44:26 I'm kinda impressed by how people can just use scala for the latest apis without waiting for google's support or anything Oct 18 21:44:30 hmm yosemite dont like my hack as much...may have to switch back to a mac pro :( Oct 18 21:44:51 StingRay_, that sucks :/ Oct 18 21:45:01 Afzal, why even port to java, yuck Oct 18 21:45:05 it really does :( Oct 18 21:45:14 pfn, because I like java more than scala Oct 18 21:45:43 Afzal, indeed, not a strong programmer, I understand Oct 18 21:45:51 * pfn whistles innocently Oct 18 21:46:06 pfn, wow, you wanna take it #outside bro? Oct 18 21:46:43 #imsoscared Oct 18 21:46:47 yay!! someone congrat me, I resisted going #outside Oct 18 21:46:52 lol Oct 18 21:47:13 congrat? why? they say going #outside is good for you Oct 18 21:49:02 pfn, honestly, I don't see the attraction with scala at the moment because I'm kind of interested in getting back into web dev with polymer. Completely different thing but just don't have time to investigate. And I might as well learn Swift/Obj-C before Scala. At least that will improve the platforms I can deploy stuff on Oct 18 21:49:10 /endrant Oct 18 21:53:35 fiddled with polymer a little, it's semi cool Oct 18 21:53:47 my Acra reporter uses polymer Oct 18 21:54:32 I should enhance it with all sorts of pretty charts Oct 18 21:54:43 but so not worth my time Oct 18 21:57:41 pfn, http://dilbert.com/strips/comic/2009-03-07/ Oct 18 21:58:46 * g00s <3 sourcetree Oct 18 21:59:11 ravilov, indeed Oct 18 21:59:13 * Napalm :| Oct 18 21:59:34 Napalm, your love is questionable Oct 18 21:59:43 lol Oct 18 21:59:46 http://ezscreens.appspot.com/view/ea41/hanhuy-acra+crash+report need pretty graphics Oct 18 22:03:20 omg why do they always @hide the best methods Oct 18 22:03:21 :| Oct 18 22:04:22 indeed Oct 18 22:05:17 they want to keep them all to themselves Oct 18 22:06:07 View#isVerticalScrollBarHidden is exactly the method I want to use.. by they hide it.. now i have to hack it with a pre-draw listener Oct 18 22:06:08 :( Oct 18 22:10:48 ok, now this is annoying.. ViewPager with scrollable items in it.. page through lots of items.. scrollbars pop up because of View#initialAwakenScrollBars is called when they are attached.. I want to only wake the scrollbars up when the page settles. Oct 18 22:26:37 * Afzal <3 SmartGit Oct 18 22:43:07 APGX: I figured it out eventually Oct 18 22:43:17 not hard, but opengl is not trivial either Oct 18 22:51:26 What is good to put in .gitignore for an Android App? Oct 18 22:52:01 waffles Oct 18 22:52:06 Belgian waffles? Oct 18 22:57:42 let me give you Oct 18 22:57:50 I have an all-encompassing one Oct 18 22:57:53 I've currently got this: http://pastebin.com/uXSYxUVQ Oct 18 22:58:07 that's it Oct 18 22:58:08 But was wondering whether I should add the folder gradle Oct 18 22:58:28 ask yourself if it is automatically generated Oct 18 22:58:36 I don't know Oct 18 22:58:40 ask me Oct 18 22:58:43 Is it? Oct 18 22:58:46 I don't know Oct 18 22:58:50 Lol Oct 18 22:58:50 let's ask someone else Oct 18 22:59:01 it's OK friend, this is what development is all about Oct 18 22:59:05 come on, chin up Oct 18 22:59:10 lol Oct 18 22:59:12 dont know man Oct 18 22:59:23 but I do know that fuck file choosers Oct 18 23:00:52 Muchoz, https://www.gitignore.io/api/android Oct 18 23:00:57 here's a good song, too Oct 18 23:00:58 https://www.youtube.com/watch?v=N1Hs2AQwDgA Oct 18 23:01:43 Odaym, ohh. I should've used that site. I forgot about it :D Oct 18 23:01:48 Thanks though Oct 18 23:01:55 yea I didnt even know it existed Oct 18 23:02:04 everybody wonders what to put in gitignore Oct 18 23:02:05 Should I still use the dalvik thingy since I'm building for 21? Oct 18 23:02:22 whats? Oct 18 23:02:32 the dalvik...THINGY? Oct 18 23:02:34 ignore *.dex files Oct 18 23:02:43 those are automatically generated Oct 18 23:02:45 of course ignore Oct 18 23:02:52 But Android doesn't use Dalvik anymore Oct 18 23:02:57 oh, that Oct 18 23:02:59 I dont know Oct 18 23:03:03 your binaries are also automatically generated. ignore those too. ;) Oct 18 23:03:21 I think there is still a choice between dalvik and uart? Oct 18 23:03:37 uart? it isn't called uart Oct 18 23:03:42 uart is something else Oct 18 23:03:50 uart was something about serial ports Oct 18 23:03:58 yea uart vs ble Oct 18 23:04:03 i think it's ART Oct 18 23:04:43 i don't know if ART is better, because you only hear the complains about it Oct 18 23:06:47 there was a blog post explaining the difference very intricately, I switched to ART when I was done reading it Oct 18 23:06:51 it was very well written Oct 18 23:06:58 The only complaint I heard is that it takes more space. Oct 18 23:07:22 yea it was a long document :P summing up those 2 in 1-liners is really not wise Oct 18 23:08:26 I've read a bit about it too, no need to explain. Oct 18 23:09:07 The tabs of Google Chrome still don't show up in the open apps in the Android 5 image. Oct 18 23:13:14 I want to start sentences with "my wife" already! Oct 18 23:13:18 come on, life! get on with it! Oct 18 23:14:11 "my wif...i is too slow today" Oct 18 23:14:44 lol Oct 18 23:14:48 good one Oct 18 23:16:17 and i'm about to start sentences with "my ex-wife" Oct 18 23:16:42 nah man Oct 18 23:16:46 I ain't having none of that Oct 18 23:16:54 love the bitch Oct 18 23:17:01 lady****** god damn it Oct 18 23:21:58 hm, gradle uploadArchives doesn't include transitive deps Oct 18 23:22:03 or something Oct 18 23:22:10 ugh, anyone know the workaround Oct 18 23:26:33 Heh Oct 18 23:26:51 H Oct 18 23:27:11 Gradle seems to have a number of workarounds Oct 18 23:27:53 hey Oct 19 00:02:11 does anyone know how long its supposed to take for something in your android app (with google analytics) to have its information show up ont he google analytics website? Oct 19 00:06:01 um, so my aar's pom isn't including dependencies with uploadArchives task - googling around shows lots of people have this problem, but their build are way more complicated. Oct 19 00:06:29 do i need to make archived depend on the default configuration or something ? Oct 19 00:10:13 Should you go for OPENGLES2.0 in your app? not worth it for OPENGLES1.0? do most of the market today support 2.0? Where can i see numbers? Oct 19 00:11:12 http://forums.gradle.org/gradle/topics/auto_generated_pom_xml_from_uploadarchives_task_is_missing_dependencies_after_moving_to_gradle_1_11 Oct 19 00:11:27 hm but still doesn't work ? Oct 19 00:17:26 hello Oct 19 00:17:42 how can i draw text on a scene with native c++ ? Oct 19 00:20:36 gah, this is infuriating https://code.google.com/p/android/issues/detail?id=67110 Oct 19 00:20:45 closed ... but broken again ? Oct 19 00:21:43 hey Oct 19 00:21:48 expected receiver of type android.app.ActionBar, but got null Oct 19 00:22:02 ^im getting that when trying to set the drawertoggle Oct 19 00:22:41 it just shows an arrow for the drawer toggle Oct 19 00:22:56 the custom drawertoggle works if i dont use the appcompat v21 lib Oct 19 00:24:26 then don't use the v21 lib Oct 19 00:25:11 uhhh i need the v21 lib for material Oct 19 00:25:39 then ask the maintainer of the lib to fix it Oct 19 00:25:48 well thats google Oct 19 00:25:50 sure Oct 19 00:35:41 I donm Oct 19 00:37:11 * ravilov is about to use ArrayAdapter Oct 19 00:38:11 Don't do it ravioli! It's a tarp! Oct 19 00:39:52 ravioli :D Oct 19 00:40:32 hm. this has to be a bug ? mavenDeployer() works mut mavenInstaller() doesn't. and google's own test shit uses mavenInstaller() lol Oct 19 00:40:39 that team just sucks Oct 19 00:55:03 I keep getting out of memory errors when trying to package my app Oct 19 00:57:11 Perhaps you've forgotten why you're packaging it ? Oct 19 00:57:29 thanks darkbasic Oct 19 00:57:34 Darklust too Oct 19 00:57:42 too many darks Oct 19 01:00:08 jab416171, wha means packaging your app Oct 19 01:00:18 making an apk? Oct 19 01:00:20 pifon1, yes Oct 19 01:00:24 a release apk Oct 19 01:00:38 whats the size ofthe thing? Oct 19 01:00:44 it's tiny Oct 19 01:03:55 in that case the easiest way is to use another ciomputer Oct 19 01:04:01 to make the apk Oct 19 01:04:16 why would I do that? this computer has 16GB of memory Oct 19 01:07:43 uh its probbaly a problem with eclipse Oct 19 01:07:53 you can try a from screatch installation Oct 19 01:08:08 scratch Oct 19 01:08:36 I'm not using eclipse Oct 19 01:08:40 and I just installed android studio Oct 19 01:08:47 the latest version, that is Oct 19 01:09:22 I've been using android studio pretty much since the preview release at I/O last year Oct 19 01:09:40 as is in beta i think? Oct 19 01:09:50 its still new Oct 19 01:09:53 yeah Oct 19 01:10:02 well, I get the same error when packaging from the command line Oct 19 01:10:11 so that really doesn't have anything to do with it Oct 19 01:11:30 fastest way would be to use another computer Oct 19 01:11:43 to see if the problem is with the sdk Oct 19 01:11:53 which it probably is Oct 19 01:11:56 I don't have another computer with the sdk Oct 19 01:11:59 why do you think it's the sdk? Oct 19 01:12:23 if the app is compiling fine Oct 19 01:12:34 then the installation is probbaly it Oct 19 01:13:09 I've had success packaging it before Oct 19 01:13:11 it's intermittent Oct 19 01:13:22 well there Oct 19 01:13:33 then it isnt a problam with your code Oct 19 01:13:41 I know Oct 19 02:12:18 any wearable homies up in here? Oct 19 02:16:55 sup mattblang Oct 19 02:18:54 jab416171 hey man. was having trouble getting the emulator to connect to my phone via usb, but I did some restarts and got it. about to mess around with sending data to it Oct 19 02:19:13 oh cool Oct 19 02:19:27 jab416171, just increase heapsize on your build tools Oct 19 02:19:31 problem solved Oct 19 02:19:37 pfn, how do I do that? Oct 19 02:21:54 sooo... should i change something from my code besides targetsdk Oct 19 02:22:46 i cant test the new L :( have a S3 and CPU doesn't support VT-X Oct 19 02:23:07 cliffreich_, https://github.com/jab416171/WearBrightness/commit/286970799861daefa0eb95e15705f4ca5dc60bbc Oct 19 02:23:19 you don't need tha appcompat line, but the rest you should do Oct 19 02:23:52 ok thanks Oct 19 02:32:45 hello all Oct 19 02:32:48 hey Oct 19 02:36:37 cliffreich_, make sure you've updated your SDK Oct 19 02:36:58 yes i'm doing that right now Oct 19 02:37:06 ok cool Oct 19 02:37:22 the only problem is no device to check Oct 19 02:44:17 still start the emulator and with some luck itll be ready for tomorrow Oct 19 02:45:48 JesusFreke http://www.theatlantic.com/video/index/381597/riding-unicycles-in-a-cave/ Oct 19 02:51:15 i can't get the gradle-example/mavenLocal to work with new build tools Oct 19 02:51:39 so i guess i should file a bug :| Oct 19 02:51:53 "yo, please test your stuff" **** ENDING LOGGING AT Sun Oct 19 03:00:00 2014