**** BEGIN LOGGING AT Tue Jul 05 02:59:59 2016 Jul 05 03:00:52 all things seems right except can not work Jul 05 03:04:56 cnbleu is the bundle empty ? Jul 05 03:06:16 g00s_: no, my datas inside it Jul 05 03:06:29 isn't it working then ? Jul 05 03:07:12 cnbleu perhaps also check b.android.com to see if you find anything Jul 05 03:07:27 by now, those bugs in nested fragments should mostly be fixed though Jul 05 03:08:52 it's possiable, i would search again Jul 05 03:46:09 hey, is there a limit on how many services / background threads an android app can create? Jul 05 03:46:57 (or have running at the same time?) Jul 05 03:52:06 wyoung i suppose you could run as many as you want as long as you dont run out of memory Jul 05 03:52:33 https://developer.android.com/training/multiple-threads/create-threadpool.html Jul 05 03:53:35 sasser: ok, I am just having an issue playing an alert sound and vibrating the device. I could do it before I started running a back ground thread Jul 05 03:53:58 could be a coincidence I suppose, I will do some debugging Jul 05 03:54:48 are you using runOnUiThread? Jul 05 03:55:38 android studio is pretty cool :) Jul 05 04:00:33 can I pop a few android dev studio questions? Jul 05 04:06:55 http://www.xda-developers.com/huawei-posts-implied-p9-camera-sample-taken-with-a-pro-camera/ Jul 05 04:06:58 you had one job Jul 05 04:07:21 Fishbowled: yes you can Jul 05 04:09:44 sorry, trying to step through the simple way to install the android dev studio. Anyways, so I install the 32bit studio, download the N SDK, and build-tools, the build-tools stop being 32-bit at 23.0.1, so I go back and install that through the SDK, damn studio and gradle don't like my system Jul 05 04:11:21 unfortunately i think i remember where this one ends... eventually the new build-tools is installed, then aapt 32-bit tries and executes mupdd instr on my cpu that can't run on my specfic processor. (kinda clarifying my troubleshooting process) Jul 05 04:14:38 are you running on an ancient Atom or something? Jul 05 04:15:29 nah friend threw me an old Pentium 4, apprently intel changed the xmm instructions mid through the P4's Jul 05 04:16:19 the aapt module ran one instr that didn't work, rest of em worked fine. Anyways I deleted everything, tried to do a fresh approach (hot patching the asm corrupted the checksum) Jul 05 04:16:26 so your CPU pre-dates Android 1.0? Jul 05 04:16:54 it's not the issue of what android, it's an issue of the settings used to compile the aapt tool Jul 05 04:17:14 well I guess, I'm actually not sure on the answer to that question Leeds Jul 05 04:17:19 I suspect it's an issue of you trying to run software build in 2016 on a non-compatible 8+-year-old CPU Jul 05 04:17:30 lol no doubt Jul 05 04:18:16 shall we debate the politics of making software designed to cross platform development platform specific? Jul 05 04:19:54 Fishbowled: what OS are you running ? Jul 05 04:20:10 gordon_: Linux (32-bit) Jul 05 04:20:14 I still need to have 32libs for android Jul 05 04:20:42 so it must be 32bit Jul 05 04:21:30 think I got unlucky with aapt not working, now I'm just trying to get a default project working, (unfortunately I don't know android dev and now have some other error) Jul 05 04:21:46 what's the error ? Jul 05 04:22:05 well, with pentium4 you wont go far.... Jul 05 04:22:44 I think you can pretty much run a proper 64-bit SDK now, as of some time earlier this year Jul 05 04:22:54 Leeds: really ? Jul 05 04:22:59 that would be nice Jul 05 04:23:10 like... 2012 :P Jul 05 04:23:21 yeah... took a while Jul 05 04:23:35 what's next? normal jvm1.8 ? Jul 05 04:23:36 then again, I think I still need to multilib my home machine, at least - for Steam Jul 05 04:23:40 no dex limit ? Jul 05 04:24:28 ha ha don't be silly Jul 05 04:24:28 ART combines the dexs all into one file anyway Jul 05 04:25:05 AGPI is giving me a resource not found Jul 05 04:25:14 Fishbowled are you sure you are downloading the x86_64 rather then the arm? Jul 05 04:25:35 had similiar problem with the arm emulator Jul 05 04:25:42 kinda sucks to get this from a default project Jul 05 04:25:44 * RandomX45 wonders why they use a VM at all rather then just a program to statically compile the VM bytecode to arm Jul 05 04:26:01 RandomX45: right? ;) Jul 05 04:26:05 sasser: yeah for the emul I understand I need the x86 image Jul 05 04:26:06 maybe im confused nvm Jul 05 04:26:21 well, it did good job - many java devs moved to android Jul 05 04:26:51 binaries are also small Jul 05 04:26:55 comparing to ios Jul 05 04:27:05 uh, can I just rip these