**** BEGIN LOGGING AT Wed Dec 28 02:59:57 2011 Dec 28 04:28:48 GI_Jack: I would love that too but the price is already so expensive... what's wrong with a BT keyboard and a bracket? Though maybe if there's enough people to pay for it..... Dec 28 14:22:07 hi all, i've a problem Dec 28 14:22:19 the usb connector on my gta02 has come loose Dec 28 14:22:39 i've opened it, but don't know how to fix this: http://oi40.tinypic.com/k9t1z9.jpg Dec 28 14:23:57 the connections are too small for me :/ Dec 28 14:24:13 how should I fix it? Dec 28 14:24:18 solder it. ;) Dec 28 14:24:58 yeah, thanks Wonka but that connections are damn too small, do you think I should try? Dec 28 14:25:38 i've never soldered anything like that Dec 28 14:26:02 it's just SMD, and not really a fine pitch Dec 28 14:26:14 maybe find some friend who does smd soldering? Dec 28 14:27:20 you're lucky the traces on the PCB are undamaged Dec 28 14:28:12 also, the connector's pins are only minimally bent Dec 28 14:30:05 thank you Wonka, I'll try it before on some broken SMD boards Dec 28 19:36:13 Hi, im looking for someone who knows how to rotate the freerunners framebuffer. Dec 28 20:18:12 Yomin: some framebuffer drivers feature rotation, i don't know offhand whether ours does. check the kernel configuration and the sysfs display/framebuffer nodes. Usually though, this rotation is performed by the display manager, i.e. the main Qt/Embedded, EFL, or whatever UI toolkit program. Dec 28 20:24:31 mickeyl: what's our global concept regarding orientation and display rotation? Dec 28 20:26:02 given both display and accelerometer are resources and both need a central management Dec 28 20:28:32 if a given launcher or whatever main program is interested in handling display rotation, it requests the accelerometer resource and listens for dbus display rotation signals. It then has the chance to act accordingly. FSO gives you the information, but does not handle the rotation itself, that way the launcher/main program can decide whether it's a good time to rotate or not, i.e. if a game is operating Dec 28 20:29:13 this enables X clients to use xrandr or pure framebuffer systems to use the UI-toolkit-specific rotation means Dec 28 20:40:28 sounds straight. Just make sure everybody understands completely that there is a dedicated display-orientation data available from FSO, so no app is "abusing" raw accelerometer data to do its own orientation thing Dec 28 20:42:16 mickeyl: rationale: systemwide orientation lock, for example Dec 28 20:42:43 which logically belongs into FSO then Dec 28 20:44:15 line-between-feyes-horizon detection with front camera, to override orentation of device to gravity Dec 28 20:44:30 :-D Dec 28 20:45:48 :) Dec 28 20:45:49 all has - to ssome degree - to live inside FSO, or control FSO, so FSO can send the correct display-orientation data Dec 28 20:46:27 actually display orientation is orientation of display to user, not to earth center Dec 28 20:48:39 mickeyl: this tends to become a unrecoverable mess when no cleqar howto and API is available before first app then is using raw g-meter data in lack or ignorance of proper display-orientation concept Dec 28 20:52:17 yeah. like so many areas we lack examples and documentation and more device integration... Dec 28 20:52:34 i don't even know whether we have accelerometer plugins for all devices we support Dec 28 20:53:17 ah hey, maybe i specify my problem in more detail Dec 28 20:54:41 i only want todo some basic stuff only requiring plain terminal, so i just removed all x related stuff (got debian running) Dec 28 20:55:08 and for better readability i want it in landscape mode Dec 28 20:55:43 ah, so check whether the fb-console supports rotation Dec 28 20:55:53 after googling i came up with /sys/graphics/fb0/rotate and /sys/graphics/fbcon/rotate Dec 28 20:56:04 and fb0/rotate actually does rotating Dec 28 20:56:19 but doesnt change the virtual size of the fb Dec 28 20:56:46 means the lower part of the screen isnt visible and the right part is scrambled Dec 28 20:58:04 perhaps you can fix that part with fbset Dec 28 20:58:07 so i googled alot but unfortunately wasnt able to find a solution Dec 28 20:58:27 i tried fbset in i think all possible ways but no luck Dec 28 20:58:50 hmm, perhaps you can specify the fb rotation as CMDLINE argument to the drive Dec 28 20:58:51 r Dec 28 20:59:02 so it might init already in landscape Dec 28 20:59:21 ive tried adding fbcon=rotate:3 without success Dec 28 20:59:59 but somehow nothing related to fbcon is working Dec 28 21:00:03 hmm, too bad, out of ideas then Dec 28 21:00:24 try asking on the community mailing list Dec 28 21:00:35 especialy the fb rotates not via fbcon/rotate Dec 28 21:01:35 yes that will be my next step Dec 28 21:05:13 Yomin: /join #openmoko-cdevel Dec 28 21:05:16 ask there Dec 28 21:05:23 kk :) **** ENDING LOGGING AT Thu Dec 29 02:59:57 2011