**** BEGIN LOGGING AT Sun Oct 23 02:59:57 2011 Oct 23 19:14:13 score! using vncviewer through ubuntu on my TP with right click support built into Xsdl Oct 23 19:41:38 elpollodiablo1: :D Oct 23 19:41:49 how's right-click impl'd? Oct 23 22:42:04 a 2nd finger tap. Oct 23 22:43:59 it was more of a proof of concept, I need to adjust it a bit for better implementation Oct 23 23:04:41 dtzWill: what is the point of mouseState|=buttonState and mouseState&=~buttonState in Xsdl? trying to figure out how to prevent the left click happening during the right click implementation Oct 23 23:08:59 dtzWill, rwhitby is there a fundamental reason we don't want to create a widk autobuilder? (or am I misteaken here) Oct 23 23:09:39 no reason. no-one has done the work to combine them. main sticking point is automatic i686 rootfs support. Oct 23 23:10:21 for the emu? Oct 23 23:18:21 yep Oct 23 23:18:59 but I am not seeing binaries for emu in every widk app we have. Oct 23 23:19:20 is the emu a requirement? Oct 23 23:21:35 yep Oct 23 23:28:57 * dtzWill doesn't support emu because it doesn't have opengl support anywa Oct 23 23:29:19 ka6sox: BTW, Tailor in git has pretty much the full UI workflow now (without any destructive back-end calls yet) Oct 23 23:31:28 okay let me pull that. Oct 23 23:32:10 you can sequence through a full flow in the UI - I mock-up missing pieces Oct 23 23:32:29 only unmount/check/mount do anything real Oct 23 23:32:34 elpollodiablo1: buttonState is a bitfield containing the active buttons Oct 23 23:32:35 the rest is simulated Oct 23 23:32:35 okay I'll build it and try it now...thanks. Oct 23 23:32:41 errr mouseState is Oct 23 23:32:51 and buttonState will contain the buttons pressed Oct 23 23:33:02 rwhitby, we just need to mark it TOXIC and make everyone jump thru 3 hoops to even use it. Oct 23 23:33:10 so if they're being pressed /down/, mouseState|=buttonState means "set the bits from buttonState in mouseState (if they're not already)" Oct 23 23:33:42 if they're released, then mouseState~=buttonState means "clear the bits in buttonState from mouseState (if they're not already)" Oct 23 23:33:56 err Oct 23 23:34:01 mouseState &= ~buttonState Oct 23 23:34:07 bitwise or, bitwise and+negation Oct 23 23:34:28 http://en.wikipedia.org/wiki/Bit_field#Examples etc Oct 23 23:35:05 elpollodiablo1: to actually stop the first tap from clicking down, we'll need some kind of delay or similar. Oct 23 23:35:11 makes the state machine for our mouse a lot more complicated :) Oct 23 23:35:17 rwhitby, are you afraid to use scripts for the backend or what are your thoughts there? Oct 23 23:35:34 I dont really mine the first press but I beleive it repressed the first tap along with the 2nd tap Oct 23 23:36:17 I guess I could catch it and say only proccess the 2nd tap. Oct 23 23:39:53 elpollodiablo1: just need to make sure we enqueue the rights events at the right times :) Oct 23 23:42:34 dtzWill, lessee if I can stage widk again :D Oct 24 01:27:27 * halfhalo goes to get a vm setup on his finally working desktop to build stuff... only 4 threads, but those 4 threads are running at a nice and brisk 4.2GHz Oct 24 01:27:53 because its canvas time for wterm. Oct 24 01:57:00 * PuffTheMagic shits himself Oct 24 01:57:41 i bet u wish u had some more threads though ;) Oct 24 01:58:04 took me ~ 2 hours to emerge a fresh funtoo setup all the way to kde4 desktop Oct 24 01:58:21 but my 8 are only at 3.4 **** ENDING LOGGING AT Mon Oct 24 02:59:56 2011